[READY] Syndicate Contractors (#14605)

* Syndicate Contractors initial PR

* Finalize initial version

DNP

Finalize initial version

* Baton now costs 6 Rep, show dead extraction penalty, fix scroll

* Reduce total TC, add zippo, balloon, icon tweaks

* Address moxian, AA and Farie

* Fix mode.txt

* oops

* Address Farie 2

* Tweak baton to work around stam crits, address SteelSlayer

* Address TM issues, TP menu

* Fix wrongly merged DME

* Tick contractor DM files again

* Remove step_y

* TC rewards always higher than preceding difficulty's reward

* Address Farie

* Remove extraction_turf from handle_target_return

* fix doc

* Merge part2

* Address AA again
This commit is contained in:
dearmochi
2020-12-09 12:03:23 -05:00
committed by GitHub
parent 2897b82345
commit 5edee29a50
73 changed files with 3588 additions and 250 deletions
+3
View File
@@ -270,6 +270,9 @@ GLOBAL_VAR_INIT(nologevent, 0)
<A href='?_src_=holder;tdome2=[M.UID()]'>Thunderdome 2</A> |
<A href='?_src_=holder;tdomeadmin=[M.UID()]'>Thunderdome Admin</A> |
<A href='?_src_=holder;tdomeobserve=[M.UID()]'>Thunderdome Observer</A> |
<A href='?_src_=holder;contractor_stop=[M.UID()]'>Stop Syndicate Jail Timer</A> |
<A href='?_src_=holder;contractor_start=[M.UID()]'>Start Syndicate Jail Timer</A> |
<A href='?_src_=holder;contractor_release=[M.UID()]'>Release now from Syndicate Jail</A> |
"}
body += {"<br>