mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 19:17:50 +01:00
Resolves further merge conflicts
This commit is contained in:
@@ -45,7 +45,7 @@
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icon_state = "alien[caste]_leap"
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pixel_x = -32
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pixel_y = -32
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else if(icon == 'icons/mob/alienleap.dmi' && icon_state == "alien[caste]_leap" && pixel_x == -32 && pixel_y == -32)
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else if(icon == 'icons/mob/alienleap.dmi' && pixel_x == -32 && pixel_y == -32)
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icon = initial(icon)// ^ this looks odd, but in theory it will prevent the icon and pixel_xy from being reset unless it needs to be
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pixel_x = initial(pixel_x)
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pixel_y = initial(pixel_y)
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@@ -0,0 +1,185 @@
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/mob/living/carbon/human/proc/change_appearance(var/flags = APPEARANCE_ALL_HAIR, var/location = src, var/mob/user = src, var/check_species_whitelist = 1, var/list/species_whitelist = list(), var/list/species_blacklist = list(), var/datum/topic_state/state = default_state)
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var/datum/nano_module/appearance_changer/AC = new(location, src, check_species_whitelist, species_whitelist, species_blacklist)
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AC.flags = flags
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AC.ui_interact(user, state = state)
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/mob/living/carbon/human/proc/change_species(var/new_species)
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if(!new_species)
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return
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if(species == new_species)
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return
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if(!(new_species in all_species))
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return
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set_species(new_species)
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reset_hair()
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return 1
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/mob/living/carbon/human/proc/change_gender(var/gender)
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if(src.gender == gender)
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return
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src.gender = gender
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reset_hair()
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update_body()
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update_dna()
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return 1
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/mob/living/carbon/human/proc/change_hair(var/hair_style)
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if(!hair_style)
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return
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if(h_style == hair_style)
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return
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if(!(hair_style in hair_styles_list))
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return
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h_style = hair_style
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update_hair()
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return 1
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/mob/living/carbon/human/proc/change_facial_hair(var/facial_hair_style)
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if(!facial_hair_style)
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return
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if(f_style == facial_hair_style)
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return
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if(!(facial_hair_style in facial_hair_styles_list))
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return
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f_style = facial_hair_style
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update_hair()
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return 1
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/mob/living/carbon/human/proc/reset_hair()
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var/list/valid_hairstyles = generate_valid_hairstyles()
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var/list/valid_facial_hairstyles = generate_valid_facial_hairstyles()
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if(valid_hairstyles.len)
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h_style = pick(valid_hairstyles)
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else
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//this shouldn't happen
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h_style = "Bald"
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if(valid_facial_hairstyles.len)
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f_style = pick(valid_facial_hairstyles)
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else
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//this shouldn't happen
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f_style = "Shaved"
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update_hair()
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/mob/living/carbon/human/proc/change_eye_color(var/red, var/green, var/blue)
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if(red == r_eyes && green == g_eyes && blue == b_eyes)
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return
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r_eyes = red
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g_eyes = green
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b_eyes = blue
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update_eyes()
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update_body()
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return 1
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/mob/living/carbon/human/proc/change_hair_color(var/red, var/green, var/blue)
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if(red == r_eyes && green == g_eyes && blue == b_eyes)
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return
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r_hair = red
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g_hair = green
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b_hair = blue
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update_hair()
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return 1
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/mob/living/carbon/human/proc/change_facial_hair_color(var/red, var/green, var/blue)
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if(red == r_facial && green == g_facial && blue == b_facial)
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return
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r_facial = red
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g_facial = green
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b_facial = blue
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update_hair()
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return 1
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/mob/living/carbon/human/proc/change_skin_color(var/red, var/green, var/blue)
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if(red == r_skin && green == g_skin && blue == b_skin || !(species.flags & HAS_SKIN_COLOR))
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return
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r_skin = red
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g_skin = green
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b_skin = blue
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force_update_limbs()
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update_body()
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return 1
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/mob/living/carbon/human/proc/change_skin_tone(var/tone)
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if(s_tone == tone || !(species.flags & HAS_SKIN_TONE))
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return
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s_tone = tone
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force_update_limbs()
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update_body()
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return 1
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/mob/living/carbon/human/proc/update_dna()
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check_dna()
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dna.ready_dna(src)
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/mob/living/carbon/human/proc/generate_valid_species(var/check_whitelist = 1, var/list/whitelist = list(), var/list/blacklist = list())
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var/list/valid_species = new()
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for(var/current_species_name in all_species)
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var/datum/species/current_species = all_species[current_species_name]
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if(check_whitelist && config.usealienwhitelist && !check_rights(R_ADMIN, 0, src)) //If we're using the whitelist, make sure to check it!
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if(whitelist.len && !(current_species_name in whitelist))
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continue
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if(blacklist.len && (current_species_name in blacklist))
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continue
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if((current_species.flags & IS_WHITELISTED) && !is_alien_whitelisted(src, current_species_name))
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continue
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valid_species += current_species_name
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return valid_species
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/mob/living/carbon/human/proc/generate_valid_hairstyles()
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var/list/valid_hairstyles = new()
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for(var/hairstyle in hair_styles_list)
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var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
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if(gender == MALE && S.gender == FEMALE)
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continue
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if(gender == FEMALE && S.gender == MALE)
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continue
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if(!(species.name in S.species_allowed))
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continue
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valid_hairstyles += hairstyle
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return valid_hairstyles
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/mob/living/carbon/human/proc/generate_valid_facial_hairstyles()
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var/list/valid_facial_hairstyles = new()
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for(var/facialhairstyle in facial_hair_styles_list)
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var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
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if(gender == MALE && S.gender == FEMALE)
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continue
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if(gender == FEMALE && S.gender == MALE)
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continue
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if(!(species.name in S.species_allowed))
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continue
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valid_facial_hairstyles += facialhairstyle
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return valid_facial_hairstyles
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@@ -65,11 +65,11 @@
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return 1
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// if(M.health < -75) return 0
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if((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH)))
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M << "\blue <B>Remove your mask!</B>"
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if((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH) && !M.wear_mask.mask_adjusted))
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M << "<span class='boldnotice'>Remove your mask!</span>"
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return 0
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if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH)))
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M << "\blue <B>Remove his mask!</B>"
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if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH) && !wear_mask.mask_adjusted))
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M << "<span class='boldnotice'>Remove his mask!</span>"
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return 0
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var/obj/effect/equip_e/human/O = new /obj/effect/equip_e/human()
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@@ -3,7 +3,6 @@
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var/list/ai_list = list()
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var/list/ai_verbs_default = list(
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/mob/living/silicon/ai/proc/ai_alerts,
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/mob/living/silicon/ai/proc/announcement,
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/mob/living/silicon/ai/proc/ai_call_shuttle,
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/mob/living/silicon/ai/proc/ai_camera_track,
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@@ -24,8 +23,7 @@ var/list/ai_verbs_default = list(
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/mob/living/silicon/ai/proc/toggle_acceleration,
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/mob/living/silicon/ai/proc/toggle_camera_light,
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/mob/living/silicon/ai/proc/botcall,
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/mob/living/silicon/ai/proc/change_arrival_message,
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/mob/living/silicon/ai/proc/nano_crew_monitor
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/mob/living/silicon/ai/proc/change_arrival_message
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)
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//Not sure why this is necessary...
