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Adds a Collection of Spent Ballistic Casings With Random Rotation and Offsets (#26958)
* Update trash.dm * Creation * Update ussp.dmm * Update trash.dm * Update code/game/objects/items/trash.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> * Update trash_spawners.dm --------- Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -17,6 +17,9 @@
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return TRUE
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return ..()
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/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
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return
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/obj/item/trash/raisins
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name = "4no raisins"
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icon_state= "4no_raisins"
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@@ -117,12 +120,6 @@
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name = "bread tube"
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icon_state = "tastybread"
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/obj/item/trash/spentcasing
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icon = 'icons/obj/ammo.dmi'
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name = "bullet casing"
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desc = "A spent bullet casing. Smells like cordite."
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icon_state = "gshell"
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/obj/item/trash/tapetrash
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name = "old duct tape"
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icon_state = "tape"
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@@ -134,5 +131,61 @@
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icon_state = "popsicle_stick_s"
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desc = "Still tastes sweet."
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/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
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return
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// Ammo casings
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/obj/item/trash/spentcasing
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icon = 'icons/obj/ammo.dmi'
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name = "arbitrary spent casing item"
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desc = "If you can see this and didn't spawn it, make an issue report on GitHub."
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icon_state = "gshell"
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/obj/item/trash/spentcasing/Initialize(mapload)
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. = ..()
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pixel_x = rand(-10, 10)
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pixel_y = rand(-10, 10)
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transform = turn(transform, rand(0, 360))
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/obj/item/trash/spentcasing/shotgun
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name = "spent buckshot shell"
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desc = "A spent shotgun shell. It smells like cordite."
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icon_state = "gshell"
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/obj/item/trash/spentcasing/shotgun/rubbershot
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name = "spent rubbershot shell"
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desc = "A spent shotgun shell. It smells like cordite and singed rubber."
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icon_state = "cshell"
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/obj/item/trash/spentcasing/shotgun/beanbag
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name = "spent beanbag shell"
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icon_state = "bshell"
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/obj/item/trash/spentcasing/shotgun/slug
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name = "spent slug shell"
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icon_state = "blshell"
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/obj/item/trash/spentcasing/shotgun/dragonsbreath
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name = "spent dragonsbreath shell"
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desc = "A spent shotgun shell. It smells like cordite, burnt plastic, and a hint of petroleum."
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icon_state = "ishell"
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/obj/item/trash/spentcasing/shotgun/stun
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name = "spent stun shell"
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icon_state = "stunshell"
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/obj/item/trash/spentcasing/bullet
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name = "spent bullet casing"
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desc = "A spent bullet casing. It smells of brass and cordite."
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icon_state = "s-casing"
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/obj/item/trash/spentcasing/bullet/medium
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name = "spent large bullet casing"
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desc = "A spent high-caliber bullet casing. It smells of brass and cordite."
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icon_state = "762-casing"
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/obj/item/trash/spentcasing/bullet/large
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name = "spent .50 BMG bullet casing"
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desc = "A spent .50 BMG bullet casing. It smells of brass and cordite."
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icon_state = ".50"
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/obj/item/trash/spentcasing/bullet/lasershot
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desc = "A spent IK-series single-use lasershot cell. It smells of burnt plastic with a metallic-chemical undertone."
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icon_state = "lasercasing"
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