Final commit of the examine/damage overhaul.

This commit is contained in:
SkyMarshal
2012-03-29 20:44:10 -07:00
parent 01d2d5f339
commit 61820bc5ec
44 changed files with 1166 additions and 2730 deletions
+10 -1
View File
@@ -72,7 +72,7 @@
#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion
#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa aboe threshold
// was 2 atm
#define MAX_EXPLOSION_RANGE 14 // Defaults to 12 (was 8) -- TLE
#define MAX_EXPLOSION_RANGE 1024 // Defaults to 12 (was 8) -- TLE
#define NORMPIPERATE 30 //pipe-insulation rate divisor
@@ -128,6 +128,15 @@
//turf-only flags
#define NOJAUNT 1
//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
#define HIDEGLOVES 1 //APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDESUITSTORAGE 2 //APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDEJUMPSUIT 4 //APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDESHOES 8 //APPLIES ONLY TO THE EXTERIOR SUIT!!
#define HIDEMASK 1 //APPLIES ONLY TO HELMETS!!
#define HIDEEARS 2 //APPLIES ONLY TO HELMETS!!
#define HIDEEYES 4 //APPLIES ONLY TO HELMETS!!
//Cant seem to find a mob bitflags area other than the powers one
#define NOGRAV 1