diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index f9e71f99580..68bb13ad945 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -208,12 +208,12 @@ user.Confused(20 SECONDS) user.Weaken(10 SECONDS) else if(slot == slot_wear_suit) - ADD_TRAIT(user, TRAIT_GOTTAGOFAST, "cultrobes") + ADD_TRAIT(user, TRAIT_GOTTAGOFAST, "cultrobes[UID()]") /obj/item/clothing/suit/hooded/cultrobes/flagellant_robe/dropped(mob/user) . = ..() if(user) - REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "cultrobes") + REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "cultrobes[UID()]") /obj/item/clothing/head/hooded/flagellant_hood name = "flagellant's robes" diff --git a/code/modules/clothing/ears/ears.dm b/code/modules/clothing/ears/ears.dm index 01a74ae99ec..e7b3d3c35ab 100644 --- a/code/modules/clothing/ears/ears.dm +++ b/code/modules/clothing/ears/ears.dm @@ -15,8 +15,8 @@ /obj/item/clothing/ears/earmuffs/equipped(mob/user, slot) . = ..() if(ishuman(user) && ((slot == slot_l_ear) || (slot == slot_r_ear))) - ADD_TRAIT(user, TRAIT_DEAF, CLOTHING_TRAIT) + ADD_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]") /obj/item/clothing/ears/earmuffs/dropped(mob/user) . = ..() - REMOVE_TRAIT(user, TRAIT_DEAF, CLOTHING_TRAIT) + REMOVE_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]")