Make Delay saner. (#24873)

* Make Delay saner.

* Whoops, missed some uncommitted changes.

* Apply review suggestion.

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
Charlie Nolan
2024-04-06 16:44:26 -07:00
committed by GitHub
parent be11f172d1
commit 61059db67d
2 changed files with 14 additions and 3 deletions
+2 -1
View File
@@ -82,7 +82,8 @@ SUBSYSTEM_DEF(ticker)
if(GAME_STATE_STARTUP)
// This is ran as soon as the MC starts firing, and should only run ONCE, unless startup fails
round_start_time = world.time + (GLOB.configuration.general.lobby_time SECONDS)
to_chat(world, "<B><span class='darkmblue'>Welcome to the pre-game lobby!</span></B>")
pregame_timeleft = GLOB.configuration.general.lobby_time SECONDS
to_chat(world, "<b><span class='darkmblue'>Welcome to the pre-game lobby!</span></b>")
to_chat(world, "Please, setup your character and select ready. Game will start in [GLOB.configuration.general.lobby_time] seconds")
current_state = GAME_STATE_PREGAME
fire() // TG says this is a good idea