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[READY] Syndicate Contractors (#14605)
* Syndicate Contractors initial PR * Finalize initial version DNP Finalize initial version * Baton now costs 6 Rep, show dead extraction penalty, fix scroll * Reduce total TC, add zippo, balloon, icon tweaks * Address moxian, AA and Farie * Fix mode.txt * oops * Address Farie 2 * Tweak baton to work around stam crits, address SteelSlayer * Address TM issues, TP menu * Fix wrongly merged DME * Tick contractor DM files again * Remove step_y * TC rewards always higher than preceding difficulty's reward * Address Farie * Remove extraction_turf from handle_target_return * fix doc * Merge part2 * Address AA again
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@@ -306,7 +306,7 @@
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cooldown_add = 50
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activation_sound = 'sound/magic/timeparadox2.ogg'
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var/list/banned_items_typecache = list(/obj/item/storage, /obj/item/implant, /obj/item/implanter, /obj/item/disk/nuclear,
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/obj/item/projectile, /obj/item/spellbook, /obj/item/clothing/mask/facehugger)
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/obj/item/projectile, /obj/item/spellbook, /obj/item/clothing/mask/facehugger, /obj/item/contractor_uplink)
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/obj/machinery/anomalous_crystal/refresher/New()
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..()
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