mirror of
https://github.com/ParadiseSS13/Paradise.git
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Garment bag for the chaplain/warden/detective/iaa (#20515)
* Garment bag for the chaplain * garment for detective and warden * legal closet removal and garment bag for iaa
This commit is contained in:
@@ -186,7 +186,7 @@
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new /obj/item/clothing/accessory/blue(src)
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/obj/item/storage/bag/garment/quartermaster
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name = "quatermaster's garment bag"
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name = "quartermaster's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the quartermaster."
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/obj/item/storage/bag/garment/quartermaster/populate_contents()
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@@ -199,3 +199,79 @@
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/tank/internals/emergency_oxygen(src)
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/obj/item/storage/bag/garment/warden
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name = "warden's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the warden."
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/obj/item/storage/bag/garment/warden/populate_contents()
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/head/warden(src)
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new /obj/item/clothing/suit/armor/vest/warden/alt(src)
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new /obj/item/clothing/head/beret/sec/warden(src)
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new /obj/item/clothing/under/rank/security/warden(src)
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new /obj/item/clothing/under/rank/security/formal/warden(src)
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new /obj/item/clothing/under/rank/security/warden/corporate(src)
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new /obj/item/clothing/under/rank/security/warden/skirt(src)
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new /obj/item/clothing/under/rank/security/warden/skirt/corporate(src)
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new /obj/item/clothing/mask/gas/sechailer/warden(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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/obj/item/storage/bag/garment/detective
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name = "detective's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the detective."
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/obj/item/storage/bag/garment/detective/populate_contents()
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new /obj/item/clothing/under/rank/security/detective(src)
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new /obj/item/clothing/suit/storage/det_suit(src)
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new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src)
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new /obj/item/clothing/suit/storage/det_suit/forensics/red(src)
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new /obj/item/clothing/gloves/color/black/forensics(src)
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new /obj/item/clothing/head/det_hat(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/suit/armor/vest/det_suit(src)
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new /obj/item/clothing/accessory/black(src)
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new /obj/item/clothing/accessory/holster/armpit(src)
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new /obj/item/clothing/glasses/sunglasses/yeah(src)
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/obj/item/storage/bag/garment/iaa
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name = "internal affairs agent's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the internal affairs agent."
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/obj/item/storage/bag/garment/iaa/populate_contents()
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new /obj/item/clothing/under/rank/civilian/lawyer/black(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/red(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/blue(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/purple(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/bluesuit(src)
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new /obj/item/clothing/under/suit/female(src)
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new /obj/item/clothing/suit/storage/lawyer/bluejacket(src)
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new /obj/item/clothing/suit/storage/lawyer/purpjacket(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/under/rank/civilian/internalaffairs(src)
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new /obj/item/clothing/suit/storage/internalaffairs(src)
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new /obj/item/clothing/glasses/sunglasses/big(src)
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new /obj/item/clothing/glasses/sunglasses/big(src)
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/obj/item/storage/bag/garment/chaplain
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name = "chaplain's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the chaplain."
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/obj/item/storage/bag/garment/chaplain/populate_contents()
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new /obj/item/clothing/under/rank/civilian/chaplain(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/suit/hooded/nun(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/monk(src)
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new /obj/item/clothing/suit/witchhunter(src)
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new /obj/item/clothing/head/witchhunter_hat(src)
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new /obj/item/clothing/suit/holidaypriest(src)
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new /obj/item/clothing/under/dress/wedding/bride_white(src)
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new /obj/item/clothing/head/helmet/riot/knight/templar(src)
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new /obj/item/clothing/suit/armor/riot/knight/templar(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/clothing/gloves/ring/silver(src)
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new /obj/item/clothing/gloves/ring/silver(src)
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new /obj/item/clothing/gloves/ring/gold(src)
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new /obj/item/clothing/gloves/ring/gold(src)
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@@ -104,28 +104,6 @@
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new /obj/item/clothing/under/rank/civilian/janitor(src)
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new /obj/item/cartridge/janitor(src)
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/*
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* Lawyer
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*/
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/obj/structure/closet/lawcloset
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name = "legal closet"
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desc = "It's a storage unit for courtroom apparel and items."
