mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 19:17:50 +01:00
mineral floors from TG
group silent tiles with mineral tiles add tile recipes add mineral floor tile stacks and turfs add ability to weld mineral floor tiles
This commit is contained in:
@@ -12,9 +12,6 @@ Mineral Sheets
|
||||
- Tranqillite
|
||||
- Enriched Uranium
|
||||
- Platinum
|
||||
- Metallic Hydrogen
|
||||
- Tritium
|
||||
- Osmium
|
||||
*/
|
||||
|
||||
var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
|
||||
@@ -24,23 +21,34 @@ var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
|
||||
|
||||
var/global/list/datum/stack_recipe/silver_recipes = list ( \
|
||||
new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("silver tile", /obj/item/stack/tile/mineral/silver, 1, 4, 20), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/diamond_recipes = list ( \
|
||||
new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("diamond tile", /obj/item/stack/tile/mineral/diamond, 1, 4, 20), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/uranium_recipes = list ( \
|
||||
new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("uranium tile", /obj/item/stack/tile/mineral/uranium, 1, 4, 20), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/gold_recipes = list ( \
|
||||
new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("gold tile", /obj/item/stack/tile/mineral/gold, 1, 4, 20), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/plasma_recipes = list ( \
|
||||
new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("plasma tile", /obj/item/stack/tile/mineral/plasma, 1, 4, 20), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
@@ -61,13 +69,24 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/bananium_recipes = list ( \
|
||||
new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
|
||||
null, \
|
||||
new/datum/stack_recipe("bananium computer frame", /obj/structure/computerframe/HONKputer, 50, time = 25, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("bananium grenade casing", /obj/item/weapon/grenade/bananade/casing, 4, on_floor = 1), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
new/datum/stack_recipe("silent tile", /obj/item/stack/tile/silent, 1, 4, 20), \
|
||||
new/datum/stack_recipe("invisible wall", /obj/structure/barricade/mime, 5, one_per_turf = 1, on_floor = 1, time = 50), \
|
||||
null, \
|
||||
new/datum/stack_recipe("silent tile", /obj/item/stack/tile/mineral/tranquillite, 1, 4, 20), \
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
new/datum/stack_recipe("alien bed", /obj/structure/stool/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien table frame", /obj/structure/abductor_tableframe, 1, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
|
||||
)
|
||||
|
||||
/obj/item/stack/sheet/mineral
|
||||
@@ -100,11 +119,11 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/diamond
|
||||
name = "diamond"
|
||||
icon_state = "sheet-diamond"
|
||||
singular_name = "diamond"
|
||||
origin_tech = "materials=6"
|
||||
sheettype = "diamond"
|
||||
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
|
||||
/obj/item/stack/sheet/mineral/diamond/New()
|
||||
..()
|
||||
recipes = diamond_recipes
|
||||
@@ -112,6 +131,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/uranium
|
||||
name = "uranium"
|
||||
icon_state = "sheet-uranium"
|
||||
singular_name = "uranium sheet"
|
||||
origin_tech = "materials=5"
|
||||
sheettype = "uranium"
|
||||
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -123,6 +143,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/plasma
|
||||
name = "solid plasma"
|
||||
icon_state = "sheet-plasma"
|
||||
singular_name = "plasma sheet"
|
||||
origin_tech = "plasmatech=2;materials=2"
|
||||
sheettype = "plasma"
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -161,6 +182,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/gold
|
||||
name = "gold"
|
||||
icon_state = "sheet-gold"
|
||||
singular_name = "gold bar"
|
||||
origin_tech = "materials=4"
|
||||
sheettype = "gold"
|
||||
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -172,6 +194,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/silver
|
||||
name = "silver"
|
||||
icon_state = "sheet-silver"
|
||||
singular_name = "silver bar"
|
||||
origin_tech = "materials=3"
|
||||
sheettype = "silver"
|
||||
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -183,23 +206,24 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral/bananium
|
||||
name = "bananium"
|
||||
icon_state = "sheet-clown"
|
||||
singular_name = "bananium sheet"
|
||||
origin_tech = "materials=4"
|
||||
sheettype = "bananium"
|
||||
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
/obj/item/stack/sheet/mineral/bananium/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/mineral/bananium/New(loc, amount=null)
|
||||
..()
|
||||
recipes = bananium_recipes
|
||||
|
||||
/obj/item/stack/sheet/mineral/tranquillite
|
||||
name = "tranquillite"
|
||||
singular_name = "beret"
|
||||
icon_state = "sheet-mime"
|
||||
singular_name = "beret"
|
||||
origin_tech = "materials=4"
|
||||
sheettype = "tranquillite"
|
||||
materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
/obj/item/stack/sheet/mineral/tranquillite/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/mineral/tranquillite/New(loc, amount=null)
|
||||
..()
|
||||
recipes = tranquillite_recipes
|
||||
|
||||
@@ -209,9 +233,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
origin_tech = "materials=6"
|
||||
materials = list(MAT_URANIUM=3000)
|
||||
|
||||
/*
|
||||
* Alien Alloy
|
||||
*/
|
||||
//Alien Alloy
|
||||
/obj/item/stack/sheet/mineral/abductor
|
||||
name = "alien alloy"
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
@@ -225,14 +247,6 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
|
||||
origin_tech = "materials=6;abductor=1"
|
||||
sheettype = "abductor"
|
||||
|
||||
var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
new/datum/stack_recipe("alien bed", /obj/structure/stool/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien table frame", /obj/structure/abductor_tableframe, 1, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
|
||||
)
|
||||
|
||||
/obj/item/stack/sheet/mineral/abductor/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/mineral/abductor/New(loc, amount=null)
|
||||
recipes = abductor_recipes
|
||||
..()
|
||||
@@ -1,3 +1,69 @@
|
||||
/obj/item/stack/tile/mineral/plasma
|
||||
name = "plasma tile"
|
||||
singular_name = "plasma floor tile"
|
||||
desc = "A tile made out of highly flammable plasma. This can only end well."
