diff --git a/LICENSE.txt b/LICENSE.txt index 5005fcd90f0..419cc18b370 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -1,5 +1,5 @@ Baystation12 -Copyright (C) 2010-2013 Baystation12 and tgstation13. +Copyright (C) 2010-2012 Baystation12 and tgstation13. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -12,4 +12,4 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with this program. If not, see . +along with this program. If not, see . \ No newline at end of file diff --git a/code/ZAS/ZAS_Zones.dm b/code/ZAS/ZAS_Zones.dm index 3e62d95d11b..c463b1550cf 100644 --- a/code/ZAS/ZAS_Zones.dm +++ b/code/ZAS/ZAS_Zones.dm @@ -411,7 +411,7 @@ zone/proc/Rebuild() // var/list/turfs_to_consider = contents.Copy() - while(!sample || !sample.CanPass(null, sample, 1.5, 1)) + while(!sample.CanPass(null, sample, 1.5, 1)) if(sample) turfs_to_consider.Remove(sample) sample = locate() in turfs_to_consider diff --git a/code/controllers/_DynamicAreaLighting_TG.dm b/code/controllers/_DynamicAreaLighting_TG.dm index 536ed471c11..5f876207808 100644 --- a/code/controllers/_DynamicAreaLighting_TG.dm +++ b/code/controllers/_DynamicAreaLighting_TG.dm @@ -301,7 +301,6 @@ area SetLightLevel(4) - #undef LIGHTING_MAX_LUMINOSITY #undef LIGHTING_MAX_LUMINOSITY_MOB #undef LIGHTING_LAYER diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 5bdf700ff86..4100eb645af 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -311,10 +311,7 @@ var/global/datum/controller/gameticker/ticker if(!delay_end) sleep(restart_timeout) - if(!delay_end) - world.Reboot() - else - world << "\blue An admin has delayed the round end" + world.Reboot() else world << "\blue An admin has delayed the round end" diff --git a/code/game/jobs/whitelist.dm b/code/game/jobs/whitelist.dm index f28de56dc41..dcfa843d4ac 100644 --- a/code/game/jobs/whitelist.dm +++ b/code/game/jobs/whitelist.dm @@ -22,8 +22,6 @@ proc/load_alienwhitelist() //todo: admin aliens /proc/is_alien_whitelisted(mob/M, var/species) - if(!config.usealienwhitelist) - return 1 if(species == "human" || species == "Human") return 1 if(check_rights(R_ADMIN, 0)) diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index daea3219d6e..bcde6041264 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -9,6 +9,7 @@ layer = 5 var/list/network = list("SS13") + var/network_multi = "" //This is for when you want to place a camera on the map. Input them as a string seperated by commas "SS13,RD,SomeOtherNetwork" var/c_tag = null var/c_tag_order = 999 var/status = 1.0 @@ -44,27 +45,24 @@ if(C != src && C.c_tag == src.c_tag && tempnetwork.len) world.log << "[src.c_tag] [src.x] [src.y] [src.z] conflicts with [C.c_tag] [C.x] [C.y] [C.z]" */ - if(!src.network || src.network.len < 1) - if(loc) - error("[src.name] in [get_area(src)] (x:[src.x] y:[src.y] z:[src.z] has errored. [src.network?"Empty network list":"Null network list"]") - else - error("[src.name] in [get_area(src)]has errored. [src.network?"Empty network list":"Null network list"]") - ASSERT(src.network) - ASSERT(src.network.len > 0) ..() +/obj/machinery/camera/initialize() //Lists dont work in the map editor so we have to translate a string into a list when the map initializes + if(network_multi) + network = text2list(network_multi,",") + /obj/machinery/camera/emp_act(severity) if(!isEmpProof()) if(prob(100/severity)) icon_state = "[initial(icon_state)]emp" - var/list/previous_network = network - network = list() + for(var/i in network) + network.Remove(i) //Not the best way but it will do. I think. cameranet.removeCamera(src) stat |= EMPED SetLuminosity(0) triggerCameraAlarm() spawn(900) - network = previous_network + network = initial(network) icon_state = initial(icon_state) stat &= ~EMPED cancelCameraAlarm() diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 311f8d88101..c27ae7faa80 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -69,6 +69,8 @@ /obj/machinery/iv_drip/process() set background = 1 + ..() + if(src.attached) if(!(get_dist(src, src.attached) <= 1)) visible_message("The needle is ripped out of [src.attached], doesn't that hurt?") @@ -99,12 +101,7 @@ var/mob/living/carbon/human/T = attached if(!istype(T)) return - var/datum/reagent/B - for(var/datum/reagent/blood/Blood in beaker.reagents.reagent_list) - if(Blood.data && Blood.data["blood_type"]==T.dna.b_type) - B = Blood - break - if(!B) B = new /datum/reagent/blood + var/datum/reagent/B = new /datum/reagent/blood if(!T.dna) return if(NOCLONE in T.mutations) @@ -115,7 +112,7 @@ if(T.vessel.get_reagent_amount("blood") < amount) return B.holder = beaker - B.volume += amount + B.volume = amount //set reagent data B.data["donor"] = T @@ -124,10 +121,7 @@ B.data["blood_DNA"] = copytext(T.dna.unique_enzymes,1,0) if(T.resistances && T.resistances.len) - if(B.data["resistances"]) - B.data["resistances"] |= T.resistances.Copy() - else - B.data["resistances"] = T.resistances.Copy() + B.data["resistances"] = T.resistances.Copy() B.data["blood_type"] = copytext(T.dna.b_type,1,0) @@ -136,15 +130,14 @@ temp_chem += R.name temp_chem[R.name] = R.volume B.data["trace_chem"] = list2params(temp_chem) - B.data["antibodies"] |= T.antibodies + B.data["antibodies"] = T.antibodies T.vessel.remove_reagent("blood",amount) // Removes blood if human - beaker.reagents.reagent_list |= B + beaker.reagents.reagent_list += B beaker.reagents.update_total() beaker.on_reagent_change() beaker.reagents.handle_reactions() - update_icon() /obj/machinery/iv_drip/attack_hand(mob/user as mob) if(src.beaker) @@ -175,11 +168,6 @@ ..() if (!(usr in view(2)) && usr!=src.loc) return - if(mode == "take") - usr << "The IV drip is taking blood." - else if(mode == "give") - usr << "The IV drip is injecting." - if(beaker) usr << "\blue Attached is \a [beaker] with:" if(beaker.reagents && beaker.reagents.reagent_list.len) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index ac9ac1564b5..5ad8639246a 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -39,7 +39,7 @@ //var/emagged = 0 //Ignores if somebody doesn't have card access to that machine. var/seconds_electrified = 0 //Shock customers like an airlock. var/shoot_inventory = 0 //Fire items at customers! We're broken! - var/shut_up = 1 //Stop spouting those godawful pitches! + var/shut_up = 0 //Stop spouting those godawful pitches! var/extended_inventory = 0 //can we access the hidden inventory? var/panel_open = 0 //Hacking that vending machine. Gonna get a free candy bar. var/wires = 15 diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 225318a9b86..4c1a875e11c 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -18,7 +18,7 @@ unacidable = 1 //and no deleting hoomans inside layer = MOB_LAYER //icon draw layer infra_luminosity = 15 //byond implementation is bugged. - var/initial_icon = null //Mech type for resetting icon. Only used for reskinning kits (see custom items) + var/initial_icon = "" //Mech type for resetting icon. var/can_move = 1 var/mob/living/carbon/occupant = null var/step_in = 10 //make a step in step_in/10 sec. @@ -1655,10 +1655,7 @@ return 0 /obj/mecha/proc/reset_icon() - if (initial_icon) - icon_state = initial_icon - else - icon_state = initial(icon_state) + icon_state = initial_icon return icon_state ////////////////////////////////////////// diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 964fe964353..faf10759c2c 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -226,7 +226,6 @@ user.attack_log += "\[[time_stamp()]\] Attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(src.damtype)])" M.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(src.damtype)])" log_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(src.damtype)])" ) - msg_admin_attack("ATTACK: [user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])") //BS12 EDIT ALG //spawn(1800) // this wont work right // M.lastattacker = null diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm index 4e7ae4d6488..50e1c58c4dc 100644 --- a/code/game/objects/items/blueprints.dm +++ b/code/game/objects/items/blueprints.dm @@ -131,12 +131,6 @@ move an amendment to the drawing.

A.power_environ = 0 A.always_unpowered = 0 move_turfs_to_area(turfs, A) - - A.always_unpowered = 0 - for(var/turf/T in A.contents) - T.lighting_changed = 1 - lighting_controller.changed_turfs += T - spawn(5) //ma = A.master ? "[A.master]" : "(null)" //world << "DEBUG: create_area(5):
A.name=[A.name]
A.tag=[A.tag]