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@@ -95,9 +93,11 @@ var/list/ai_verbs_default = list(
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/mob/living/silicon/ai/proc/add_ai_verbs()
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src.verbs |= ai_verbs_default
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src.verbs |= silicon_subsystems
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/mob/living/silicon/ai/proc/remove_ai_verbs()
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src.verbs -= ai_verbs_default
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src.verbs -= silicon_subsystems
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/mob/living/silicon/ai/New(loc, var/datum/ai_laws/L, var/obj/item/device/mmi/B, var/safety = 0)
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var/list/possibleNames = ai_names
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@@ -181,8 +181,6 @@ var/list/ai_verbs_default = list(
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hud_list[SPECIALROLE_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[NATIONS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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init_subsystems()
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ai_list += src
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..()
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return
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@@ -321,43 +319,6 @@ var/list/ai_verbs_default = list(
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if (malf.apcs >= 3)
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stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds")
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/mob/living/silicon/ai/proc/ai_alerts()
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set name = "Show Alerts"
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set category = "AI Commands"
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var/dat = "<HEAD><TITLE>Current Station Alerts</TITLE><META HTTP-EQUIV='Refresh' CONTENT='10'></HEAD><BODY>\n"
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dat += "<A HREF='?src=\ref[src];mach_close=aialerts'>Close</A><BR><BR>"
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for (var/cat in alarms)
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dat += text("<B>[]</B><BR>\n", cat)
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var/list/L = alarms[cat]
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if (L.len)
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for (var/alarm in L)
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var/list/alm = L[alarm]
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var/area/A = alm[1]
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var/C = alm[2]
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var/list/sources = alm[3]
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dat += "<NOBR>"
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if (C && istype(C, /list))
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var/dat2 = ""
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for (var/obj/machinery/camera/I in C)
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dat2 += text("[]<A HREF=?src=\ref[];switchcamera=\ref[]>[]</A>", (dat2=="") ? "" : " | ", src, I, I.c_tag)
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dat += text("-- [] ([])", A.name, (dat2!="") ? dat2 : "No Camera")
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else if (C && istype(C, /obj/machinery/camera))
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var/obj/machinery/camera/Ctmp = C
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dat += text("-- [] (<A HREF=?src=\ref[];switchcamera=\ref[]>[]</A>)", A.name, src, C, Ctmp.c_tag)
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else
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dat += text("-- [] (No Camera)", A.name)
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if (sources.len > 1)
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dat += text("- [] sources", sources.len)
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dat += "</NOBR><BR>\n"
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else
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dat += "-- All Systems Nominal<BR>\n"
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dat += "<BR>\n"
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viewalerts = 1
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src << browse(dat, "window=aialerts&can_close=0")
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// this verb lets the ai see the stations manifest
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/mob/living/silicon/ai/proc/ai_roster()
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set name = "Show Crew Manifest"
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@@ -495,7 +456,7 @@ var/list/ai_verbs_default = list(
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if (href_list["switchcamera"])
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switchCamera(locate(href_list["switchcamera"])) in cameranet.cameras
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if (href_list["showalerts"])
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ai_alerts()
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subsystem_alarm_monitor()
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if(href_list["show_paper"])
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if(last_paper_seen)
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src << browse(last_paper_seen, "window=show_paper")
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@@ -721,60 +682,6 @@ var/list/ai_verbs_default = list(
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return 1
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/mob/living/silicon/ai/triggerAlarm(var/class, area/A, var/O, var/alarmsource)
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if (stat == 2)
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return 1
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var/list/L = alarms[class]
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for (var/I in L)
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if (I == A.name)
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var/list/alarm = L[I]
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var/list/sources = alarm[3]
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if (!(alarmsource in sources))
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sources += alarmsource
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return 1
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var/obj/machinery/camera/C = null
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var/list/CL = null
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if (O && istype(O, /list))
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CL = O
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if (CL.len == 1)
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C = CL[1]
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else if (O && istype(O, /obj/machinery/camera))
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C = O
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L[A.name] = list(A, (C) ? C : O, list(alarmsource))
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if (O)
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if (C && C.can_use())
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queueAlarm("--- [class] alarm detected in [A.name]! (<A HREF=?src=\ref[src];switchcamera=\ref[C]>[C.c_tag]</A>)", class)
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else if (CL && CL.len)
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var/foo = 0
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var/dat2 = ""
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for (var/obj/machinery/camera/I in CL)
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dat2 += text("[]<A HREF=?src=\ref[];switchcamera=\ref[]>[]</A>", (!foo) ? "" : " | ", src, I, I.c_tag) //I'm not fixing this shit...
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foo = 1
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queueAlarm(text ("--- [] alarm detected in []! ([])", class, A.name, dat2), class)
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else
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queueAlarm(text("--- [] alarm detected in []! (No Camera)", class, A.name), class)
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else
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queueAlarm(text("--- [] alarm detected in []! (No Camera)", class, A.name), class)
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if (viewalerts) ai_alerts()
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return 1
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/mob/living/silicon/ai/cancelAlarm(var/class, area/A as area, obj/origin)
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var/list/L = alarms[class]
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var/cleared = 0
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for (var/I in L)
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if (I == A.name)
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var/list/alarm = L[I]
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var/list/srcs = alarm[3]
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if (origin in srcs)
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srcs -= origin
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if (srcs.len == 0)
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cleared = 1
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L -= I
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if (cleared)
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queueAlarm(text("--- [] alarm in [] has been cleared.", class, A.name), class, 0)
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if (viewalerts) ai_alerts()
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return !cleared
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//Replaces /mob/living/silicon/ai/verb/change_network() in ai.dm & camera.dm
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//Adds in /mob/living/silicon/ai/proc/ai_network_change() instead
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//Addition by Mord_Sith to define AI's network change ability
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@@ -23,10 +23,6 @@
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death()
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return
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|
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if (src.machine)
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if (!( src.machine.check_eye(src) ))
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src.reset_view(null)
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// Handle power damage (oxy)
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if(src:aiRestorePowerRoutine != 0)
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// Lost power
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@@ -177,6 +173,7 @@
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sleep(50)
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theAPC = null
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process_queued_alarms()
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regular_hud_updates()
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switch(src.sensor_mode)
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if (SEC_HUD)
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@@ -192,4 +189,13 @@
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if(fire_res_on_core)
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health = 100 - getOxyLoss() - getToxLoss() - getBruteLoss()
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else
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health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
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/mob/living/silicon/ai/proc/lacks_power()
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var/turf/T = get_turf(src)
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var/area/A = get_area(src)
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return ((!A.power_equip) && A.requires_power == 1 || istype(T, /turf/space)) && !istype(src.loc,/obj/item)
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/mob/living/silicon/ai/rejuvenate()
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..()
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add_ai_verbs(src)
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@@ -1,11 +0,0 @@
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/mob/living/silicon/ai
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var/obj/nano_module/crew_monitor/crew_monitor
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||||
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||||
/mob/living/silicon/ai/proc/init_subsystems()
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||||
crew_monitor = new(src)
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||||
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||||
/mob/living/silicon/ai/proc/nano_crew_monitor()
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set category = "AI Commands"
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||||
set name = "Crew Monitor"
|
||||
|
||||
crew_monitor.ui_interact(usr)
|
||||
@@ -268,6 +268,18 @@
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||||
src.reset_view(C)
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||||
return 1
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||||
|
||||
/mob/living/silicon/pai/verb/reset_record_view()
|
||||
set category = "pAI Commands"
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||||
set name = "Reset Records Software"
|
||||
|
||||
securityActive1 = null
|
||||
securityActive2 = null
|
||||
security_cannotfind = 0
|
||||
medicalActive1 = null
|
||||
medicalActive2 = null
|
||||
medical_cannotfind = 0
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||||
nanomanager.update_uis(src)
|
||||
usr << "<span class='notice'>You reset your record-viewing software.</span>"
|
||||
|
||||
/mob/living/silicon/pai/cancel_camera()
|
||||
set category = "pAI Commands"
|
||||
|
||||
@@ -15,7 +15,7 @@ var/global/list/pai_software_by_key = list()
|
||||
var/global/list/default_pai_software = list()
|
||||
/hook/startup/proc/populate_pai_software_list()
|
||||
var/r = 1 // I would use ., but it'd sacrifice runtime detection
|
||||
for(var/type in typesof(/datum/pai_software) - /datum/pai_software)
|
||||
for(var/type in subtypesof(/datum/pai_software))
|
||||
var/datum/pai_software/P = new type()
|
||||
if(pai_software_by_key[P.id])
|
||||
var/datum/pai_software/O = pai_software_by_key[P.id]
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1)
|
||||
|
||||
var/data[0]
|
||||
data["manifest"] = data_core.get_manifest_json()
|
||||
data["manifest"] = list("__json_cache" = ManifestJSON)
|
||||
|
||||
ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open)
|
||||
if(!ui)
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
update_canmove()
|
||||
if(camera)
|
||||
camera.status = 0
|
||||
update_headlamp(1) //So borg lights are disabled when killed.
