[READY] Syndicate Contractors (#14605)

* Syndicate Contractors initial PR

* Finalize initial version

DNP

Finalize initial version

* Baton now costs 6 Rep, show dead extraction penalty, fix scroll

* Reduce total TC, add zippo, balloon, icon tweaks

* Address moxian, AA and Farie

* Fix mode.txt

* oops

* Address Farie 2

* Tweak baton to work around stam crits, address SteelSlayer

* Address TM issues, TP menu

* Fix wrongly merged DME

* Tick contractor DM files again

* Remove step_y

* TC rewards always higher than preceding difficulty's reward

* Address Farie

* Remove extraction_turf from handle_target_return

* fix doc

* Merge part2

* Address AA again
This commit is contained in:
dearmochi
2020-12-09 18:03:23 +01:00
committed by GitHub
parent 2897b82345
commit 5edee29a50
73 changed files with 3588 additions and 250 deletions
@@ -306,7 +306,7 @@
cooldown_add = 50
activation_sound = 'sound/magic/timeparadox2.ogg'
var/list/banned_items_typecache = list(/obj/item/storage, /obj/item/implant, /obj/item/implanter, /obj/item/disk/nuclear,
/obj/item/projectile, /obj/item/spellbook, /obj/item/clothing/mask/facehugger)
/obj/item/projectile, /obj/item/spellbook, /obj/item/clothing/mask/facehugger, /obj/item/contractor_uplink)
/obj/machinery/anomalous_crystal/refresher/New()
..()