diff --git a/code/game/objects/door_assembly.dm b/code/game/objects/door_assembly.dm
index 23f59a082f6..923bb897ab3 100644
--- a/code/game/objects/door_assembly.dm
+++ b/code/game/objects/door_assembly.dm
@@ -272,7 +272,7 @@ obj/structure/door_assembly
door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly
name = "High Tech Security Assembly"
- icon_state = "door_as_hatch1"
+ icon_state = "door_as_highsec1"
airlock_type = /obj/machinery/door/airlock/highsecurity
anchored = 1
density = 1
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index ebaddd6dd0d..a8e3c73fd62 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -431,7 +431,15 @@
//THIS IS HOW YOU ADD OBJECTS TO BE OBSERVED
- creatures += getmobs()
+ for(var/mob/M in sortAtom(mob_list))
+ var/name = M.name
+ if (name in names)
+ namecounts[name]++
+ name = "[name] ([namecounts[name]])"
+ else
+ names.Add(name)
+ namecounts[name] = 1
+ creatures[name] = M
//THIS IS THE MOBS PART: LOOK IN HELPERS.DM
client.perspective = EYE_PERSPECTIVE
diff --git a/html/changelog.html b/html/changelog.html
index 4c9c585ca70..0dc0ea3ee8b 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,7 +53,7 @@ should be listed in the changelog upon commit tho. Thanks. -->
- All radios now only work in their Z level. This means that the CommSat has a few more additions to work with this change. There is now a new Telecomms Machine called the Relay which allows information to travel across Z levels. It it then linked to a new machine called the Hub, which will receive information from the Relays and send it to the buses. Because every Z level needs these relays, which are linked up with Receivers/Broadcasters, every Z level will get one. There is one in the station, in the RD's office, one in Telecomms as always, one in the Ruskie station which is turned off and hidden from the HUB's linked list. The last one is in Mining but the location for it has not been decided yet.
- PDAs now need to be in a Z level with a functioning Relay/Comms Network in order to send messages. It will also send uncompressed (scrambled) messages like you would with the ordinary voice messages.
- - Added some of WJohnston's sprites. Added the mining borg (no jetpack yet), Added the high tech security airlock (no assembly for it yet), Added the new telecomm sprites from him.
+ - Added some of WJohnston's sprites. Added a new mining borg sprite, Added a new high tech security airlock, Added the new telecomm sprites for Relays. Hubs were given old Bus sprites.
diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index e0117c37bb4..81be91b74ea 100644
Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ
diff --git a/icons/obj/doors/door_assembly.dmi b/icons/obj/doors/door_assembly.dmi
index fce3344be3c..10e85722a74 100644
Binary files a/icons/obj/doors/door_assembly.dmi and b/icons/obj/doors/door_assembly.dmi differ