diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index 8cc54593979..6beabf5be97 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -195,6 +195,9 @@ O.forceMove(drop_location()) /obj/mecha/working/ripley/proc/update_pressure() + if(thrusters_active) + return // Don't calculate this if they have thrusters on, this is calculated right after domove because of course it is + var/turf/T = get_turf(loc) if(lavaland_equipment_pressure_check(T))