|
||||
|
||||
if(in_contents_of(/obj/machinery/recharge_station))//exit the recharge station
|
||||
var/obj/machinery/recharge_station/RC = loc
|
||||
@@ -60,8 +61,7 @@
|
||||
sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
|
||||
see_in_dark = 8
|
||||
see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||
updateicon()
|
||||
update_fire()
|
||||
update_icons()
|
||||
tod = worldtime2text() //weasellos time of death patch
|
||||
if(mind) mind.store_memory("Time of death: [tod]", 0)
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
|
||||
//Some tidying-up.
|
||||
flavor_text = "It's a tiny little repair drone. The casing is stamped with an NT logo and the subscript: 'Nanotrasen Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'"
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
/mob/living/silicon/robot/drone/init()
|
||||
laws = new /datum/ai_laws/drone()
|
||||
@@ -80,7 +80,7 @@
|
||||
real_name = "maintenance drone ([rand(100,999)])"
|
||||
name = real_name
|
||||
|
||||
/mob/living/silicon/robot/drone/updateicon()
|
||||
/mob/living/silicon/robot/drone/update_icons()
|
||||
|
||||
overlays.Cut()
|
||||
if(stat == 0)
|
||||
@@ -318,3 +318,9 @@
|
||||
else
|
||||
src << "<span class='warning'>You are too small to pull that.</span>"
|
||||
return
|
||||
|
||||
/mob/living/silicon/robot/drone/add_robot_verbs()
|
||||
src.verbs |= silicon_subsystems
|
||||
|
||||
/mob/living/silicon/robot/drone/remove_robot_verbs()
|
||||
src.verbs -= silicon_subsystems
|
||||
@@ -15,11 +15,7 @@
|
||||
if(istype(O,/obj/item/borg/sight))
|
||||
var/obj/item/borg/sight/S = O
|
||||
sight_mode &= ~S.sight_mode
|
||||
else if(istype(O, /obj/item/device/flashlight))
|
||||
var/obj/item/device/flashlight/F = O
|
||||
if(F.on)
|
||||
F.on = 0
|
||||
F.update_brightness(src)
|
||||
|
||||
if(client)
|
||||
client.screen -= O
|
||||
contents -= O
|
||||
|
||||
@@ -110,8 +110,8 @@
|
||||
if(0) laws = new /datum/ai_laws/asimov()
|
||||
if(1) laws = new /datum/ai_laws/custom()
|
||||
if(2)
|
||||
var/datum/ai_laws/lawtype = pick(typesof(/datum/ai_laws/default) - /datum/ai_laws/default)
|
||||
laws = new lawtype()
|
||||
var/datum/ai_laws/lawtype = pick(subtypesof(/datum/ai_laws/default))
|
||||
laws = new lawtype()
|
||||
|
||||
/mob/living/silicon/robot/proc/statelaws() // -- TLE
|
||||
// set category = "AI Commands"
|
||||
@@ -200,4 +200,4 @@
|
||||
|
||||
list += {"<br><br><A href='byond://?src=\ref[src];laws=1'>State Laws</A>"}
|
||||
|
||||
usr << browse(list, "window=laws")
|
||||
usr << browse(list, "window=laws")
|
||||
@@ -19,6 +19,7 @@
|
||||
if (src.stat != DEAD) //still using power
|
||||
use_power()
|
||||
process_locks()
|
||||
process_queued_alarms()
|
||||
|
||||
update_canmove()
|
||||
|
||||
@@ -42,7 +43,8 @@
|
||||
if (is_component_functioning("power cell") && cell)
|
||||
if(src.cell.charge <= 0)
|
||||
uneq_all()
|
||||
src.stat = 1
|
||||
update_headlamp(1)
|
||||
src.stat = UNCONSCIOUS
|
||||
has_power = 0
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
@@ -63,6 +65,9 @@
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
C.consume_power()
|
||||
|
||||
var/amt = Clamp((lamp_intensity - 2) * 2,1,cell.charge) //Always try to use at least one charge per tick, but allow it to completely drain the cell.
|
||||
cell.use(amt) //Usage table: 1/tick if off/lowest setting, 4 = 4/tick, 6 = 8/tick, 8 = 12/tick, 10 = 16/tick
|
||||
|
||||
if(!is_component_functioning("actuator"))
|
||||
Paralyse(3)
|
||||
@@ -71,7 +76,8 @@
|
||||
has_power = 1
|
||||
else
|
||||
uneq_all()
|
||||
src.stat = 1
|
||||
src.stat = UNCONSCIOUS
|
||||
update_headlamp(1)
|
||||
Paralyse(3)
|
||||
|
||||
/mob/living/silicon/robot/proc/handle_regular_status_updates()
|
||||
@@ -324,7 +330,7 @@
|
||||
src.module_state_2:screen_loc = ui_inv2
|
||||
if(src.module_state_3)
|
||||
src.module_state_3:screen_loc = ui_inv3
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
/mob/living/silicon/robot/proc/process_locks()
|
||||
if(weapon_lock)
|
||||
@@ -358,8 +364,6 @@
|
||||
overlays -= image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing")
|
||||
if(on_fire)
|
||||
overlays += image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing")
|
||||
update_icons()
|
||||
return
|
||||
|
||||
/mob/living/silicon/robot/fire_act()
|
||||
if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them
|
||||
|
||||
@@ -22,6 +22,7 @@ var/list/robot_verbs_default = list(
|
||||
var/obj/screen/inv1 = null
|
||||
var/obj/screen/inv2 = null
|
||||
var/obj/screen/inv3 = null
|
||||
var/obj/screen/lamp_button = null
|
||||
|
||||
var/shown_robot_modules = 0 //Used to determine whether they have the module menu shown or not
|
||||
var/obj/screen/robot_modules_background
|
||||
@@ -74,6 +75,12 @@ var/list/robot_verbs_default = list(
|
||||
var/braintype = "Cyborg"
|
||||
var/base_icon = ""
|
||||
var/crisis = 0
|
||||
|
||||
var/lamp_max = 10 //Maximum brightness of a borg lamp. Set as a var for easy adjusting.
|
||||
var/lamp_intensity = 0 //Luminosity of the headlamp. 0 is off. Higher settings than the minimum require power.
|
||||
var/lamp_recharging = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
|
||||
|
||||
var/jetpackoverlay = 0
|
||||
|
||||
var/obj/item/borg/sight/hud/sec/sechud = null
|
||||
var/obj/item/borg/sight/hud/med/healthhud = null
|
||||
@@ -92,7 +99,8 @@ var/list/robot_verbs_default = list(
|
||||
robot_modules_background.layer = 19 //Objects that appear on screen are on layer 20, UI should be just below it.