A.master=[ma]" diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm index cbbf1811cc5..212cec051d0 100644 --- a/code/game/objects/items/stacks/tiles/plasteel.dm +++ b/code/game/objects/items/stacks/tiles/plasteel.dm @@ -36,10 +36,7 @@ */ /obj/item/stack/tile/plasteel/proc/build(turf/S as turf) - if (istype(S,/turf/space)) - S.ChangeTurf(/turf/simulated/floor/plating/airless) - else - S.ChangeTurf(/turf/simulated/floor/plating) + S.ChangeTurf(/turf/simulated/floor/plating) // var/turf/simulated/floor/W = S.ReplaceWithFloor() // W.make_plating() return \ No newline at end of file diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index fcb00122873..f0f8a3ce005 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -106,7 +106,6 @@ icon_state = "securitybelt" item_state = "security"//Could likely use a better one. storage_slots = 7 - max_w_class = 3 can_hold = list( "/obj/item/weapon/grenade/flashbang", "/obj/item/weapon/reagent_containers/spray/pepper", diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index d4e291c1321..619ca94700c 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -439,24 +439,3 @@ icon = 'icons/obj/items.dmi' icon_state = "red_crowbar" item_state = "crowbar_red" - -/obj/item/weapon/weldingtool/attack(mob/M as mob, mob/user as mob) - if(hasorgans(M)) - var/datum/organ/external/S = M:organs_by_name[user.zone_sel.selecting] - if (!S) return - if(!(S.status & ORGAN_ROBOT) || user.a_intent != "help") - return ..() - if(S.brute_dam) - S.heal_damage(15,0,0,1) - if(user != M) - user.visible_message("\red You patch some dents on \the [M]'s [S.display_name]",\ - "\red \The [user] patches some dents on \the [M]'s [S.display_name] with \the [src]",\ - "You hear a welder.") - else - user.visible_message("\red You patch some dents on your [S.display_name]",\ - "\red \The [user] patches some dents on their [S.display_name] with \the [src]",\ - "You hear a welder.") - else - user << "Nothing to fix!" - else - return ..() diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index cffd2347775..19bb40f5620 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -30,9 +30,6 @@ manual_unbuckle(user) return -/obj/structure/stool/bed/MouseDrop(atom/over_object) - return - /obj/structure/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob) if(!istype(M)) return buckle_mob(M, user) @@ -154,4 +151,4 @@ new/obj/item/roller(get_turf(src)) spawn(0) del(src) - return + return diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index 4176d3cd62a..762888a4b43 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -3,6 +3,9 @@ desc = "You sit in this. Either by will or force." icon_state = "chair" +/obj/structure/stool/MouseDrop(atom/over_object) + return + /obj/structure/stool/bed/chair/New() if(anchored) src.verbs -= /atom/movable/verb/pull diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 42a251468a5..412a4065fae 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -231,12 +231,10 @@ W.zone = src.zone W.zone.AddTurf(W) - for(var/turf/simulated/T in orange(src,1)) - air_master.tiles_to_update.Add(T) - W.levelupdate() return W else + /*if(istype(src, /turf/simulated) && src.zone) src.zone.rebuild = 1*/ @@ -251,9 +249,6 @@ W.zone = src.zone W.zone.AddTurf(W) - for(var/turf/simulated/T in orange(src,1)) - air_master.tiles_to_update.Add(T) - W.levelupdate() return W diff --git a/code/modules/DetectiveWork/footprints_and_rag.dm b/code/modules/DetectiveWork/footprints_and_rag.dm index 5f8918c9074..1592f1c6f40 100644 --- a/code/modules/DetectiveWork/footprints_and_rag.dm +++ b/code/modules/DetectiveWork/footprints_and_rag.dm @@ -1,3 +1,4 @@ + /mob var/bloody_hands = 0 @@ -10,13 +11,15 @@ var/transfer_blood = 0 var/mob/living/carbon/human/bloody_hands_mob -proc/blood_incompatible(donor,receiver) - if(!donor || !receiver) return 0 - var - donor_antigen = copytext(donor,1,lentext(donor)) - receiver_antigen = copytext(receiver,1,lentext(receiver)) - donor_rh = (findtext(donor,"+")>0) - receiver_rh = (findtext(receiver,"+")>0) + + +/proc/blood_incompatible(donor,receiver) + + var/donor_antigen = copytext(donor,1,lentext(donor)) + var/receiver_antigen = copytext(receiver,1,lentext(receiver)) + var/donor_rh = findtext("+",donor) + var/receiver_rh = findtext("+",receiver) + if(donor_rh && !receiver_rh) return 1 switch(receiver_antigen) if("A") diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index ab92cafbad4..90bfff08c1d 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -7,19 +7,18 @@ var/global/floorIsLava = 0 /proc/message_admins(var/msg) msg = "ADMIN LOG: [msg]" log_adminwarn(msg) - for(var/client/C in admins) - if(R_ADMIN & C.holder.rights) - C << msg + admins << msg +/* /proc/msg_admin_attack(var/text) //Toggleable Attack Messages var/rendered = "ADMIN LOG: [text]" log_adminwarn(rendered) for(var/client/C in admins) - if(R_ADMIN & C.holder.rights) - if(C.prefs.toggles & CHAT_ATTACKLOGS) + if (C.holder.level >= 1) + if(!C.STFU_atklog) var/msg = rendered C << msg - +*/ ///////////////////////////////////////////////////////////////////////////////////////////////Panels @@ -757,15 +756,10 @@ var/global/floorIsLava = 0 /datum/admins/proc/delay() set category = "Server" - set desc="Delay the game start/end" + set desc="Delay the game start" set name="Delay" - - if(!check_rights(R_ADMIN)) return if (!ticker || ticker.current_state != GAME_STATE_PREGAME) - ticker.delay_end = !ticker.delay_end - log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") - message_admins("\blue [key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1) - return //alert("Round end delayed", null, null, null, null, null) + return alert("Too late... The game has already started!", null, null, null, null, null) going = !( going ) if (!( going )) world << "The game start has been delayed." @@ -1090,4 +1084,4 @@ proc/move_alien_ship() alien_ship_location = 0 else alien_ship_location = 1 - return + return \ No newline at end of file diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 67f32a7188c..46ba5457926 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -7,7 +7,6 @@ var/list/admin_verbs_default = list( /client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/ /client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/ /client/proc/check_antagonists, /*shows all antags*/ - /client/proc/deadchat /*toggles deadchat on/off*/ ) var/list/admin_verbs_admin = list( /client/proc/player_panel, /*shows an interface for all players, with links to various panels (old style)*/ @@ -47,6 +46,7 @@ var/list/admin_verbs_admin = list( /client/proc/check_words, /*displays cult-words*/ /client/proc/check_ai_laws, /*shows AI and borg laws*/ /client/proc/admin_memo, /*admin memo system. show/delete/write. +SERVER needed to delete admin memos of others*/ + /client/proc/deadchat, /*toggles deadchat on/off*/ /client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/ /client/proc/toggleprayers, /*toggles prayers on/off*/ // /client/proc/toggle_hear_deadcast, /*toggles whether we hear deadchat*/ @@ -62,15 +62,13 @@ var/list/admin_verbs_admin = list( /datum/admins/proc/show_player_info, /client/proc/free_slot, /*frees slot for chosen job*/ /client/proc/cmd_admin_change_custom_event, - /client/proc/cmd_admin_rejuvenate, - /client/proc/toggleattacklogs, - /datum/admins/proc/show_skills + /client/proc/cmd_admin_rejuvenate ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, /client/proc/jobbans, /client/proc/unjobban_panel, - // /client/proc/DB_ban_panel + /client/proc/DB_ban_panel ) var/list/admin_verbs_sounds = list( /client/proc/play_local_sound, @@ -90,8 +88,7 @@ var/list/admin_verbs_fun = list( /client/proc/cmd_admin_add_random_ai_law, /client/proc/make_sound, /client/proc/toggle_random_events, - /client/proc/set_ooc, - /client/proc/editappear + /client/proc/set_ooc ) var/list/admin_verbs_spawn = list( /datum/admins/proc/spawn_atom, /*allows us to spawn instances*/ @@ -225,7 +222,6 @@ var/list/admin_verbs_mod = list( /client/proc/cmd_mod_say, /datum/admins/proc/show_player_info, /client/proc/player_panel_new, - /datum/admins/proc/show_skills ) /client/proc/add_admin_verbs() if(holder) @@ -636,9 +632,12 @@ var/list/admin_verbs_mod = list( set name = "Edit Appearance" set category = "Fun" - if(!check_rights(R_FUN)) return + usr << "\red This proc has been temporarily disabled." + return - if(!istype(M, /mob/living/carbon/human)) + //some