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DNA panel fixed, update changelog.
Conflicts: html/changelog.html
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@@ -1029,15 +1029,12 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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usr << list2text(respawnable_list,",")
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/client/proc/cmd_admin_toggle_block(var/mob/M in mob_list,var/block)
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set category = "Fun"
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set name = "Toggle a DNA Block"
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/client/proc/cmd_admin_toggle_block(var/mob/M,var/block)
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon))
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M.dna.SetSEState(!M.dna.GetSEState(block))
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M.dna.SetSEState(block,!M.dna.GetSEState(block))
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domutcheck(M,null)
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M.update_mutations()
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var/state="[M.dna.GetSEState(block)?"on":"off"]"
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