|
||||
ident = rand(1, 999)
|
||||
updatename("Default")
|
||||
updateicon()
|
||||
update_icons()
|
||||
update_headlamp()
|
||||
|
||||
radio = new /obj/item/device/radio/borg(src)
|
||||
common_radio = radio
|
||||
@@ -292,6 +300,8 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
//languages
|
||||
module.add_languages(src)
|
||||
//subsystems
|
||||
module.add_subsystems(src)
|
||||
|
||||
//Custom_sprite check and entry
|
||||
if (custom_sprite == 1)
|
||||
@@ -364,12 +374,7 @@ var/list/robot_verbs_default = list(
|
||||
custom_name = newname
|
||||
|
||||
updatename()
|
||||
updateicon()
|
||||
|
||||
/mob/living/silicon/robot/verb/cmd_robot_alerts()
|
||||
set category = "Robot Commands"
|
||||
set name = "Show Alerts"
|
||||
robot_alerts()
|
||||
update_icons()
|
||||
|
||||
// this verb lets cyborgs see the stations manifest
|
||||
/mob/living/silicon/robot/verb/cmd_station_manifest()
|
||||
@@ -377,30 +382,6 @@ var/list/robot_verbs_default = list(
|
||||
set name = "Show Station Manifest"
|
||||
show_station_manifest()
|
||||
|
||||
|
||||
/mob/living/silicon/robot/proc/robot_alerts()
|
||||
var/dat = "<HEAD><TITLE>Current Station Alerts</TITLE><META HTTP-EQUIV='Refresh' CONTENT='10'></HEAD><BODY>\n"
|
||||
dat += "<A HREF='?src=\ref[src];mach_close=robotalerts'>Close</A><BR><BR>"
|
||||
for (var/cat in alarms)
|
||||
dat += text("<B>[cat]</B><BR>\n")
|
||||
var/list/L = alarms[cat]
|
||||
if (L.len)
|
||||
for (var/alarm in L)
|
||||
var/list/alm = L[alarm]
|
||||
var/area/A = alm[1]
|
||||
var/list/sources = alm[3]
|
||||
dat += "<NOBR>" // wat
|
||||
dat += text("-- [A.name]")
|
||||
if (sources.len > 1)
|
||||
dat += text("- [sources.len] sources")
|
||||
dat += "</NOBR><BR>\n"
|
||||
else
|
||||
dat += "-- All Systems Nominal<BR>\n"
|
||||
dat += "<BR>\n"
|
||||
|
||||
viewalerts = 1
|
||||
src << browse(dat, "window=robotalerts&can_close=0")
|
||||
|
||||
/mob/living/silicon/robot/proc/self_diagnosis()
|
||||
if(!is_component_functioning("diagnosis unit"))
|
||||
return null
|
||||
@@ -412,7 +393,6 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
return dat
|
||||
|
||||
|
||||
/mob/living/silicon/robot/verb/self_diagnosis_verb()
|
||||
set category = "Robot Commands"
|
||||
set name = "Self Diagnosis"
|
||||
@@ -456,9 +436,11 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
/mob/living/silicon/robot/proc/add_robot_verbs()
|
||||
src.verbs |= robot_verbs_default
|
||||
src.verbs |= silicon_subsystems
|
||||
|
||||
/mob/living/silicon/robot/proc/remove_robot_verbs()
|
||||
src.verbs -= robot_verbs_default
|
||||
src.verbs -= silicon_subsystems
|
||||
|
||||
/mob/living/silicon/robot/blob_act()
|
||||
if (stat != 2)
|
||||
@@ -582,50 +564,6 @@ var/list/robot_verbs_default = list(
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/robot/triggerAlarm(var/class, area/A, var/O, var/alarmsource)
|
||||
if (stat == 2)
|
||||
return 1
|
||||
var/list/L = alarms[class]
|
||||
for (var/I in L)
|
||||
if (I == A.name)
|
||||
var/list/alarm = L[I]
|
||||
var/list/sources = alarm[3]
|
||||
if (!(alarmsource in sources))
|
||||
sources += alarmsource
|
||||
return 1
|
||||
var/obj/machinery/camera/C = null
|
||||
var/list/CL = null
|
||||
if (O && istype(O, /list))
|
||||
CL = O
|
||||
if (CL.len == 1)
|
||||
C = CL[1]
|
||||
else if (O && istype(O, /obj/machinery/camera))
|
||||
C = O
|
||||
L[A.name] = list(A, (C) ? C : O, list(alarmsource))
|
||||
queueAlarm(text("--- [class] alarm detected in [A.name]!"), class)
|
||||
// if (viewalerts) robot_alerts()
|
||||
return 1
|
||||
|
||||
|
||||
/mob/living/silicon/robot/cancelAlarm(var/class, area/A as area, obj/origin)
|
||||
var/list/L = alarms[class]
|
||||
var/cleared = 0
|
||||
for (var/I in L)
|
||||
if (I == A.name)
|
||||
var/list/alarm = L[I]
|
||||
var/list/srcs = alarm[3]
|
||||
if (origin in srcs)
|
||||
srcs -= origin
|
||||
if (srcs.len == 0)
|
||||
cleared = 1
|
||||
L -= I
|
||||
if (cleared)
|
||||
queueAlarm(text("--- [class] alarm in [A.name] has been cleared."), class, 0)
|
||||
// if (viewalerts) robot_alerts()
|
||||
return !cleared
|
||||
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if (istype(W, /obj/item/weapon/restraints/handcuffs)) // fuck i don't even know why isrobot() in handcuff code isn't working so this will have to do
|
||||
return
|
||||
@@ -683,7 +621,7 @@ var/list/robot_verbs_default = list(
|
||||
if(cell)
|
||||
user << "You close the cover."
|
||||
opened = 0
|
||||
updateicon()
|
||||
update_icons()
|
||||
else if(wiresexposed && wires.IsAllCut())
|
||||
//Cell is out, wires are exposed, remove MMI, produce damaged chassis, baleet original mob.
|
||||
if(!mmi)
|
||||
@@ -735,7 +673,7 @@ var/list/robot_verbs_default = list(
|
||||
else
|
||||
user << "You open the cover."
|
||||
opened = 1
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
else if (istype(W, /obj/item/weapon/stock_parts/cell) && opened) // trying to put a cell inside
|
||||
var/datum/robot_component/C = components["power cell"]
|
||||
@@ -765,14 +703,14 @@ var/list/robot_verbs_default = list(
|
||||
else if(istype(W, /obj/item/weapon/screwdriver) && opened && !cell) // haxing
|
||||
wiresexposed = !wiresexposed
|
||||
user << "The wires have been [wiresexposed ? "exposed" : "unexposed"]"
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
else if(istype(W, /obj/item/weapon/screwdriver) && opened && cell) // radio
|
||||
if(radio)
|
||||
radio.attackby(W,user)//Push it to the radio to let it handle everything
|
||||
else
|
||||
user << "Unable to locate a radio."
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
else if(istype(W, /obj/item/device/encryptionkey/) && opened)
|
||||
if(radio)//sanityyyyyy
|
||||
@@ -789,7 +727,7 @@ var/list/robot_verbs_default = list(
|
||||
if(allowed(usr))
|
||||
locked = !locked
|
||||
user << "You [ locked ? "lock" : "unlock"] [src]'s interface."
|
||||
updateicon()
|
||||
update_icons()
|
||||
else
|
||||
user << "\red Access denied."
|
||||
|
||||
@@ -864,14 +802,14 @@ var/list/robot_verbs_default = list(
|
||||
laws.show_laws(src)
|
||||
src << "\red \b ALERT: [M.real_name] is your new master. Obey your new laws and his commands."
|
||||
if(src.module && istype(src.module, /obj/item/weapon/robot_module/miner))
|
||||
for(var/obj/item/weapon/pickaxe/borgdrill/D in src.module.modules)
|
||||
for(var/obj/item/weapon/pickaxe/drill/cyborg/D in src.module.modules)
|
||||
qdel(D)
|
||||
src.module.modules += new /obj/item/weapon/pickaxe/diamonddrill(src.module)
|
||||
src.module.modules += new /obj/item/weapon/pickaxe/drill/cyborg/diamond(src.module)
|
||||
src.module.rebuild()
|
||||
if(src.module && istype(src.module, /obj/item/weapon/robot_module/medical))
|
||||
for(var/obj/item/weapon/borg_defib/F in src.module.modules)
|
||||
F.safety = 0
|
||||
updateicon()
|
||||
update_icons()
|
||||
return
|
||||
|
||||
/mob/living/silicon/robot/verb/unlock_own_cover()
|
||||
@@ -882,7 +820,7 @@ var/list/robot_verbs_default = list(
|
||||
switch(alert("You can not lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
|
||||
if("Yes")
|
||||
locked = 0
|
||||
updateicon()
|
||||
update_icons()
|
||||
usr << "You unlock your cover."
