diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm index a0123d8d0c2..889fd13ffd6 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm @@ -113,6 +113,7 @@ M.SetStunned(0) M.SetWeakened(0) M.SetKnockDown(0) + M.stand_up(TRUE) combat_cooldown = 0 START_PROCESSING(SSobj, src) diff --git a/code/modules/antagonists/changeling/powers/epinephrine.dm b/code/modules/antagonists/changeling/powers/epinephrine.dm index 6b503fc08d4..fe7c304ab3b 100644 --- a/code/modules/antagonists/changeling/powers/epinephrine.dm +++ b/code/modules/antagonists/changeling/powers/epinephrine.dm @@ -22,6 +22,7 @@ user.SetWeakened(0) user.setStaminaLoss(0) user.SetKnockDown(0) + user.stand_up(TRUE) SEND_SIGNAL(user, COMSIG_LIVING_CLEAR_STUNS) user.reagents.add_reagent("synaptizine", 15) user.reagents.add_reagent("stimulative_cling", 1) diff --git a/code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm b/code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm index 43f846c8f0b..ae23fbcb2d8 100644 --- a/code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm @@ -64,6 +64,7 @@ U.SetSleeping(0) U.SetConfused(0) U.adjustStaminaLoss(-100) + U.stand_up(TRUE) SEND_SIGNAL(U, COMSIG_LIVING_CLEAR_STUNS) to_chat(user, "You instill your body with clean blood and remove any incapacitating effects.") var/datum/antagonist/vampire/V = U.mind.has_antag_datum(/datum/antagonist/vampire)