|
||||
icon_state = "tile_plasma"
|
||||
origin_tech = "plasmatech=1"
|
||||
turf_type = /turf/simulated/floor/mineral/plasma
|
||||
mineralType = "plasma"
|
||||
materials = list(MAT_PLASMA=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/uranium
|
||||
name = "uranium tile"
|
||||
singular_name = "uranium floor tile"
|
||||
desc = "A tile made out of uranium. You feel a bit woozy."
|
||||
icon_state = "tile_uranium"
|
||||
turf_type = /turf/simulated/floor/mineral/uranium
|
||||
mineralType = "uranium"
|
||||
materials = list(MAT_URANIUM=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/gold
|
||||
name = "gold tile"
|
||||
singular_name = "gold floor tile"
|
||||
desc = "A tile made out of gold, the swag seems strong here."
|
||||
icon_state = "tile_gold"
|
||||
turf_type = /turf/simulated/floor/mineral/gold
|
||||
mineralType = "gold"
|
||||
materials = list(MAT_GOLD=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/silver
|
||||
name = "silver tile"
|
||||
singular_name = "silver floor tile"
|
||||
desc = "A tile made out of silver, the light shining from it is blinding."
|
||||
icon_state = "tile_silver"
|
||||
turf_type = /turf/simulated/floor/mineral/silver
|
||||
mineralType = "silver"
|
||||
materials = list(MAT_SILVER=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/diamond
|
||||
name = "diamond tile"
|
||||
singular_name = "diamond floor tile"
|
||||
desc = "A tile made out of diamond. Wow, just, wow."
|
||||
icon_state = "tile_diamond"
|
||||
origin_tech = "materials=2"
|
||||
turf_type = /turf/simulated/floor/mineral/diamond
|
||||
mineralType = "diamond"
|
||||
materials = list(MAT_DIAMOND=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/bananium
|
||||
name = "bananium tile"
|
||||
singular_name = "bananium floor tile"
|
||||
desc = "A tile made out of bananium, HOOOOOOOOONK!"
|
||||
icon_state = "tile_bananium"
|
||||
turf_type = /turf/simulated/floor/mineral/bananium
|
||||
mineralType = "bananium"
|
||||
materials = list(MAT_BANANIUM=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/tranquillite
|
||||
name = "silent tile"
|
||||
singular_name = "silent floor tile"
|
||||
desc = "A tile made out of tranquillite, SHHHHHHHHH!"