|
||||
|
||||
/mob/living/silicon/robot/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
|
||||
@@ -991,7 +929,7 @@ var/list/robot_verbs_default = list(
|
||||
user.put_in_active_hand(cell)
|
||||
user << "You remove \the [cell]."
|
||||
cell = null
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
if(!opened && (!istype(user, /mob/living/silicon)))
|
||||
if (user.a_intent == "help")
|
||||
@@ -1023,12 +961,10 @@ var/list/robot_verbs_default = list(
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/mob/living/silicon/robot/proc/updateicon()
|
||||
/mob/living/silicon/robot/update_icons()
|
||||
|
||||
overlays.Cut()
|
||||
if(stat == 0)
|
||||
overlays += "eyes"
|
||||
overlays.Cut()
|
||||
if(stat != DEAD && !(paralysis || stunned || weakened)) //Not dead, not stunned.
|
||||
overlays += "eyes-[icon_state]"
|
||||
else
|
||||
overlays -= "eyes"
|
||||
@@ -1059,16 +995,16 @@ var/list/robot_verbs_default = list(
|
||||
icon_state = "[base_icon]-roll"
|
||||
else
|
||||
icon_state = base_icon
|
||||
return
|
||||
|
||||
/mob/living/silicon/robot/proc/updatefire()
|
||||
return
|
||||
|
||||
if(jetpackoverlay)
|
||||
overlays += "minerjetpack-[icon_state]"
|
||||
update_fire()
|
||||
|
||||
//Call when target overlay should be added/removed
|
||||
/mob/living/silicon/robot/update_targeted()
|
||||
if(!targeted_by && target_locked)
|
||||
qdel(target_locked)
|
||||
updateicon()
|
||||
update_icons()
|
||||
if (targeted_by && target_locked)
|
||||
overlays += target_locked
|
||||
|
||||
@@ -1118,32 +1054,32 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
|
||||
/mob/living/silicon/robot/Topic(href, href_list)
|
||||
..()
|
||||
if(..())
|
||||
return 1
|
||||
|
||||
if(usr != src)
|
||||
return
|
||||
return 1
|
||||
|
||||
if (href_list["mach_close"])
|
||||
var/t1 = text("window=[href_list["mach_close"]]")
|
||||
unset_machine()
|
||||
src << browse(null, t1)
|
||||
return
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
if (href_list["showalerts"])
|
||||
robot_alerts()
|
||||
return
|
||||
subsystem_alarm_monitor()
|
||||
return 1
|
||||
|
||||
if (href_list["mod"])
|
||||
var/obj/item/O = locate(href_list["mod"])
|
||||
if (istype(O) && (O.loc == src))
|
||||
O.attack_self(src)
|
||||
return 1
|
||||
|
||||
if (href_list["act"])
|
||||
var/obj/item/O = locate(href_list["act"])
|
||||
if (!istype(O) || !(O.loc == src || O.loc == src.module))
|
||||
return
|
||||
return 1
|
||||
|
||||
activate_module(O)
|
||||
installed_modules()
|
||||
@@ -1165,6 +1101,7 @@ var/list/robot_verbs_default = list(
|
||||
else
|
||||
src << "Module isn't activated"
|
||||
installed_modules()
|
||||
return 1
|
||||
|
||||
if (href_list["lawc"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
|
||||
var/L = text2num(href_list["lawc"])
|
||||
@@ -1173,6 +1110,7 @@ var/list/robot_verbs_default = list(
|
||||
if ("No") lawcheck[L+1] = "Yes"
|
||||
// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
|
||||
checklaws()
|
||||
return 1
|
||||
|
||||
if (href_list["lawi"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
|
||||
var/L = text2num(href_list["lawi"])
|
||||
@@ -1181,14 +1119,42 @@ var/list/robot_verbs_default = list(
|
||||
if ("No") ioncheck[L] = "Yes"
|
||||
// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
|
||||
checklaws()
|
||||
return 1
|
||||
|
||||
if (href_list["laws"]) // With how my law selection code works, I changed statelaws from a verb to a proc, and call it through my law selection panel. --NeoFite
|
||||
statelaws()
|
||||
return
|
||||
return 1
|
||||
return 1
|
||||
|
||||
/mob/living/silicon/robot/proc/radio_menu()
|
||||
radio.interact(src)//Just use the radio's Topic() instead of bullshit special-snowflake code
|
||||
|
||||
/mob/living/silicon/robot/proc/control_headlamp()
|
||||
if(stat || lamp_recharging)
|
||||
src << "<span class='danger'>This function is currently offline.</span>"
|
||||
return
|
||||
|
||||
//Some sort of magical "modulo" thing which somehow increments lamp power by 2, until it hits the max and resets to 0.
|
||||
lamp_intensity = (lamp_intensity+2) % (lamp_max+2)
|
||||
src << "[lamp_intensity ? "Headlamp power set to Level [lamp_intensity/2]" : "Headlamp disabled."]"
|
||||
update_headlamp()
|
||||
|
||||
/mob/living/silicon/robot/proc/update_headlamp(var/turn_off = 0, var/cooldown = 100)
|
||||
set_light(0)
|
||||
|
||||
if(lamp_intensity && (turn_off || stat))
|
||||
src << "<span class='danger'>Your headlamp has been deactivated.</span>"
|
||||
lamp_intensity = 0
|
||||
lamp_recharging = 1
|
||||
spawn(cooldown) //10 seconds by default, if the source of the deactivation does not keep stat that long.
