Tweaks to side effects.

Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
This commit is contained in:
Chinsky
2013-02-20 20:00:01 +04:00
parent 4e35fccdb7
commit 6015df7178
3 changed files with 11 additions and 5 deletions
+1 -1
View File
@@ -48,7 +48,7 @@
if (W.current_stage <= W.max_bleeding_stage)
user.visible_message( "\blue [user] bandages [W.desc] on [M]'s [affecting.display_name].", \
"\blue You bandage [W.desc] on [M]'s [affecting.display_name]." )
H.add_side_effect("Itch")
//H.add_side_effect("Itch")
else if (istype(W,/datum/wound/bruise))
user.visible_message( "\blue [user] places bruise patch over [W.desc] on [M]'s [affecting.display_name].", \
"\blue You place bruise patch over [W.desc] on [M]'s [affecting.display_name]." )