From 607543b3708bc1546d8a7d7df533e95a44ff4b87 Mon Sep 17 00:00:00 2001 From: GDN <96800819+GDNgit@users.noreply.github.com> Date: Thu, 11 May 2023 11:18:38 -0500 Subject: [PATCH] fixes ripleys having their movespeed capped while using thrusters (#20961) --- code/game/mecha/working/ripley.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index 8cc54593979..6beabf5be97 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -195,6 +195,9 @@ O.forceMove(drop_location()) /obj/mecha/working/ripley/proc/update_pressure() + if(thrusters_active) + return // Don't calculate this if they have thrusters on, this is calculated right after domove because of course it is + var/turf/T = get_turf(loc) if(lavaland_equipment_pressure_check(T))