random errors here, cbb fixing them right now + //todo + /*if(!istype(M, /mob/living/carbon/human)) usr << "\red You can only do this to humans!" return switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Soghun and Tajaran can result in unintended consequences.",,"Yes","No")) @@ -669,14 +668,49 @@ var/list/admin_verbs_mod = list( M.s_tone = -M.s_tone + 35 // hair - var/new_hstyle = input(usr, "Select a hair style", "Grooming") as null|anything in hair_styles_list - if(new_hstyle) - M.h_style = new_hstyle + var/list/all_hairs = typesof(/datum/sprite_accessory/hair) - /datum/sprite_accessory/hair + var/list/hairs = list() + + // loop through potential hairs + for(var/x in all_hairs) + var/datum/sprite_accessory/hair/H = new x // create new hair datum based on type x + hairs.Add(H.name) // add hair name to hairs + del(H) // delete the hair after it's all done + + var/new_style = input("Please select hair style", "Character Generation") as null|anything in hairs + + // if new style selected (not cancel) + if (new_style) + M.h_style = new_style + + for(var/x in all_hairs) // loop through all_hairs again. Might be slightly CPU expensive, but not significantly. + var/datum/sprite_accessory/hair/H = new x // create new hair datum + if(H.name == new_style) + M.hair_style = H // assign the hair_style variable a new hair datum + break + else + del(H) // if hair H not used, delete. BYOND can garbage collect, but better safe than sorry // facial hair - var/new_fstyle = input(usr, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list - if(new_fstyle) - M.f_style = new_fstyle + var/list/all_fhairs = typesof(/datum/sprite_accessory/facial_hair) - /datum/sprite_accessory/facial_hair + var/list/fhairs = list() + + for(var/x in all_fhairs) + var/datum/sprite_accessory/facial_hair/H = new x + fhairs.Add(H.name) + del(H) + + new_style = input("Please select facial style", "Character Generation") as null|anything in fhairs + + if(new_style) + M.f_style = new_style + for(var/x in all_fhairs) + var/datum/sprite_accessory/facial_hair/H = new x + if(H.name == new_style) + M.facial_hair_style = H + break + else + del(H) var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female") if (new_gender) @@ -684,10 +718,10 @@ var/list/admin_verbs_mod = list( M.gender = MALE else M.gender = FEMALE - M.update_hair() + M.rebuild_appearance() M.update_body() M.check_dna(M) - + */ /client/proc/playernotes() set name = "Show Player Info" set category = "Admin" @@ -710,13 +744,3 @@ var/list/admin_verbs_mod = list( if (job) job_master.FreeRole(job) return - -/client/proc/toggleattacklogs() - set name = "Toggle Attack Log Messages" - set category = "Preferences" - - prefs.toggles ^= CHAT_ATTACKLOGS - if (prefs.toggles & CHAT_ATTACKLOGS) - usr << "You now will get attack log messages" - else - usr << "You now won't get attack log messages" \ No newline at end of file diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 097540fa588..444c2f67eed 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -83,7 +83,7 @@ body += "SM - " body += "JMP
" if(antagonist > 0) - body += "Antagonist"; + body += "Antagonist"; body += ""; @@ -194,7 +194,7 @@ Player panel
- Hover over a line to see more information - Check antagonists + Hover over a line to see more information - Check antagonists

diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 142adb0a3dd..a9df874c595 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1254,7 +1254,7 @@ show_player_panel(M) else if(href_list["adminplayerobservejump"]) - if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN)) return + if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["adminplayerobservejump"]) @@ -1263,9 +1263,6 @@ sleep(2) C.jumptomob(M) - else if(href_list["check_antagonist"]) - check_antagonists() - else if(href_list["adminplayerobservecoodjump"]) if(!check_rights(R_ADMIN)) return @@ -2200,6 +2197,8 @@ if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" usr << browse(dat, "window=jobdebug;size=600x500") + if("check_antagonist") + check_antagonists() if("showailaws") output_ai_laws() if("showgm") @@ -2216,8 +2215,6 @@ dat += text("[][]", H.name, H.get_assignment()) dat += "" usr << browse(dat, "window=manifest;size=440x410") - if("check_antagonist") - check_antagonists() if("DNA") var/dat = "Showing DNA from blood.


" dat += "" diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 597ffc6d06a..6c96fa0f174 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -87,17 +87,16 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," if(!mob) return //this doesn't happen var/ref_mob = "\ref[mob]" - msg = "\blue HELP: [key_name(src, 1)] (?) (PP) (VV) (SM) (JMP) (CA) [ai_found ? " (CL)" : ""]: [msg]" + msg = "\blue HELP: [key_name(src, 1)] (?) (PP) (VV) (SM) (JMP) (CA) [ai_found ? " (CL)" : ""]: [msg]" //send this msg to all admins var/admin_number_afk = 0 for(var/client/X in admins) - if((R_ADMIN|R_MOD) & X.holder.rights) - if(X.is_afk()) - admin_number_afk++ - if(X.prefs.toggles & SOUND_ADMINHELP) - X << 'sound/effects/adminhelp.ogg' - X << msg + if(X.is_afk()) + admin_number_afk++ + if(X.prefs.toggles & SOUND_ADMINHELP) + X << 'sound/effects/adminhelp.ogg' + X << msg //show it to the person adminhelping too src << "PM to-Admins: [original_msg]" diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm index b247a74f38d..450a631e51a 100644 --- a/code/modules/admin/verbs/adminsay.dm +++ b/code/modules/admin/verbs/adminsay.dm @@ -11,9 +11,10 @@ if(check_rights(R_ADMIN,0)) msg = "ADMIN: [key_name(usr, 1)] (JMP): [msg]" - for(var/client/C in admins) - if(R_ADMIN & C.holder.rights) - C << msg + admins << msg + else + msg = "ADMIN: [key_name(usr, 1)]: [msg]" + admins << msg feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -22,17 +23,28 @@ set name = "Msay" set hidden = 1 - if(!check_rights(R_ADMIN|R_MOD)) return + if (!src.holder) + src << "Only administrators may use this command." + return + + //todo: what? why does this not compile + /*if (src.muted || src.muted_complete) + src << "You are muted." + return*/ msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN) log_admin("MOD: [key_name(src)] : [msg]") + if (!msg) return - var/color = "mod" - if (check_rights(R_ADMIN,0)) - color = "adminmod" - msg = "MOD: [key_name(src)] (JMP): [msg]" - for(var/client/C in admins) - if((R_ADMIN|R_MOD) & C.holder.rights) - C << msg + //feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + + for (var/mob/M in world) + if (M.client && M.client.holder) + if (src.holder.rank == "Admin Observer") + M << "MOD: [key_name(usr, M)]: [msg]" + else if (src.holder.rank == "Moderator") + M << "MOD: [key_name(usr, M)] (JMP): [msg]" + else + M << "MOD: [key_name(usr, M)] (JMP): [msg]" diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 5ab68c117fd..cc6acf89abf 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -474,7 +474,7 @@ Traitors and the like can also be revived with the previous role mostly intact. switch(alert("Should this be announced to the general population?",,"Yes","No")) if("Yes") - command_alert(input, customname); + command_alert(input, maintitle=customname); if("No") world << "\red New NanoTrasen Update available at all communication consoles." diff --git a/code/modules/awaymissions/maploader/reader.dm b/code/modules/awaymissions/maploader/reader.dm index 0fc8004787a..8bd9179cfdb 100644 --- a/code/modules/awaymissions/maploader/reader.dm +++ b/code/modules/awaymissions/maploader/reader.dm @@ -1,4 +1,3 @@ -// dmm_suite{ load_map(var/dmm_file as file, var/z_offset as num){ if(!z_offset){ @@ -21,7 +20,6 @@ dmm_suite{ var/ycrd=0 var/xcrd=0 for(var/zpos=findtext(tfile,"\n(1,1,");TRUE;zpos=findtext(tfile,"\n(1,1,",zpos+1,0)){ - if(zpos==0) break zcrd++ world.maxz = max(world.maxz, zcrd+z_offset) ycrd=0 @@ -45,7 +43,7 @@ dmm_suite{ if(gpos+length(grid_line)+1>length(zgrid)){break} sleep(-1) } - if(findtext(tfile,quote+"}",zpos,0)+2>=tfile_len){break} + if(findtext(tfile,quote+"}",zpos,0)+2==tfile_len){break} sleep(-1) } } diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index fc5e7dbf6a5..e736d236108 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -4,7 +4,7 @@ desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "rig0-engineering" item_state = "eng_helm" - armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80) + armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight) var/brightness_on = 4 //luminosity when on var/on = 0 @@ -41,8 +41,8 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "eng_hardsuit" - slowdown = 1 - armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80) + slowdown = 2 + armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE @@ -74,7 +74,6 @@ item_state = "mining_hardsuit" - //Syndicate rig /obj/item/clothing/head/helmet/space/rig/syndi name = "blood-red hardsuit helmet" @@ -83,7 +82,6 @@ color = "syndi" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60) - /obj/item/clothing/suit/space/rig/syndi icon_state = "rig-syndi" name = "blood-red hardsuit" @@ -93,7 +91,6 @@ armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs) - //Wizard Rig /obj/item/clothing/head/helmet/space/rig/wizard name = "gem-encrusted hardsuit helmet" @@ -126,21 +123,17 @@ name = "medical hardsuit" item_state = "medical_hardsuit" allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) - slowdown = 2.0 //Security /obj/item/clothing/head/helmet/space/rig/security name = "security hardsuit helmet" icon_state = "rig0-sec" item_state = "sec_helm" color = "sec" - armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) - /obj/item/clothing/suit/space/rig/security icon_state = "rig-sec" name = "security hardsuit" item_state = "sec_hardsuit" - armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) - allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank, /obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) //Atmospherics Rig (BS12) /obj/item/clothing/head/helmet/space/rig/atmos @@ -149,14 +142,12 @@ icon_state = "rig0-atmos" item_state = "atmos_helm" color = "atmos" - armor = list(melee = 40, bullet = 0, laser = 0, energy = 0, bomb = 25, bio = 100, rad = 0) - max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECITON_TEMPERATURE + armor = list(melee = 35, bullet = 5, laser = 15,energy = 5, bomb = 30, bio = 100, rad = 5) /obj/item/clothing/suit/space/rig/atmos desc = "A special suit that protects against hazardous, low pressure environments. Has reduced radiation shielding to allow for greater mobility." icon_state = "rig-atmos" name = "atmos hardsuit" item_state = "atmos_hardsuit" - armor = list(melee = 40, bullet = 0, laser = 0, energy = 0, bomb = 25, bio = 100, rad = 0) + armor = list(melee = 35, bullet = 5, laser = 15,energy = 5, bomb = 30, bio = 100, rad = 5) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen) - max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECITON_TEMPERATURE diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm index b6894719a10..3539b4342c5 100644 --- a/code/modules/mob/living/carbon/brain/posibrain.dm +++ b/code/modules/mob/living/carbon/brain/posibrain.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "posibrain" w_class = 3 - origin_tech = "engineering=4;materials=4;bluespace=2;programming=4" + origin_tech = "engineering=4;materials=4;bluespace=2;programming=6" var/list/construction_cost = list("metal"=500,"glass"=500,"silver"=200,"gold"=200,"plasma"=100,"diamond"=10) var/construction_time = 75 @@ -68,8 +68,7 @@ src.brainmob << "You are a positronic brain, brought into existence on [station_name()]." src.brainmob << "As a synthetic intelligence, you answer to all crewmembers, as well as the AI." - src.brainmob << "Remember, the purpose of your existence is to serve the crew and the station. Above all else, do no harm." - src.brainmob << "Use say :b to speak to other artificial intelligences." + src.brainmob << "Use say :b to speak to other artificial intelligences on the station." src.brainmob.mind.assigned_role = "Positronic Brain" var/turf/T = get_turf_or_move(src.loc) diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 0e590853b10..a967ed8b59a 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -319,7 +319,8 @@ if(job && IsJobAvailable(job.title)) var/active = 0 // Only players with the job assigned and AFK for less than 10 minutes count as active - + for(var/mob/M in player_list) if(M.mind && M.client && M.mind.assigned_role == job.title && M.client.inactivity <= 10 * 60 * 10) + active++ dat += "[job.title] ([job.current_positions]) (Active: [active])
" dat += "" diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm index 2be45074837..a4891b8c7cd 100644 --- a/code/modules/mob/new_player/sprite_accessories.dm +++ b/code/modules/mob/new_player/sprite_accessories.dm @@ -459,7 +459,7 @@ species_allowed = list("Tajaran") taj_ears_spiky - name = "Tajaran Spiky" + name = "Spiky" icon_state = "hair_tajspiky" species_allowed = list("Tajaran") diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 8245e850b10..7d8b42e1d0b 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -550,24 +550,4 @@ obj/structure/cable/proc/cableColor(var/colorC) /obj/item/weapon/cable_coil/random/New() color = pick("red","yellow","green","blue","pink") icon_state = "coil_[color]" - ..() - -/obj/item/weapon/cable_coil/attack(mob/M as mob, mob/user as mob) - if(hasorgans(M)) - var/datum/organ/external/S = M:get_organ(user.zone_sel.selecting) - if(!(S.status & ORGAN_ROBOT) || user.a_intent != "help") - return ..() - if(S.burn_dam > 0 && use(1)) - S.heal_damage(0,15,0,1) - if(user != M) - user.visible_message("\red \The [user] repairs some burn damage on their [S.display_name] with \the [src]",\ - "\red You repair some burn damage on your [S.display_name]",\ - "You hear wires being cut.") - else - user.visible_message("\red \The [user] repairs some burn damage on their [S.display_name] with \the [src]",\ - "\red You repair some burn damage on your [S.display_name]",\ - "You hear wires being cut.") - else - user << "Nothing to fix!" - else - return ..() + ..() \ No newline at end of file diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index cd761499fe2..046f904db6e 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -70,8 +70,6 @@ user << "You turn on the [src]." src.shot_number = 0 src.fire_delay = 100 - message_admins("Emitter turned on by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) - log_game("Emitter turned on by [user.ckey]([user]) in ([x],[y],[z])") investigate_log("turned on by [user.key]","singulo") update_icon() else diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index cbeb12baaef..801d50fdd2b 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -95,11 +95,10 @@ M.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" log_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src.type]") - msg_admin_attack("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG + else M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a [src]" log_attack("UNKNOWN shot [M] ([M.ckey]) with a [src.type]") - msg_admin_attack("ATTACK: UNKNOWN shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG spawn(0) if(A) diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm index a3299a4e5d8..74f63060c0c 100644 --- a/code/modules/reagents/Chemistry-Holder.dm +++ b/code/modules/reagents/Chemistry-Holder.dm @@ -109,25 +109,9 @@ datum trans_data = current_reagent.data if(current_reagent.id == "blood" && ishuman(target)) // can never be sure var/mob/living/carbon/human/H = target - - var/datum/reagent/blood/HisBlood = locate() in H.vessel.reagent_list //Grab some blood - if(HisBlood) // Make sure there's some blood at all - if(HisBlood.data["donor"] != H) //If it's not theirs, then we look for theirs - for(var/datum/reagent/blood/D in H.vessel.reagent_list) - if(D.data["donor"] == H) - HisBlood = D - break - if(HisBlood && HisBlood.data && trans_data) - if(blood_incompatible(trans_data["blood_type"],HisBlood.data["blood_type"])) - H.reagents.add_reagent("toxin",(current_reagent_transfer * multiplier * 0.5)) - H.reagents.update_total() - else - H.vessel.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data) - H.vessel.update_total() - else - H.vessel.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data) - H.vessel.update_total() + H.vessel.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data) src.remove_reagent(current_reagent.id, current_reagent_transfer) + H.vessel.update_total() else R.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data) src.remove_reagent(current_reagent.id, current_reagent_transfer) diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 6c2fe77508e..d45c2ddb0b0 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -1740,7 +1740,7 @@ datum if(2 to 50) M.sleeping += 1 if(51 to INFINITY) - M.sleeping += 1 + M.sleeping += 1 ..