TG: Fixed projectiles going into disposals.

Made the rapid syringe gun a subtype of the syringe gun, and reduced it's
capacity to four syringes.
Fixed the examine bug on syringe guns.
Added a new sprite for the regular syringe gun.

Added a new door for research. It's also used in robotics.

Updated the air injector sprite.

Fixed some pepperspray spelling errors.

~~REMOVED~~: the energy crossbow and chemsprayer from R&D.
This commit is contained in:
Ren Erthilo
2012-04-23 21:40:36 +01:00
parent f88da57e57
commit 60caca6a2a
5 changed files with 10 additions and 6 deletions
+2
View File
@@ -478,6 +478,8 @@
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if (istype(mover,/obj/item))
var/obj/item/I = mover
if(istype(I, /obj/item/weapon/dummy) || istype(I, /obj/item/projectile))
return
if(!mover.throwing)
return ..()
if(prob(75))