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icon_state = "blue"
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icon_opened = "generic_open"
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open_door_sprite = "generic_door"
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/obj/structure/closet/lawcloset/populate_contents()
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new /obj/item/clothing/under/rank/civilian/lawyer/black(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/red(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/blue(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/purple(src)
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new /obj/item/clothing/under/rank/civilian/lawyer/bluesuit(src)
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new /obj/item/clothing/under/suit/female(src)
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new /obj/item/clothing/suit/storage/lawyer/bluejacket(src)
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new /obj/item/clothing/suit/storage/lawyer/purpjacket(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/black(src)
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//Paramedic
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/obj/structure/closet/paramedic
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@@ -6,24 +6,9 @@
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open_door_sprite = "chaplain_door"
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/obj/structure/closet/secure_closet/chaplain/populate_contents()
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new /obj/item/clothing/under/rank/civilian/chaplain(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/suit/hooded/nun(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/monk(src)
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new /obj/item/clothing/suit/witchhunter(src)
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new /obj/item/clothing/head/witchhunter_hat(src)
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new /obj/item/clothing/suit/holidaypriest(src)
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new /obj/item/clothing/under/dress/wedding/bride_white(src)
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new /obj/item/storage/bag/garment/chaplain(src)
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new /obj/item/storage/backpack/cultpack(src)
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new /obj/item/clothing/head/helmet/riot/knight/templar(src)
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new /obj/item/clothing/suit/armor/riot/knight/templar(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/soulstone/anybody/purified/chaplain(src)
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new /obj/item/storage/fancy/candle_box/eternal(src)
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new /obj/item/storage/fancy/candle_box/eternal(src)
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new /obj/item/storage/fancy/candle_box/eternal(src)
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new /obj/item/clothing/gloves/ring/silver(src)
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new /obj/item/clothing/gloves/ring/silver(src)
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new /obj/item/clothing/gloves/ring/gold(src)
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new /obj/item/clothing/gloves/ring/gold(src)
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@@ -20,7 +20,6 @@
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new /obj/item/reagent_containers/food/drinks/mug/cap(src)
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new /obj/item/tank/internals/emergency_oxygen/double(src)
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/obj/structure/closet/secure_closet/hop
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name = "head of personnel's locker"
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req_access = list(ACCESS_HOP)
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@@ -78,19 +77,9 @@
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new /obj/item/storage/backpack/security(src)
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else
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new /obj/item/storage/backpack/satchel_sec(src)
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new /obj/item/storage/bag/garment/warden(src)
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new /obj/item/radio/headset/headset_sec/alt(src)
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/head/warden(src)
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new /obj/item/clothing/suit/armor/vest/warden/alt(src)
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new /obj/item/clothing/head/beret/sec/warden(src)
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new /obj/item/clothing/under/rank/security/warden(src)
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new /obj/item/clothing/under/rank/security/formal/warden(src)
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new /obj/item/clothing/under/rank/security/warden/corporate(src)
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new /obj/item/clothing/under/rank/security/warden/skirt(src)
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new /obj/item/clothing/under/rank/security/warden/skirt/corporate(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/holosign_creator/security(src)
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new /obj/item/clothing/mask/gas/sechailer/warden(src)
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new /obj/item/storage/box/zipties(src)
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new /obj/item/storage/box/flashbangs(src)
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new /obj/item/storage/belt/security/full(src)
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@@ -98,7 +87,6 @@
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new /obj/item/storage/box/holobadge(src)
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new /obj/item/clothing/gloves/color/black/krav_maga/sec(src)
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/obj/structure/closet/secure_closet/security
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name = "security officer's locker"
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req_access = list(ACCESS_SECURITY)
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@@ -159,28 +147,24 @@