() return @@ -1905,21 +1905,21 @@ datum return else if ( mouth_covered ) // Reduced effects if partially protected victim << "\red Your [safe_thing] protect you from most of the pepperspray!" - victim.eye_blurry = max(M.eye_blurry, 3) - victim.eye_blind = max(M.eye_blind, 1) + victim.eye_blurry = max(M.eye_blurry, 15) + victim.eye_blind = max(M.eye_blind, 5) victim.Paralyse(1) victim.drop_item() return else if ( eyes_covered ) // Eye cover is better than mouth cover victim << "\red Your [safe_thing] protects your eyes from the pepperspray!" victim.emote("scream") - victim.eye_blurry = max(M.eye_blurry, 1) + victim.eye_blurry = max(M.eye_blurry, 5) return else // Oh dear :D victim.emote("scream") victim << "\red You're sprayed directly in the eyes with pepperspray!" - victim.eye_blurry = max(M.eye_blurry, 5) - victim.eye_blind = max(M.eye_blind, 2) + victim.eye_blurry = max(M.eye_blurry, 25) + victim.eye_blind = max(M.eye_blind, 10) victim.Paralyse(1) victim.drop_item() diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index 0a6039ba748..dda76d623e0 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -478,7 +478,6 @@ datum var/location = get_turf(holder.my_atom) new /obj/item/stack/sheet/mineral/plasma(location) return - virus_food name = "Virus Food" id = "virusfood" @@ -523,6 +522,14 @@ datum var/datum/disease/advance/D = locate(/datum/disease/advance) in B.data["viruses"] if(D) D.Devolve() + + condensedcapsaicin + name = "Condensed Capsaicin" + id = "condensedcapsaicin" + result = "condensedcapsaicin" + required_reagents = list("capsaicin" = 2) + required_catalysts = list("plasma" = 5) + result_amount = 1 /////////////////////////////////////////////////////////////////////////////////// // foam and foam precursor diff --git a/code/setup.dm b/code/setup.dm index 33202de26f0..7cd23837544 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -124,7 +124,7 @@ #define PLASMA_MINIMUM_BURN_TEMPERATURE 100+T0C #define PLASMA_UPPER_TEMPERATURE 1370+T0C #define PLASMA_MINIMUM_OXYGEN_NEEDED 2 -#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 20 +#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 30 #define PLASMA_OXYGEN_FULLBURN 10 #define T0C 273.15 // 0degC @@ -617,9 +617,8 @@ var/list/TAGGERLOCATIONS = list("Disposals", #define CHAT_GHOSTSIGHT 128 #define CHAT_PRAYER 256 #define CHAT_RADIO 512 -#define CHAT_ATTACKLOGS 1024 -#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS) +#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO) #define BE_TRAITOR 1 #define BE_OPERATIVE 2 diff --git a/code/world.dm b/code/world.dm index 2efd352dcfd..5c572892e22 100644 --- a/code/world.dm +++ b/code/world.dm @@ -32,8 +32,6 @@ LoadBansjob() if(config.usewhitelist) load_whitelist() - if(config.usealienwhitelist) - load_alienwhitelist() jobban_loadbanfile() jobban_updatelegacybans() LoadBans() diff --git a/config/admin_ranks.txt b/config/admin_ranks.txt index 300434d931f..1b377e9fd12 100644 --- a/config/admin_ranks.txt +++ b/config/admin_ranks.txt @@ -32,7 +32,7 @@ Moderator +MOD Admin Candidate +ADMIN Trial Admin +@ +SPAWN +REJUV +VAREDIT +BAN Badmin +@ +POSSESS +BUILDMODE +SERVER +FUN -Game Admin +@ +STEALTH +SOUNDS +DEBUG +PERMISSIONS +Game Admin +@ +STEALTH +SOUNDS +DEBUG Game Master +EVERYTHING Host +EVERYTHING diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi index 32e655af310..e2082c9419e 100644 Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ diff --git a/maps/RandomZLevels/fileList.txt b/maps/RandomZLevels/fileList.txt index 5ef36b19a1c..6e6847dbdaf 100644 --- a/maps/RandomZLevels/fileList.txt +++ b/maps/RandomZLevels/fileList.txt @@ -4,7 +4,7 @@ #SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START maps/RandomZLevels/example.dmm -###maps/RandomZLevels/blackmarketpackers.dmm +maps/RandomZLevels/blackmarketpackers.dmm #maps/RandomZLevels/stationCollision.dmm #maps/RandomZLevels/spacebattle.dmm maps/RandomZLevels/beach.dmm @@ -13,5 +13,5 @@ maps/RandomZLevels/beach.dmm #maps/RandomZLevels/challenge.dmm maps/RandomZLevels/listeningpost.dmm #maps/RandomZLevels/zresearchlabs.dmm -###maps/RandomZLevels/jungle.dmm -###maps/RandomZLevels/arcticwaste.dmm \ No newline at end of file +maps/RandomZLevels/jungle.dmm +maps/RandomZLevels/arcticwaste.dmm \ No newline at end of file diff --git a/maps/tgstation.2.1.0.0.1.dmm b/maps/tgstation.2.1.0.0.1.dmm index 664357d93f4..146b9c2787a 100644 --- a/maps/tgstation.2.1.0.0.1.dmm +++ b/maps/tgstation.2.1.0.0.1.dmm @@ -85,8 +85,8 @@ "abG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/security/prison) "abH" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "abI" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abJ" = (/obj/structure/rack,/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abK" = (/obj/structure/rack,/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"abJ" = (/obj/structure/rack,/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/machinery/alarm{pixel_y = 23},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"abK" = (/obj/structure/rack,/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/security,/obj/item/weapon/tank/air,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "abL" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "abM" = (/obj/structure/closet{name = "Contraband Locker"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "abN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) @@ -117,7 +117,7 @@ "acm" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/prison) "acn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) "aco" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"acp" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) +"acp" = (/obj/structure/rack,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "acq" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "acr" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/warden) "acs" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/warden) @@ -172,7 +172,7 @@ "adp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/security/prison) "adq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/security/prison) "adr" = (/obj/machinery/flasher_button{id = "permflash"; pixel_x = 6; pixel_y = 24},/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control-switch for the interior doors."; id = "permbrig2"; name = "Prison Interior Airlock Control"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/prison) -"ads" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"ads" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) "adt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) "adu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) "adv" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/item/device/radio/intercom{pixel_x = 30; pixel_y = -10},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prison) @@ -206,7 +206,7 @@ "adX" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor,/area/security/prison) "adY" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/turf/simulated/floor,/area/security/prison) "adZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/prison) -"aea" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/prison) +"aea" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/security/prison) "aeb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prison) "aec" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison) "aed" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) @@ -237,7 +237,7 @@ "aeC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison) "aeD" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/prison) "aeE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) -"aeF" = (/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) +"aeF" = (/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) "aeG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/prison) "aeH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison) "aeI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) @@ -305,9 +305,9 @@ "afS" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "Gas to Prison"; on = 0},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/security/prison) "afT" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/security/prison) "afU" = (/turf/simulated/wall/r_wall,/area/security/brig) -"afV" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/structure/sign/securearea{pixel_x = -30; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) -"afW" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) -"afX" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/structure/sign/securearea{pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) +"afV" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/structure/sign/securearea{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) +"afW" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) +"afX" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Door"; opacity = 0},/obj/structure/sign/securearea{pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/brig) "afY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden) "afZ" = (/obj/machinery/door/airlock/glass_security{name = "Armory"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/warden) "aga" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) @@ -383,302 +383,302 @@ "ahs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/security/main) "aht" = (/obj/machinery/door/airlock/external{name = "Security External Airlock"; req_access_txt = "1; 13"},/turf/simulated/floor/plating/airless,/area/security/main) "ahu" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area) -"ahv" = (/obj/structure/stool/bed,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "white"},/area/security/brig) -"ahw" = (/obj/machinery/camera{c_tag = "Brig West"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) -"ahx" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/brig) -"ahy" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig) -"ahz" = (/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -6; req_access_txt = "2"},/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) -"ahA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) -"ahB" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) -"ahC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) -"ahD" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper{info = "4 Deployable Barriers
4 Portable Flashers + Wrench
3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
1 Box of spare R.O.B.U.S.T. cartridges
3 Riot shields
3 Stun Batons
3 Energy Guns
3 Laser Rifles
6 Gas Masks"; name = "Armory Inventory"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/pen/red,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) -"ahE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/warden) -"ahF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"ahG" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) -"ahH" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) -"ahI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main) -"ahJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/main) -"ahK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/main) -"ahL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) -"ahM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"ahN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/main) -"ahO" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; 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dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom) -"ane" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) +"ahv" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/security/brig) +"ahw" = (/obj/structure/stool/bed,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "white"},/area/security/brig) +"ahx" = (/obj/machinery/camera{c_tag = "Brig West"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"ahy" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/brig) +"ahz" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/brig) +"ahA" = (/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -6; req_access_txt = "2"},/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -26; pixel_y = 6; req_access_txt = "2"},/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"ahB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"ahC" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"ahD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"ahE" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper{info = "4 Deployable Barriers
4 Portable Flashers + Wrench
3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
1 Box of spare R.O.B.U.S.T. cartridges
3 Riot shields
3 Stun Batons
3 Energy Guns
3 Laser Rifles
6 Gas Masks"; name = "Armory Inventory"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/pen/red,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"ahF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/warden) +"ahG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) +"ahH" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) +"ahI" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) +"ahJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main) +"ahK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; 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icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ahQ" = (/obj/machinery/light/small{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ahR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ahS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ahT" = (/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/floor/plating/airless,/area) +"ahU" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless,/area) +"ahV" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/brig) +"ahW" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) +"ahX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig) +"ahY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/security/brig) +"ahZ" = (/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aia" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aib" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aic" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aid" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aie" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aif" = (/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aig" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"aih" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) +"aii" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"aij" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/junction{tag = "icon-pipe-y (NORTH)"; icon_state = "pipe-y"; dir = 1},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"},/area/security/main) +"aik" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) +"ail" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) +"aim" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main) +"ain" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"aio" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/main) +"aip" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aiq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"air" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ais" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; 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req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"aiA" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"aiB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/brig) +"aiC" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/brig) +"aiD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "neutral"},/area/security/brig) +"aiE" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1},/turf/simulated/floor{icon_state = "neutral"},/area/security/brig) +"aiF" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "neutral"},/area/security/brig) +"aiG" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "neutral"},/area/security/brig) +"aiH" = (/obj/machinery/computer/prisoner,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aiI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aiJ" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aiK" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aiL" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/warden) +"aiM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; 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name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) +"amz" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"amA" = (/obj/item/clothing/head/ushanka,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"amB" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amC" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amD" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amE" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Fore