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Add wizard loadouts
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@@ -60,7 +60,7 @@
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return
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if(thearea.tele_proof && !istype(thearea, /area/wizard_station))
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to_chat(user, "A mysterious force disrupts your arcane spell matrix, and you remain where you are.")
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to_chat(user, "<span class='warning'>A mysterious force disrupts your arcane spell matrix, and you remain where you are.</span>")
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return
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var/datum/effect_system/smoke_spread/smoke = new
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@@ -79,7 +79,7 @@
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L+=T
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if(!L.len)
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to_chat(user, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.")
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to_chat(user, "<span class='warning'>The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.</span>")
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return
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if(user && user.buckled)
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@@ -104,3 +104,5 @@
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smoke.start()
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src.uses -= 1
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for(var/datum/action/act in actions) //Update action buttons as some spells might now be castable
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act.UpdateButtonIcon()
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@@ -1124,6 +1124,11 @@
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playsound(loc, "rustle", 50, 1, -5)
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user.visible_message("<span class='notice'>[user] hugs \the [src].</span>","<span class='notice'>You hug \the [src].</span>")
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/obj/item/storage/box/wizard
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name = "magical box"
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desc = "It's just an ordinary magical box."
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icon_state = "box_wizard"
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#undef NODESIGN
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#undef NANOTRASEN
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#undef SYNDI
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