|
||||
lamp_recharging = 0
|
||||
else
|
||||
set_light(light_range + lamp_intensity)
|
||||
|
||||
if(lamp_button)
|
||||
lamp_button.icon_state = "lamp[lamp_intensity]"
|
||||
|
||||
update_icons()
|
||||
|
||||
/mob/living/silicon/robot/Move(a, b, flag)
|
||||
|
||||
@@ -1309,13 +1275,13 @@ var/list/robot_verbs_default = list(
|
||||
lockcharge = null
|
||||
return
|
||||
|
||||
overlays -= "eyes"
|
||||
updateicon()
|
||||
update_icons()
|
||||
|
||||
if (triesleft >= 1)
|
||||
var/choice = input("Look at your icon - is this what you want?") in list("Yes","No")
|
||||
if(choice=="No")
|
||||
choose_icon(triesleft, module_sprites)
|
||||
return
|
||||
else
|
||||
triesleft = 0
|
||||
return
|
||||
|
||||
@@ -9,32 +9,29 @@
|
||||
var/list/modules = list()
|
||||
var/obj/item/emag = null
|
||||
var/obj/item/borg/upgrade/jetpack = null
|
||||
var/list/subsystems = list()
|
||||
|
||||
var/list/stacktypes
|
||||
var/channels = list()
|
||||
|
||||
|
||||
emp_act(severity)
|
||||
if(modules)
|
||||
for(var/obj/O in modules)
|
||||
O.emp_act(severity)
|
||||
if(emag)
|
||||
emag.emp_act(severity)
|
||||
..()
|
||||
return
|
||||
/obj/item/weapon/robot_module/emp_act(severity)
|
||||
if(modules)
|
||||
for(var/obj/O in modules)
|
||||
O.emp_act(severity)
|
||||
if(emag)
|
||||
emag.emp_act(severity)
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.emag = new /obj/item/toy/sword(src)
|
||||
src.emag.name = "Placeholder Emag Item"
|
||||
// src.jetpack = new /obj/item/toy/sword(src)
|
||||
// src.jetpack.name = "Placeholder Upgrade Item"
|
||||
return
|
||||
|
||||
/obj/item/weapon/robot_module/New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.emag = new /obj/item/toy/sword(src)
|
||||
src.emag.name = "Placeholder Emag Item"
|
||||
|
||||
/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R)
|
||||
|
||||
if(!stacktypes || !stacktypes.len) return
|
||||
|
||||
var/stack_respawned = 0
|
||||
@@ -77,13 +74,18 @@
|
||||
R.add_language("Chittin", 0)
|
||||
R.add_language("Bubblish", 0)
|
||||
R.add_language("Clownish",0)
|
||||
|
||||
/obj/item/weapon/robot_module/proc/add_subsystems(var/mob/living/silicon/robot/R)
|
||||
R.verbs |= subsystems
|
||||
|
||||
/obj/item/weapon/robot_module/proc/remove_subsystems(var/mob/living/silicon/robot/R)
|
||||
R.verbs -= subsystems
|
||||
|
||||
/obj/item/weapon/robot_module/standard
|
||||
name = "standard robot module"
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/melee/baton/loaded(src)
|
||||
src.modules += new /obj/item/weapon/extinguisher(src)
|
||||
@@ -95,15 +97,15 @@
|
||||
|
||||
/obj/item/weapon/robot_module/medical
|
||||
name = "medical robot module"
|
||||
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor)
|
||||
stacktypes = list(
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 5,
|
||||
/obj/item/stack/medical/advanced/ointment = 5,
|
||||
/obj/item/stack/medical/splint = 5,
|
||||
/obj/item/stack/nanopaste = 5
|
||||
)
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/device/healthanalyzer/advanced(src)
|
||||
src.modules += new /obj/item/device/reagent_scanner/adv(src)
|
||||
@@ -142,6 +144,7 @@
|
||||
|
||||
/obj/item/weapon/robot_module/engineering
|
||||
name = "engineering robot module"
|
||||
subsystems = list(/mob/living/silicon/proc/subsystem_power_monitor)
|
||||
|
||||
stacktypes = list(
|
||||
/obj/item/stack/sheet/metal = 50,
|
||||
@@ -153,7 +156,6 @@
|
||||
)
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/borg/sight/meson(src)
|
||||
src.modules += new /obj/item/weapon/rcd/borg(src)
|
||||
@@ -200,10 +202,10 @@
|
||||
|
||||
/obj/item/weapon/robot_module/security
|
||||
name = "security robot module"
|
||||
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor)
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight/seclite(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/melee/baton/loaded/robot(src)
|
||||
@@ -219,7 +221,6 @@
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/trash/cyborg(src)
|
||||
@@ -239,7 +240,6 @@
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src)
|
||||
src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src)
|
||||
@@ -309,14 +309,15 @@
|
||||
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight/lantern(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/borg/sight/meson(src)
|
||||
src.modules += new /obj/item/weapon/wrench(src)
|
||||
src.modules += new /obj/item/weapon/screwdriver(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/ore(src)
|
||||
src.modules += new /obj/item/weapon/pickaxe/borgdrill(src)
|
||||
src.modules += new /obj/item/device/t_scanner/adv_mining_scanner/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/ore/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/pickaxe/drill/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/sheetsnatcher/borg(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/kinetic_accelerator/cyborg(src)
|
||||
src.emag = new /obj/item/borg/stun(src)
|
||||
return
|
||||
|
||||
@@ -325,7 +326,6 @@
|
||||
|
||||
/obj/item/weapon/robot_module/deathsquad/New()
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/borg/sight/thermal(src)
|
||||
src.modules += new /obj/item/weapon/melee/energy/sword/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/pulse_rifle/cyborg(src)
|
||||
@@ -339,7 +339,6 @@
|
||||
|
||||
/obj/item/weapon/robot_module/syndicate/New()
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/weapon/melee/energy/sword/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/printer(src)
|
||||
src.modules += new /obj/item/weapon/gun/projectile/revolver/grenadelauncher/multi/cyborg(src)
|
||||
@@ -354,11 +353,10 @@
|
||||
name = "combat robot module"
|
||||
|
||||
New()
|
||||
src.modules += new /obj/item/device/flashlight(src)
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/borg/sight/thermal(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/laser/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/plasmacutter(src)
|
||||
src.modules += new /obj/item/borg/combat/shield(src)
|
||||
src.modules += new /obj/item/borg/combat/mobility(src)
|
||||
src.modules += new /obj/item/weapon/wrench(src) //Is a combat android really going to be stopped by a chair?
|
||||
@@ -413,8 +411,7 @@
|
||||
src.modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src)
|
||||
src.modules += new /obj/item/weapon/soap(src)
|
||||
|
||||
src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src)
|
||||
src.emag.name = "Plasma Cutter"
|
||||
src.emag = new /obj/item/weapon/pickaxe/drill/cyborg/diamond(src)
|
||||
|
||||
for(var/T in stacktypes)
|
||||
var/obj/item/stack/sheet/W = new T(src)
|
||||
|
||||
@@ -17,91 +17,29 @@
|
||||
var/speak_exclamation = "declares"
|
||||
var/speak_query = "queries"
|
||||
var/pose //Yes, now AIs can pose too.
|
||||
|
||||
var/sensor_mode = 0 //Determines the current HUD.
|
||||
|
||||
var/next_alarm_notice
|
||||
var/list/datum/alarm/queued_alarms = new()
|
||||
|
||||
#define SEC_HUD 1 //Security HUD mode
|
||||
#define MED_HUD 2 //Medical HUD mode
|
||||
var/local_transmit //If set, can only speak to others of the same type within a short range.
|
||||
var/obj/item/device/radio/common_radio
|
||||
|
||||
/mob/living/silicon/proc/cancelAlarm()
|
||||
return
|
||||
|
||||
/mob/living/silicon/proc/triggerAlarm()
|
||||
return
|
||||
|
||||
/mob/living/silicon/New()
|
||||
..()
|
||||
init_subsystems()
|
||||
|
||||
/mob/living/silicon/Destroy()
|
||||
for(var/datum/alarm_handler/AH in alarm_manager.all_handlers)
|
||||
AH.unregister(src)
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/proc/show_laws()
|
||||
return
|
||||
|
||||
/mob/living/silicon/proc/queueAlarm(var/message, var/type, var/incoming = 1)
|
||||
var/in_cooldown = (alarms_to_show.len > 0 || alarms_to_clear.len > 0)
|
||||
if(incoming)
|
||||
alarms_to_show += message
|
||||
alarm_types_show[type] += 1
|
||||
else
|
||||
alarms_to_clear += message
|
||||
alarm_types_clear[type] += 1
|
||||
|
||||
if(!in_cooldown)
|
||||
spawn(10 * 10) // 10 seconds
|
||||
|
||||
if(alarms_to_show.len < 5)
|
||||
for(var/msg in alarms_to_show)
|
||||
src << msg
|
||||
else if(alarms_to_show.len)
|
||||
|
||||
var/msg = "--- "
|
||||
|
||||
if(alarm_types_show["Motion"])
|
||||
msg += "MOTION: [alarm_types_show["Motion"]] alarms detected. - "
|
||||
|
||||
if(alarm_types_show["Fire"])
|
||||
msg += "FIRE: [alarm_types_show["Fire"]] alarms detected. - "
|
||||
|
||||
if(alarm_types_show["Atmosphere"])
|
||||
msg += "ATMOSPHERE: [alarm_types_show["Atmosphere"]] alarms detected. - "
|
||||
|
||||
if(alarm_types_show["Power"])
|
||||
msg += "POWER: [alarm_types_show["Power"]] alarms detected. - "
|
||||
|
||||
if(alarm_types_show["Camera"])
|
||||
msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - "
|
||||
|
||||
msg += "<A href=?src=\ref[src];showalerts=1'>\[Show Alerts\]</a>"
|
||||
src << msg
|
||||
|
||||
if(alarms_to_clear.len < 3)
|
||||
for(var/msg in alarms_to_clear)
|
||||
src << msg
|
||||
|
||||
else if(alarms_to_clear.len)
|
||||
var/msg = "--- "
|
||||
|
||||
if(alarm_types_clear["Motion"])
|
||||
msg += "MOTION: [alarm_types_clear["Motion"]] alarms cleared. - "
|
||||
|
||||
if(alarm_types_clear["Fire"])
|
||||
msg += "FIRE: [alarm_types_clear["Fire"]] alarms cleared. - "
|
||||
|
||||
if(alarm_types_clear["Atmosphere"])
|
||||
msg += "ATMOSPHERE: [alarm_types_clear["Atmosphere"]] alarms cleared. - "
|
||||
|
||||
if(alarm_types_clear["Power"])
|
||||
msg += "POWER: [alarm_types_clear["Power"]] alarms cleared. - "
|
||||
|
||||
if(alarm_types_show["Camera"])
|
||||
msg += "CAMERA: [alarm_types_show["Power"]] alarms detected. - "
|
||||
|
||||
msg += "<A href=?src=\ref[src];showalerts=1'>\[Show Alerts\]</a>"
|
||||
src << msg
|
||||
|
||||
|
||||
alarms_to_show = list()
|
||||
alarms_to_clear = list()
|
||||
for(var/i = 1; i < alarm_types_show.len; i++)
|
||||
alarm_types_show[i] = 0
|
||||
for(var/i = 1; i < alarm_types_clear.len; i++)
|
||||
alarm_types_clear[i] = 0
|
||||
|
||||
/mob/living/silicon/drop_item()
|
||||
return
|
||||
|
||||
@@ -323,4 +261,62 @@
|
||||
src << "Sensor augmentations disabled."
