Changes even more uses of stat comparisons to use the defines (#26154)

* First wave

* Second wave

* Last wave

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* We love signals in this household

* Revert "We love signals in this household"

This reverts commit 75fe8d46a3.

* Update code/game/machinery/camera/tracking.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/machinery/camera/tracking.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
This commit is contained in:
DGamerL
2024-07-07 22:57:01 +00:00
committed by GitHub
co-authored by Charlie
parent edc6695e54
commit 5e7b0c0971
42 changed files with 67 additions and 67 deletions
@@ -23,7 +23,7 @@
to_chat(src, "<span class='danger'>You're too far from [A] to disguise it as a bomb.</span>")
return
if(isobj(A) && can_plant(A))
if(bomb_cooldown <= world.time && !stat)
if(bomb_cooldown <= world.time && stat == CONSCIOUS)
var/obj/item/guardian_bomb/B = new /obj/item/guardian_bomb(get_turf(A))
add_attack_logs(src, A, "booby trapped (summoner: [summoner])")
to_chat(src, "<span class='danger'>Success! Bomb on [A] armed!</span>")
@@ -63,7 +63,7 @@
if(toggle == HEALING)
if(iscarbon(target))
changeNext_move(1.5 SECONDS)
if(heal_cooldown <= world.time && !stat)
if(heal_cooldown <= world.time && stat == CONSCIOUS)
var/mob/living/carbon/human/C = target
C.adjustBruteLoss(-5, robotic=1)
C.adjustFireLoss(-5, robotic=1)
@@ -78,7 +78,7 @@
if(!iscarbon(target))
return
var/mob/living/carbon/human/C = target
if(surgical_cooldown <= world.time && !stat)
if(surgical_cooldown <= world.time && stat == CONSCIOUS)
to_chat(src, "<span class='notice'>You begin to do a mass repair on [C], keep them still!</span>")
surgical_cooldown = world.time + 10 SECONDS
if(!do_after_once(src, 10 SECONDS, target = src))
+1 -1
View File
@@ -317,7 +317,7 @@
if("VICTIM")
var/mob/living/carbon/human/T = target
if(T.stat == 0)
if(T.stat == CONSCIOUS)
to_chat(user, "<span class='danger'>Capture failed!</span> Kill or maim the victim first!")
else
if(!length(T.client_mobs_in_contents))