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Fixes the dimensional rift being able to spawn in maintenance (#18954)
* Unifies findEventArea() * Removes an unused area
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@@ -3,35 +3,6 @@
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var/obj/effect/anomaly/anomaly_path = /obj/effect/anomaly/flux
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announceWhen = 1
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/datum/event/anomaly/proc/findEventArea()
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var/static/list/allowed_areas
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if(!allowed_areas)
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//Places that shouldn't explode
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var/list/safe_area_types = typecacheof(list(
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/area/turret_protected/ai,
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/area/turret_protected/ai_upload,
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/area/ai_monitored/storage/emergency,
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/area/engine,
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/area/solar,
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/area/holodeck,
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/area/shuttle,
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/area/maintenance,
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/area/toxins/test_area)
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)
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//Subtypes from the above that actually should explode.
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var/list/unsafe_area_subtypes = typecacheof(list(
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/area/engine/break_room,
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/area/engine/equipmentstorage,
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/area/engine/chiefs_office,
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/area/engine/controlroom
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))
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allowed_areas = typecacheof(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
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var/list/possible_areas = typecache_filter_list(SSmapping.existing_station_areas, allowed_areas)
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if(length(possible_areas))
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return pick(possible_areas)
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/datum/event/anomaly/setup()
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impact_area = findEventArea()
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if(!impact_area)
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@@ -19,47 +19,29 @@
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return
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/proc/findEventArea() //Here's a nice proc to use to find an area for your event to land in!
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var/area/candidate = null
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var/list/safe_areas = list(
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var/list/safe_areas = typecacheof(list(
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/area/turret_protected/ai,
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/area/turret_protected/ai_upload,
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/area/engine,
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/area/solar,
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/area/holodeck,
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/area/shuttle/arrival,
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/area/shuttle/escape,
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/area/shuttle/escape_pod1/station,
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/area/shuttle/escape_pod2/station,
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/area/shuttle/escape_pod3/station,
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/area/shuttle/escape_pod5/station,
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/area/shuttle/specops/station,
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/area/shuttle/prison/station,
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/area/shuttle/administration/station
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)
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/area/shuttle,
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/area/maintenance,
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/area/toxins/test_area))
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//These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up.
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var/list/danger_areas = list(
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/area/engine/break_room,
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/area/engine/chiefs_office)
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/area/engine/equipmentstorage,
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/area/engine/chiefs_office,
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/area/engine/controlroom)
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var/list/event_areas = list()
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var/list/allowed_areas = list()
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for(var/areapath in GLOB.the_station_areas)
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event_areas += typesof(areapath)
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for(var/areapath in safe_areas)
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event_areas -= typesof(areapath)
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for(var/areapath in danger_areas)
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event_areas += typesof(areapath)
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allowed_areas = typecacheof(GLOB.the_station_areas) - safe_areas + danger_areas
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var/list/possible_areas = typecache_filter_list(SSmapping.existing_station_areas, allowed_areas)
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while(event_areas.len > 0)
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var/list/event_turfs = null
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candidate = locate(pick_n_take(event_areas))
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event_turfs = get_area_turfs(candidate)
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if(event_turfs.len > 0)
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break
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return candidate
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return pick(possible_areas)
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// Returns how many characters are currently active(not logged out, not AFK for more than 10 minutes)
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// with a specific role.
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