|
||||
|
||||
/mob/living/silicon/IsAdvancedToolUser()
|
||||
return 1
|
||||
return 1
|
||||
|
||||
/mob/living/silicon/proc/receive_alarm(var/datum/alarm_handler/alarm_handler, var/datum/alarm/alarm, was_raised)
|
||||
if(!next_alarm_notice)
|
||||
next_alarm_notice = world.time + SecondsToTicks(10)
|
||||
|
||||
var/list/alarms = queued_alarms[alarm_handler]
|
||||
if(was_raised)
|
||||
// Raised alarms are always set
|
||||
alarms[alarm] = 1
|
||||
else
|
||||
// Alarms that were raised but then cleared before the next notice are instead removed
|
||||
if(alarm in alarms)
|
||||
alarms -= alarm
|
||||
// And alarms that have only been cleared thus far are set as such
|
||||
else
|
||||
alarms[alarm] = -1
|
||||
|
||||
/mob/living/silicon/proc/process_queued_alarms()
|
||||
if(next_alarm_notice && (world.time > next_alarm_notice))
|
||||
next_alarm_notice = 0
|
||||
|
||||
var/alarm_raised = 0
|
||||
for(var/datum/alarm_handler/AH in queued_alarms)
|
||||
var/list/alarms = queued_alarms[AH]
|
||||
var/reported = 0
|
||||
for(var/datum/alarm/A in alarms)
|
||||
if(alarms[A] == 1)
|
||||
if(!reported)
|
||||
reported = 1
|
||||
src << "<span class='warning'>--- [AH.category] Detected ---</span>"
|
||||
raised_alarm(A)
|
||||
|
||||
for(var/datum/alarm_handler/AH in queued_alarms)
|
||||
var/list/alarms = queued_alarms[AH]
|
||||
var/reported = 0
|
||||
for(var/datum/alarm/A in alarms)
|
||||
if(alarms[A] == -1)
|
||||
if(!reported)
|
||||
reported = 1
|
||||
src << "<span class='notice'>--- [AH.category] Cleared ---</span>"
|
||||
src << "\The [A.alarm_name()]."
|
||||
|
||||
if(alarm_raised)
|
||||
src << "<A HREF=?src=\ref[src];showalerts=1>\[Show Alerts\]</A>"
|
||||
|
||||
for(var/datum/alarm_handler/AH in queued_alarms)
|
||||
var/list/alarms = queued_alarms[AH]
|
||||
alarms.Cut()
|
||||
|
||||
/mob/living/silicon/proc/raised_alarm(var/datum/alarm/A)
|
||||
src << "[A.alarm_name()]!"
|
||||
|
||||
/mob/living/silicon/ai/raised_alarm(var/datum/alarm/A)
|
||||
var/cameratext = ""
|
||||
for(var/obj/machinery/camera/C in A.cameras())
|
||||
cameratext += "[(cameratext == "")? "" : "|"]<A HREF=?src=\ref[src];switchcamera=\ref[C]>[C.c_tag]</A>"
|
||||
src << "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])"
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
/mob/living/silicon
|
||||
var/register_alarms = 1
|
||||
var/datum/nano_module/alarm_monitor/all/alarm_monitor
|
||||
var/datum/nano_module/atmos_control/atmos_control
|
||||
var/datum/nano_module/crew_monitor/crew_monitor
|
||||
var/datum/nano_module/power_monitor/silicon/power_monitor
|
||||
|
||||
/mob/living/silicon
|
||||
var/list/silicon_subsystems = list(
|
||||
/mob/living/silicon/proc/subsystem_alarm_monitor
|
||||
)
|
||||
|
||||
/mob/living/silicon/ai
|
||||
silicon_subsystems = list(
|
||||
/mob/living/silicon/proc/subsystem_alarm_monitor,
|
||||
/mob/living/silicon/proc/subsystem_atmos_control,
|
||||
/mob/living/silicon/proc/subsystem_crew_monitor,
|
||||
/mob/living/silicon/proc/subsystem_power_monitor
|
||||
)
|
||||
|
||||
/mob/living/silicon/robot/drone
|
||||
silicon_subsystems = list(
|
||||
/mob/living/silicon/proc/subsystem_alarm_monitor,
|
||||
/mob/living/silicon/proc/subsystem_power_monitor
|
||||
)
|
||||
|
||||
/mob/living/silicon/robot/syndicate
|
||||
register_alarms = 0
|
||||
|
||||
/mob/living/silicon/proc/init_subsystems()
|
||||
alarm_monitor = new(src)
|
||||
atmos_control = new(src)
|
||||
crew_monitor = new(src)
|
||||
power_monitor = new(src)
|
||||
|
||||
if(!register_alarms)
|
||||
return
|
||||
|
||||
var/list/register_to = list(atmosphere_alarm, camera_alarm, fire_alarm, motion_alarm, power_alarm)
|
||||
for(var/datum/alarm_handler/AH in register_to)
|
||||
AH.register(src, /mob/living/silicon/proc/receive_alarm)
|
||||
queued_alarms[AH] = list() // Makes sure alarms remain listed in consistent order
|
||||
|
||||
/********************
|
||||
* Alarm Monitor *
|
||||
********************/
|
||||
/mob/living/silicon/proc/subsystem_alarm_monitor()
|
||||
set name = "Alarm Monitor"
|
||||
set category = "Subsystems"
|
||||
|
||||
alarm_monitor.ui_interact(usr, state = self_state)
|
||||
|
||||
/********************
|
||||
* Atmos Control *
|
||||
********************/
|
||||
/mob/living/silicon/proc/subsystem_atmos_control()
|
||||
set category = "Subsystems"
|
||||
set name = "Atmospherics Control"
|
||||
|
||||
atmos_control.ui_interact(usr, state = self_state)
|
||||
|
||||
/********************
|
||||
* Crew Monitor *
|
||||
********************/
|
||||
/mob/living/silicon/proc/subsystem_crew_monitor()
|
||||
set category = "Subsystems"
|
||||
set name = "Crew Monitor"
|
||||
|
||||
crew_monitor.ui_interact(usr, state = self_state)
|
||||
|
||||
/********************
|
||||
* Power Monitor *
|
||||
********************/
|
||||
/mob/living/silicon/proc/subsystem_power_monitor()
|
||||
set category = "Subsystems"
|
||||
set name = "Power Monitor"
|
||||
|
||||
power_monitor.ui_interact(usr, state = self_state)
|
||||
|
||||
@@ -243,7 +243,7 @@
|
||||
|
||||
/mob/living/simple_animal/borer/verb/secrete_chemicals()
|
||||
set category = "Alien"
|
||||
set name = "Secrete Chemicals (50)"
|
||||
set name = "Secrete Chemicals (30)"
|
||||
set desc = "Push some chemicals into your host's bloodstream."
