From 60e2785e28c6ba2e077d51a5eb8cf41a1f0ea223 Mon Sep 17 00:00:00 2001 From: IcyV Date: Mon, 18 Aug 2014 08:43:13 -0700 Subject: [PATCH] Nerfs how effective Tramadol and Oxycodone are Reduces the amount of shock that they can tolerate to adjust with the new combat changes. --- code/modules/mob/living/carbon/shock.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/shock.dm b/code/modules/mob/living/carbon/shock.dm index 447f27fa1c8..498bc7b29ea 100644 --- a/code/modules/mob/living/carbon/shock.dm +++ b/code/modules/mob/living/carbon/shock.dm @@ -16,9 +16,9 @@ if(reagents.has_reagent("inaprovaline")) src.traumatic_shock -= 25 if(reagents.has_reagent("tramadol")) - src.traumatic_shock -= 80 // make synaptizine function as good painkiller + src.traumatic_shock -= 20 // make synaptizine function as good painkiller if(reagents.has_reagent("oxycodone")) - src.traumatic_shock -= 200 // make synaptizine function as good painkiller + src.traumatic_shock -= 50 // make synaptizine function as good painkiller if(src.slurring) src.traumatic_shock -= 20 if(src.analgesic)