Primary Hallway West"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amH" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"amI" = (/turf/simulated/floor,/area/hallway/primary/fore) +"amJ" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"amK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"amL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"amM" = (/obj/machinery/camera{c_tag = "Courtroom East"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"amN" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "security_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "security_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "security_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amQ" = (/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "security_pump"; exterior_door_tag = "security_outer"; frequency = 1379; id_tag = "security_airlock"; interior_door_tag = "security_inner"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; sensor_tag = "security_sensor"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amS" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "security_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"amT" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/hallway/primary/fore) +"amU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor,/area/hallway/primary/fore) +"amV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/hallway/primary/fore) +"amW" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hallway/primary/fore) +"amX" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/fore) +"amY" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Meeting Hall"},/turf/simulated/floor,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"amZ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Courtroom South"; dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"ana" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"anb" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"anc" = (/obj/machinery/light,/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"and" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/carpet,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) +"ane" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom{name = "\improper Meeting Hall"}) "anf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ang" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "anh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/fsmaint) @@ -700,8211 +700,8330 @@ "anx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore) "any" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore) "anz" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway East"; dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore) -"anA" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/courtroom) -"anB" = (/obj/machinery/light,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/courtroom) -"anC" = (/obj/machinery/newscaster{pixel_y = -26},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/courtroom) -"anD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/courtroom) -"anE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/courtroom) -"anF" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"anG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"anH" = (/obj/machinery/light/small{dir = 8},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/maintenance/fsmaint) -"anI" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "Air Out"; on = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/maintenance/fsmaint) -"anJ" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"anK" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"anL" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"anM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"anN" = (/turf/simulated/wall,/area/security/detectives_office) -"anO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/detectives_office) -"anP" = (/obj/machinery/door/airlock/glass_security{name = "Detective"; req_access_txt = "4"},/turf/simulated/floor,/area/security/detectives_office) -"anQ" = (/turf/simulated/wall,/area/lawoffice) -"anR" = (/obj/machinery/door/airlock{name = "Internal Affairs"; req_access_txt = "38"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/lawoffice) -"anS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"anT" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/fore) -"anU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"anV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/maintenance/fsmaint) -"anW" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"anX" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"anY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"anZ" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Security Maintenance APC"; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aoa" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aob" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aoc" = (/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aod" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; name = "Air In"; on = 1},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/fsmaint) -"aoe" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/weapon/wrench,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fsmaint) -"aof" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aog" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aoh" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aoi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aoj" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aok" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aol" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aom" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aon" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aoo" = (/obj/structure/closet/secure_closet/detective,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aop" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/maintenance/fpmaint) -"aoq" = (/obj/machinery/photocopier,/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 27},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aor" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{tag = "icon-cult"; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
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icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIq" = (/turf/unsimulated/beach/sand,/area/beach) -"cIr" = (/obj/structure/signpost,/turf/unsimulated/beach/sand,/area/beach) -"cIs" = (/obj/structure/closet,/turf/unsimulated/beach/sand,/area/beach) -"cIt" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIu" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach) -"cIv" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"cIw" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIx" = (/obj/structure/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIy" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIz" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIA" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIB" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIC" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cID" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIE" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIF" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"cIG" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; 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opacity = 1},/area/beach) -"cIU" = (/turf/unsimulated/beach/coastline,/area/beach) -"cIV" = (/turf/unsimulated/beach/water{density = 1; opacity = 