From 614277feed33718e63278b16dbd8e21d208fb650 Mon Sep 17 00:00:00 2001 From: TullyBurnalot Date: Fri, 6 Jan 2017 12:30:35 +0000 Subject: [PATCH] Wand of Death no longer gibs people, still kills --- code/modules/projectiles/projectile/magic.dm | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index 9e30c4f61c6..3239a219780 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -10,9 +10,6 @@ /obj/item/projectile/magic/death name = "bolt of death" icon_state = "pulse1_bl" - damage_type = BURN //OXY does not kill IPCs - damage = 50000 - nodamage = 0 /obj/item/projectile/magic/fireball name = "bolt of fireball" @@ -23,9 +20,13 @@ /obj/item/projectile/magic/death/on_hit(var/mob/living/carbon/G) . = ..() - if(ismob(G)) - G.gib() - visible_message("[G] explodes violently!") + if(isliving(G)) + if(G.stat != DEAD) + G.adjustBruteLoss(300) + visible_message("[G] falls backward as life is drained from them!") + else + G.gib() + visible_message("[G] explodes violently as the magical energies course through their corpse!") /obj/item/projectile/magic/fireball/Range() var/turf/T1 = get_step(src,turn(dir, -45))