mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 12:37:26 +01:00
Fixes some things for away missions, and a few missions themselves
This commit is contained in:
@@ -157,7 +157,7 @@
|
||||
layer = 3
|
||||
icon = 'icons/mob/blob.dmi'
|
||||
icon_state = "blobpod"
|
||||
var/triggerproc = "explode" //name of the proc thats called when the mine is triggered
|
||||
var/triggerproc = "triggerrad1" //name of the proc thats called when the mine is triggered
|
||||
var/triggered = 0
|
||||
|
||||
/obj/effect/meatgrinder/New()
|
||||
@@ -184,11 +184,6 @@
|
||||
explosion(mob, 1, 0, 0, 0)
|
||||
qdel(src)
|
||||
|
||||
/*/obj/effect/meatgrinder
|
||||
name = "Meat Grinder"
|
||||
icon_state = "blob"
|
||||
triggerproc = "triggerrad1"*/
|
||||
|
||||
|
||||
/////For the Wishgranter///////////
|
||||
|
||||
|
||||
@@ -47,6 +47,9 @@ proc/createRandomZlevel()
|
||||
for(var/turf/T in turfs)
|
||||
if(T.dynamic_lighting)
|
||||
T.lighting_build_overlays()
|
||||
for(var/obj/structure/cable/PC in T)
|
||||
makepowernet_for(PC)
|
||||
smooth_zlevel(world.maxz)
|
||||
log_to_dd("Away mission loaded: [map]")
|
||||
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
|
||||
Reference in New Issue
Block a user