stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)

* stimulants now use stun absorb, flashes no longer makes stun immune people drop items

* whoops need this

* and this

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2024-02-04 16:45:40 -05:00
committed by GitHub
parent e2bdc3bfb9
commit 5dd3f7fb79
2 changed files with 11 additions and 6 deletions
+3 -2
View File
@@ -105,8 +105,9 @@
if(M.flash_eyes(1, 1))
M.AdjustConfused(power)
revolution_conversion(M, user)
M.drop_l_hand()
M.drop_r_hand()
if(!M.absorb_stun(0))
M.drop_l_hand()
M.drop_r_hand()
visible_message("<span class='disarm'>[user] blinds [M] with [src]!</span>")
to_chat(user, "<span class='danger'>You blind [M] with [src]!</span>")
to_chat(M, "<span class='userdanger'>[user] blinds you with [src]!</span>")