|
||||
|
||||
if(!host)
|
||||
@@ -257,17 +257,17 @@
|
||||
src << "\blue You are feeling far too docile to do that."
|
||||
return
|
||||
|
||||
if(chemicals < 50)
|
||||
if(chemicals < 30)
|
||||
src << "You don't have enough chemicals!"
|
||||
|
||||
var/chem = input("Select a chemical to secrete.", "Chemicals") as null|anything in list("mannitol","styptic_powder","methamphetamine","sal_acid")
|
||||
|
||||
if(!chem || chemicals < 50 || !host || controlling || !src || stat) //Sanity check.
|
||||
if(!chem || chemicals < 30 || !host || controlling || !src || stat) //Sanity check.
|
||||
return
|
||||
|
||||
src << "\red <B>You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream.</B>"
|
||||
host.reagents.add_reagent(chem, 15)
|
||||
chemicals -= 50
|
||||
host.reagents.add_reagent(chem, 9)
|
||||
chemicals -= 30
|
||||
|
||||
/mob/living/simple_animal/borer/verb/release_host()
|
||||
set category = "Alien"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
emote_see = list("flutters")
|
||||
response_help = "shoos"
|
||||
response_disarm = "brushes aside"
|
||||
response_harm = "aquashes"
|
||||
response_harm = "squashes"
|
||||
speak_chance = 0
|
||||
maxHealth = 2
|
||||
health = 2
|
||||
@@ -20,4 +20,4 @@
|
||||
|
||||
/mob/living/simple_animal/butterfly/New()
|
||||
..()
|
||||
color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
|
||||
color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
|
||||
|
||||
@@ -80,7 +80,6 @@
|
||||
aggro_vision_range = 9
|
||||
idle_vision_range = 2
|
||||
turns_per_move = 5
|
||||
var/droppeddiamond = 0 // Safety check to prevent diamond duplication bug
|
||||
|
||||
/obj/item/projectile/temp/basilisk
|
||||
name = "freezing blast"
|
||||
@@ -113,12 +112,11 @@
|
||||
adjustBruteLoss(110)
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/Die()
|
||||
if(!droppeddiamond)
|
||||
if(stat != DEAD)
|
||||
var/counter
|
||||
for(counter=0, counter<2, counter++)
|
||||
var/obj/item/weapon/ore/diamond/D = new /obj/item/weapon/ore/diamond(src.loc)
|
||||
D.layer = 4.1
|
||||
droppeddiamond = 1
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/goldgrub
|
||||
@@ -264,8 +262,8 @@
|
||||
OpenFire()
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/Die()
|
||||
new /obj/item/asteroid/hivelord_core(src.loc)
|
||||
mouse_opacity = 1
|
||||
if(stat != DEAD)
|
||||
new /obj/item/asteroid/hivelord_core(src.loc)
|
||||
..()
|
||||
|
||||
/obj/item/asteroid/hivelord_core
|
||||
@@ -354,7 +352,7 @@
|
||||
speed = 3
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
harm_intent_damage = 0
|
||||
harm_intent_damage = 1 //Only the manliest of men can kill a Goliath with only their fists.
|
||||
melee_damage_lower = 25
|
||||
melee_damage_upper = 25
|
||||
attacktext = "pulverizes"
|
||||
@@ -382,6 +380,9 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/goliath/Die()
|
||||
anchored = 0
|
||||
if(stat != DEAD)
|
||||
var/obj/item/asteroid/goliath_hide/G = new /obj/item/asteroid/goliath_hide(src.loc)
|
||||
G.layer = 4.1
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/goliath/OpenFire()
|
||||
@@ -416,7 +417,7 @@
|
||||
var/turftype = get_turf(src)
|
||||
if(istype(turftype, /turf/simulated/mineral))
|
||||
var/turf/simulated/mineral/M = turftype
|
||||
M.GetDrilled()
|
||||
M.gets_drilled()
|
||||
spawn(20)
|
||||
Trip()
|
||||
|
||||
@@ -441,18 +442,14 @@
|
||||
M.Stun(5)
|
||||
M.adjustBruteLoss(rand(10,15))
|
||||
latched = 1
|
||||
visible_message("<span class='danger'>The [src.name] grabs hold of [M.name]!</span>")
|
||||
if(src && M)
|
||||
visible_message("<span class='danger'>The [src.name] grabs hold of [M.name]!</span>")
|
||||
if(!latched)
|
||||
qdel(src)
|
||||
else
|
||||
spawn(50)
|
||||
qdel(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/goliath/Die()
|
||||
var/obj/item/asteroid/goliath_hide/G = new /obj/item/asteroid/goliath_hide(src.loc)
|
||||
G.layer = 4.1
|
||||
..()
|
||||
|
||||
/obj/item/asteroid/goliath_hide
|
||||
name = "goliath hide plates"
|
||||
desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
|
||||
@@ -464,7 +461,7 @@
|
||||
|
||||
/obj/item/asteroid/goliath_hide/afterattack(atom/target, mob/user, proximity_flag)
|
||||
if(proximity_flag)
|
||||
if(istype(target, /obj/item/clothing/suit/space/rig/mining) || istype(target, /obj/item/clothing/head/helmet/space/rig/mining))
|
||||
if(istype(target, /obj/item/clothing/suit/space/rig/mining) || istype(target, /obj/item/clothing/head/helmet/space/rig/mining) || istype(target, /obj/item/clothing/suit/space/eva/plasmaman/miner) || istype(target, /obj/item/clothing/head/helmet/space/eva/plasmaman/miner))
|
||||
var/obj/item/clothing/C = target
|
||||
var/current_armor = C.armor
|
||||
if(current_armor.["melee"] < 80)
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
strikes--
|
||||
src << "<span class='boldannounce'>Your essence has dropped below critical levels. You barely manage to save yourself - [strikes ? "you can't keep this up!" : "next time, it's death."]</span>"
|
||||
else if(strikes <= 0)
|
||||
death()
|
||||
Die()
|
||||
maxHealth = essence * 2
|
||||
if(!revealed)
|
||||
health = maxHealth //Heals to full when not revealed
|
||||
@@ -123,10 +123,10 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/mob/living/simple_animal/revenant/death()
|
||||
/mob/living/simple_animal/revenant/Die()
|
||||
if(strikes)
|
||||
return 0 //Impossible to die with strikes still active
|
||||
..(1)
|
||||
..()
|
||||
src << "<span class='userdanger'><b>NO! No... it's too late, you can feel yourself fading...</b></span>"
|
||||
notransform = 1
|
||||
revealed = 1
|
||||
|
||||
@@ -498,4 +498,19 @@ var/list/intents = list("help","disarm","grab","harm")
|
||||
if(O.client)
|
||||
O << "<span class='ghostalert'>[message]<span>"
|
||||
if(ghost_sound)
|
||||
O << sound(ghost_sound)
|
||||
O << sound(ghost_sound)
|
||||
|
||||
/mob/proc/switch_to_camera(var/obj/machinery/camera/C)
|
||||
if (!C.can_use() || stat || (get_dist(C, src) > 1 || machine != src || blinded || !canmove))
|
||||
return 0
|
||||
check_eye(src)
|
||||
return 1
|
||||
|
||||
/mob/living/silicon/ai/switch_to_camera(var/obj/machinery/camera/C)
|
||||
if(!C.can_use() || !is_in_chassis())
|
||||
return 0
|
||||
|
||||
eyeobj.setLoc(get_turf(C))
|
||||
client.eye = eyeobj
|
||||
return 1
|
||||
|
||||
Reference in New Issue
Block a user