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Clicky stat buttons
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@@ -15,6 +15,9 @@ var/global/pipe_processing_killed = 0
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var/iteration = 0
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var/processing_interval = 0
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// Dummy object to let us click it to debug while in the stat panel
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var/obj/effect/statclick/debug/statclick
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/datum/controller/proc/recover() // If we are replacing an existing controller (due to a crash) we attempt to preserve as much as we can.
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/datum/controller/game_controller
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