1},/area/beach) -"cIW" = (/turf/unsimulated/beach/water,/area/beach) -"cIX" = (/turf/unsimulated/wall,/area/wizard_station) -"cIY" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cIZ" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJa" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJb" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJc" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJd" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJe" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"cJf" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"cJg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"cJh" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"cJi" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"cJj" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"cJk" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJl" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJm" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/obj/item/trash/tray,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) -"cJn" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) -"cJo" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) -"cJp" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJq" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cJr" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJs" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJt" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJu" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJv" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cJw" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cJx" = (/obj/structure/table/woodentable,/obj/item/trash/cheesie,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJy" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJz" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cJA" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cJB" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/wizard_station) -"cJC" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (WEST)"; icon_state = "fakewindows2"; dir = 8},/area/wizard_station) -"cJD" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (NORTHEAST)"; icon_state = "fakewindows"; dir = 5},/area/wizard_station) -"cJE" = (/obj/item/trash/raisins,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJG" = (/obj/structure/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"cJH" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"cJI" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"cJJ" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"cJK" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"cJL" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"cJM" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (NORTH)"; icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"cJN" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"cJO" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"cJP" = (/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"cJQ" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"cJR" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"cJS" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"cJT" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"cJU" = (/obj/effect/decal/cleanable/molten_item,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"cJV" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) -"cJW" = (/obj/item/trash/chips,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cJX" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"cJY" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"cJZ" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"cKa" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship) -"cKb" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/derelict/ship) -"cKc" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/derelict/ship) -"cKd" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/derelict/ship) -"cKe" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship) -"cKf" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKg" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKh" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKi" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship) -"cKj" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/derelict/ship) -"cKk" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (WEST)"; icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship) -"cKl" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/derelict/ship) -"cKm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKn" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKo" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/derelict/ship) -"cKp" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship) -"cKq" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/ship) -"cKr" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship) -"cKs" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/derelict/ship) -"cKt" = (/obj/item/weapon/scalpel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKu" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/derelict/ship) -"cKv" = (/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKw" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKA" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKC" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKD" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/derelict/ship) -"cKE" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKF" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKG" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/derelict/ship) -"cKH" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship) -"cKI" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (WEST)"; icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship) -"cKJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKK" = (/obj/structure/table,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKL" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship) -"cKM" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKN" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKO" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKQ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKR" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKS" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKT" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKV" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKW" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"cKY" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cKZ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area) -"cLa" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area) -"cLb" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area) -"cLc" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area) -"cLd" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLe" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLf" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLg" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLh" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area) -"cLi" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area) -"cLj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"cLk" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area) -"cLl" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area) -"cLm" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLn" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLo" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLp" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"cLq" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/derelict/ship) -"cLr" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/derelict/ship) -"cLs" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area) -"cLt" = (/obj/item/weapon/table_parts,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"cLu" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area) -"cLv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"cLw" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area) -"cLy" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area) -"cLz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area) -"cLA" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLB" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLC" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLD" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLE" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLF" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLG" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLH" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"cLI" = (/obj/machinery/power/apc{cell_type = 5000; 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icon_state = "cafeteria"; dir = 5},/area/djstation) -"cSx" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/djstation) -"cSy" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.
NameDNABlood Type