Merge pull request #11664 from Markolie/swarmerfix

Lavaland fixes, Mark V
This commit is contained in:
Crazy Lemon
2019-06-05 21:06:16 -07:00
committed by GitHub
64 changed files with 807 additions and 695 deletions
+79 -27
View File
@@ -3,68 +3,120 @@
desc = "Looks unstable. Best to test it with the clown."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "portal"
density = 1
unacidable = 1//Can't destroy energy portals.
var/failchance = 5
density = TRUE
unacidable = TRUE
anchored = TRUE
var/obj/item/target = null
var/creator = null
anchored = 1
var/precision = 1 // how close to the portal you will teleport. 0 = on the portal, 1 = adjacent
var/can_multitool_to_remove = 0
var/failchance = 5
var/fail_icon = "portal1"
var/precision = TRUE // how close to the portal you will teleport. FALSE = on the portal, TRUE = adjacent
var/can_multitool_to_remove = FALSE
var/ignore_tele_proof_area_setting = FALSE
/obj/effect/portal/Bumped(mob/M as mob|obj)
teleport(M)
/obj/effect/portal/New(loc, turf/target, creator=null, lifespan=300)
/obj/effect/portal/New(loc, turf/target, creator = null, lifespan = 300)
..()
GLOB.portals += src
src.loc = loc
src.target = target
src.creator = creator
if(lifespan > 0)
spawn(lifespan)
qdel(src)
/obj/effect/portal/Destroy()
GLOB.portals -= src
if(istype(creator, /obj))
if(isobj(creator))
var/obj/O = creator
O.portal_destroyed(src)
creator = null
target = null
return ..()
/obj/effect/portal/proc/teleport(atom/movable/M as mob|obj)
if(istype(M, /obj/effect)) //sparks don't teleport
/obj/effect/portal/singularity_pull()
return
/obj/effect/portal/singularity_act()
return
/obj/effect/portal/Crossed(atom/movable/AM)
if(isobserver(AM))
return ..()
if(!teleport(AM))
return ..()
/obj/effect/portal/attack_tk(mob/user)
return
/obj/effect/portal/attack_hand(mob/user)
. = ..()
if(.)
return
if(M.anchored&&istype(M, /obj/mecha))
return
if(!( target ))
qdel(src)
return
if(istype(M, /atom/movable))
if(prob(failchance))
src.icon_state = "portal1"
if(!do_teleport(M, locate(rand(5, world.maxx - 5), rand(5, world.maxy -5), 3), 0, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to deep space.
invalid_teleport()
else
if(!do_teleport(M, target, precision, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to a turf adjacent to target.
invalid_teleport()
if(get_turf(user) == get_turf(src))
teleport(user)
if(Adjacent(user))
user.forceMove(get_turf(src))
/obj/effect/portal/attack_ghost(mob/dead/observer/O)
if(target)
O.forceMove(target)
/obj/effect/portal/attackby(obj/item/A, mob/user)
if(istype(A, /obj/item/multitool) && can_multitool_to_remove)
if(ismultitool(A) && can_multitool_to_remove)
qdel(src)
else if(user && Adjacent(user))
user.forceMove(get_turf(src))
return TRUE
/obj/effect/portal/proc/teleport(atom/movable/M, force = FALSE)
if(!istype(M))
return FALSE
if(!M.simulated || iseffect(M))
return FALSE
if(M.anchored && ismecha(M))
return FALSE
if(!target)
qdel(src)
return FALSE
if(ismegafauna(M))
message_admins("[M] has used a portal at [ADMIN_VERBOSEJMP(src)] made by [key_name_admin(usr)].")
if(prob(failchance))
icon_state = fail_icon
if(!do_teleport(M, locate(rand(5, world.maxx - 5), rand(5, world.maxy -5), 3), 0, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to deep space.
invalid_teleport()
return FALSE
else
if(!do_teleport(M, target, precision, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to a turf adjacent to target.
invalid_teleport()
return FALSE
return TRUE
/obj/effect/portal/proc/invalid_teleport()
visible_message("<span class='warning'>[src] flickers and fails due to bluespace interference!</span>")
do_sparks(5, 0, loc)
qdel(src)
/obj/effect/portal/redspace
name = "redspace portal"
desc = "A portal capable of bypassing bluespace interference."
icon_state = "portal1"
failchance = 0
precision = 0
ignore_tele_proof_area_setting = TRUE
ignore_tele_proof_area_setting = TRUE
+12 -12
View File
@@ -93,14 +93,14 @@ GLOBAL_LIST_INIT(captain_display_cases, list())
icon = 'icons/obj/stationobjs.dmi'
icon_state = "glassbox20"
desc = "A display case for prized possessions. It taunts you to kick it."
density = 1
anchored = 1
unacidable = 1 //Dissolving the case would also delete the contents.
density = TRUE
anchored = TRUE
unacidable = TRUE //Dissolving the case would also delete the contents.
var/health = 30
var/obj/item/occupant = null
var/destroyed = 0
var/locked = 0
var/burglar_alarm = 0
var/destroyed = FALSE
var/locked = FALSE
var/burglar_alarm = FALSE
var/ue = null
var/image/occupant_overlay = null
var/obj/item/airlock_electronics/circuit
@@ -116,8 +116,8 @@ GLOBAL_LIST_INIT(captain_display_cases, list())
/obj/structure/displaycase/captains_laser
name = "captain's display case"
desc = "A display case for the captain's antique laser gun. Hooked up with an anti-theft system."
burglar_alarm = 1
locked = 1
burglar_alarm = TRUE
locked = TRUE
req_access = list(access_captain)
start_showpiece_type = /obj/item/gun/energy/laser/captain
@@ -205,7 +205,7 @@ GLOBAL_LIST_INIT(captain_display_cases, list())
return
/obj/structure/displaycase/proc/burglar_alarm()
if(burglar_alarm)
if(burglar_alarm && is_station_contact(z))
var/area/alarmed = get_area(src)
alarmed.burglaralert(src)
visible_message("<span class='danger'>The burglar alarm goes off!</span>")
@@ -215,10 +215,10 @@ GLOBAL_LIST_INIT(captain_display_cases, list())
sleep(74) // 7.4 seconds long
/obj/structure/displaycase/update_icon()
if(src.destroyed)
src.icon_state = "glassbox2b"
if(destroyed)
icon_state = "glassbox2b"
else
src.icon_state = "glassbox2[locked]"
icon_state = "glassbox2[locked]"
overlays = 0
if(occupant)
var/icon/occupant_icon=getFlatIcon(occupant)