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new /obj/item/clothing/accessory/armband/cargo(src)
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new /obj/item/encryptionkey/headset_cargo(src)
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/obj/structure/closet/secure_closet/security/engine
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/obj/structure/closet/secure_closet/security/engine/populate_contents()
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new /obj/item/clothing/accessory/armband/engine(src)
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new /obj/item/encryptionkey/headset_eng(src)
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/obj/structure/closet/secure_closet/security/science
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/obj/structure/closet/secure_closet/security/science/populate_contents()
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new /obj/item/clothing/accessory/armband/science(src)
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new /obj/item/encryptionkey/headset_sci(src)
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/obj/structure/closet/secure_closet/security/med
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/obj/structure/closet/secure_closet/security/med/populate_contents()
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new /obj/item/clothing/accessory/armband/medgreen(src)
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new /obj/item/encryptionkey/headset_med(src)
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/obj/structure/closet/secure_closet/detective
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name = "detective's cabinet"
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req_access = list(ACCESS_FORENSICS_LOCKERS)
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@@ -192,27 +176,17 @@
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close_sound = 'sound/machines/wooden_closet_close.ogg'
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/obj/structure/closet/secure_closet/detective/populate_contents()
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new /obj/item/clothing/under/rank/security/detective(src)
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new /obj/item/clothing/suit/storage/det_suit(src)
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new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src)
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new /obj/item/clothing/suit/storage/det_suit/forensics/red(src)
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new /obj/item/clothing/gloves/color/black/forensics(src)
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new /obj/item/storage/bag/garment/detective(src)
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new /obj/item/storage/belt/security(src)
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new /obj/item/clothing/head/det_hat(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/storage/box/evidence(src)
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new /obj/item/clipboard(src)
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new /obj/item/radio/headset/headset_sec/alt(src)
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new /obj/item/detective_scanner(src)
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new /obj/item/clothing/suit/armor/vest/det_suit(src)
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new /obj/item/ammo_box/magazine/detective/speedcharger(src)
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new /obj/item/ammo_box/magazine/detective/speedcharger(src)
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new /obj/effect/spawner/detgun(src)
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new /obj/item/clothing/accessory/holster/armpit(src)
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new /obj/item/clothing/glasses/sunglasses/yeah(src)
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new /obj/item/flashlight/seclite(src)
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new /obj/item/holosign_creator/security(src)
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new /obj/item/clothing/accessory/black(src)
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new /obj/item/taperecorder(src)
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new /obj/item/storage/box/tapes(src)
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@@ -224,7 +198,6 @@
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new /obj/item/reagent_containers/syringe/lethal(src)
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new /obj/item/reagent_containers/syringe/lethal(src)
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/obj/structure/closet/secure_closet/brig
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name = "brig locker"
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req_access = list(ACCESS_BRIG)
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@@ -296,15 +269,12 @@
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open_door_sprite = "chaplain_door"
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/obj/structure/closet/secure_closet/iaa/populate_contents()
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new /obj/item/storage/bag/garment/iaa(src)
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new /obj/item/book/manual/wiki/faxes(src)
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new /obj/item/storage/box/tapes(src)
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new /obj/item/storage/secure/briefcase(src)
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new /obj/item/storage/briefcase(src)
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new /obj/item/storage/briefcase(src)
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new /obj/item/radio/headset/headset_iaa(src)
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new /obj/item/clothing/under/rank/civilian/internalaffairs(src)
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new /obj/item/clothing/suit/storage/internalaffairs(src)
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new /obj/item/clothing/glasses/sunglasses/big(src)
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new /obj/item/clothing/glasses/sunglasses/big(src)
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new /obj/item/clothing/accessory/lawyers_badge(src)
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new /obj/item/clothing/accessory/lawyers_badge(src)
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