diff --git a/code/game/objects/items/stacks/tiles/light.dm b/code/game/objects/items/stacks/tiles/light.dm index 460db9b7662..8fdcd7a5618 100644 --- a/code/game/objects/items/stacks/tiles/light.dm +++ b/code/game/objects/items/stacks/tiles/light.dm @@ -14,7 +14,7 @@ var/on = 1 var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken -/obj/item/stack/tile/light/New() +/obj/item/stack/tile/light/New(var/loc, var/amount=null) ..() if(prob(5)) state = 3 //broken