|
||||
icon_state = "tile_silent"
|
||||
origin_tech = "materials=1"
|
||||
turf_type = /turf/simulated/floor/mineral/tranquillite
|
||||
mineralType = "tranquillite"
|
||||
materials = list(MAT_TRANQUILLITE=500)
|
||||
|
||||
/obj/item/stack/tile/mineral/abductor
|
||||
name = "alien floor tile"
|
||||
singular_name = "alien floor tile"
|
||||
|
||||
@@ -1,14 +1,3 @@
|
||||
/* Different misc types of tiles
|
||||
* Contains:
|
||||
* Grass
|
||||
* Wood
|
||||
* Carpet
|
||||
* Plasteel
|
||||
* Light
|
||||
* Fakespace
|
||||
* High-traction
|
||||
\\ If you don't update the contains list, I'm going to shank you
|
||||
*/
|
||||
/obj/item/stack/tile
|
||||
name = "broken tile"
|
||||
singular_name = "broken tile"
|
||||
@@ -26,9 +15,60 @@
|
||||
var/turf_type = null
|
||||
var/mineralType = null
|
||||
|
||||
/*
|
||||
* Grass
|
||||
*/
|
||||
/obj/item/stack/tile/New(loc, amount)
|
||||
..()
|
||||
pixel_x = rand(-3, 3)
|
||||
pixel_y = rand(-3, 3) //randomize a little
|
||||
|
||||
/obj/item/stack/tile/attackby(obj/item/W, mob/user, params)
|
||||
if(iswelder(W))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
|
||||
if(is_hot(W) && !mineralType)
|
||||
to_chat(user, "<span class='warning'>You can not reform this!</span>")
|
||||
return
|
||||
|
||||
if(get_amount() < 4)
|
||||
to_chat(user, "<span class='warning'>You need at least four tiles to do this!</span>")
|
||||
return
|
||||
|
||||
if(WT.remove_fuel(0,user))
|
||||
|
||||
if(mineralType == "plasma")
|
||||
atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 5)
|
||||
user.visible_message("<span class='warning'>[user.name] sets the plasma tiles on fire!</span>", \
|
||||
"<span class='warning'>You set the plasma tiles on fire!</span>")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
if (mineralType == "metal")
|
||||
var/obj/item/stack/sheet/metal/new_item = new(user.loc)
|
||||
user.visible_message("[user.name] shaped [src] into metal with the welding tool.", \
|
||||
"<span class='notice'>You shaped [src] into metal with the welding tool.</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
var/obj/item/stack/rods/R = src
|
||||
src = null
|
||||
var/replace = (user.get_inactive_hand()==R)
|
||||
R.use(4)
|
||||
if(!R && replace)
|
||||
user.put_in_hands(new_item)
|
||||
|
||||
else
|
||||
var/sheet_type = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
var/obj/item/stack/sheet/mineral/new_item = new sheet_type(user.loc)
|
||||
user.visible_message("[user.name] shaped [src] into a sheet with the welding tool.", \
|
||||
"<span class='notice'>You shaped [src] into a sheet with the welding tool.</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
var/obj/item/stack/rods/R = src
|
||||
src = null
|
||||
var/replace = (user.get_inactive_hand()==R)
|
||||
R.use(4)
|
||||
if (!R && replace)
|
||||
user.put_in_hands(new_item)
|
||||
else
|
||||
return ..()
|
||||
|
||||
//Grass
|
||||
/obj/item/stack/tile/grass
|
||||
name = "grass tiles"
|
||||
gender = PLURAL
|
||||
@@ -39,9 +79,7 @@
|
||||
turf_type = /turf/simulated/floor/grass
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Wood
|
||||
*/
|
||||
//Wood
|
||||
/obj/item/stack/tile/wood
|
||||
name = "wood floor tiles"
|
||||
gender = PLURAL
|
||||
@@ -51,9 +89,7 @@
|
||||
turf_type = /turf/simulated/floor/wood
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Carpets
|
||||
*/
|
||||
//Carpets
|
||||
/obj/item/stack/tile/carpet
|
||||
name = "carpet"
|
||||
singular_name = "carpet"
|
||||
@@ -62,9 +98,7 @@
|
||||
turf_type = /turf/simulated/floor/carpet
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Plasteel
|
||||
*/
|
||||
//Plasteel
|
||||
/obj/item/stack/tile/plasteel
|
||||
name = "floor tiles"
|
||||
gender = PLURAL
|
||||
@@ -80,9 +114,7 @@
|
||||
turf_type = /turf/simulated/floor/plasteel
|
||||
mineralType = "metal"
|
||||
|
||||
/*
|
||||
* Light
|
||||
*/
|
||||
//Light
|
||||
/obj/item/stack/tile/light
|
||||
name = "light tiles"
|
||||
gender = PLURAL
|
||||
@@ -94,9 +126,7 @@
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
turf_type = /turf/simulated/floor/light
|
||||
|
||||
/*
|
||||
* Fakespace
|
||||
*/
|
||||
//Fakespace
|
||||
/obj/item/stack/tile/fakespace
|
||||
name = "astral carpet"
|
||||
singular_name = "astral carpet"
|
||||
@@ -120,16 +150,6 @@
|
||||
/obj/item/stack/tile/noslip/loaded
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/tile/silent
|
||||
name = "silent tile"
|
||||
singular_name = "silent floor tile"
|
||||
desc = "A tile made out of tranquillite, SHHHHHHHHH!"
|
||||
icon_state = "tile-silent"
|
||||
origin_tech = "materials=1"
|
||||
turf_type = /turf/simulated/floor/silent
|
||||
mineralType = "tranquillite"
|
||||
materials = list(MAT_TRANQUILLITE=500)
|
||||
|
||||
//Pod floor
|
||||
/obj/item/stack/tile/pod
|
||||
name = "pod floor tile"
|
||||
|
||||
Reference in New Issue
Block a user