diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index 950d409f801..356ef33cba0 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -59,6 +59,7 @@ if("Surgeon") H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/suit/labcoat(H), slot_wear_suit) + H.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(H), slot_head) if("Virologist") H.equip_to_slot_or_del(new /obj/item/clothing/suit/labcoat/virologist(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(H), slot_w_uniform) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index bedb0ac7066..c105c8dd111 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -73,17 +73,23 @@ switch(pick("blue", "green", "purple")) if ("blue") new /obj/item/clothing/under/rank/medical/blue(src) + new /obj/item/clothing/head/surgery/blue(src) if ("green") new /obj/item/clothing/under/rank/medical/green(src) + new /obj/item/clothing/head/surgery/green(src) if ("purple") new /obj/item/clothing/under/rank/medical/purple(src) + new /obj/item/clothing/head/surgery/purple(src) switch(pick("blue", "green", "purple")) if ("blue") new /obj/item/clothing/under/rank/medical/blue(src) + new /obj/item/clothing/head/surgery/blue(src) if ("green") new /obj/item/clothing/under/rank/medical/green(src) + new /obj/item/clothing/head/surgery/green(src) if ("purple") new /obj/item/clothing/under/rank/medical/purple(src) + new /obj/item/clothing/head/surgery/purple(src) new /obj/item/clothing/under/rank/medical(src) new /obj/item/clothing/suit/labcoat(src) new /obj/item/clothing/shoes/white(src) diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 42eff94af4c..fc279dd382f 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -52,4 +52,23 @@ name = "security beret" desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety." icon_state = "beret_badge" - flags = FPRINT | TABLEPASS \ No newline at end of file + flags = FPRINT | TABLEPASS + +//Medical +/obj/item/clothing/head/surgery + name = "surgical cap" + desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs." + icon_state = "surgcap_blue" + flags = FPRINT | TABLEPASS + +/obj/item/clothing/head/surgery/purple + desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs. This one is deep purple." + icon_state = "surgcap_purple" + +/obj/item/clothing/head/surgery/blue + desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs. This one is baby blue" + icon_state = "surgcap_blue" + +/obj/item/clothing/head/surgery/green + desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs. This one is dark green" + icon_state = "surgcap_green" diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 51faa6f75ce..ff9e23f0cde 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 11fa0710fea..ce9b5d64bd1 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