Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna

# Conflicts:
#	code/modules/mob/living/carbon/human/appearance.dm
This commit is contained in:
Markolie
2016-10-25 18:31:39 +02:00
76 changed files with 3450 additions and 2389 deletions
+35 -7
View File
@@ -141,7 +141,12 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
var/icon/temp
temp = new /icon(icobase, "groin_[g]")
preview_icon.Blend(temp, ICON_OVERLAY)
temp = new /icon(icobase, "head_[g]")
var/head = "head"
if(head_organ.alt_head && head_organ.species.bodyflags & HAS_ALT_HEADS)
var/datum/sprite_accessory/alt_heads/alternate_head = alt_heads_list[head_organ.alt_head]
if(alternate_head.icon_state)
head = alternate_head.icon_state
temp = new /icon(icobase, "[head]_[g]")
preview_icon.Blend(temp, ICON_OVERLAY)
//Tail
@@ -188,6 +193,13 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
hair_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD)
else
hair_s.Blend(rgb(head_organ.r_hair, head_organ.g_hair, head_organ.b_hair), ICON_ADD)
if(hair_style.secondary_theme)
var/icon/hair_secondary_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_[hair_style.secondary_theme]_s")
if(!hair_style.no_sec_colour)
hair_secondary_s.Blend(rgb(head_organ.r_hair_sec, head_organ.g_hair_sec, head_organ.b_hair_sec), ICON_ADD)
hair_s.Blend(hair_secondary_s, ICON_OVERLAY)
face_s.Blend(hair_s, ICON_OVERLAY)
//Head Accessory
@@ -205,15 +217,31 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
facial_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD)
else
facial_s.Blend(rgb(head_organ.r_facial, head_organ.g_facial, head_organ.b_facial), ICON_ADD)
if(facial_hair_style.secondary_theme)
var/icon/facial_secondary_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_[facial_hair_style.secondary_theme]_s")
if(!facial_hair_style.no_sec_colour)
facial_secondary_s.Blend(rgb(head_organ.r_facial_sec, head_organ.g_facial_sec, head_organ.b_facial_sec), ICON_ADD)
facial_s.Blend(facial_secondary_s, ICON_OVERLAY)
face_s.Blend(facial_s, ICON_OVERLAY)
//Markings
if(H.species.bodyflags & HAS_MARKINGS)
var/datum/sprite_accessory/marking_style = marking_styles_list[H.m_style]
if(marking_style && marking_style.species_allowed)
var/icon/markings_s = new/icon("icon" = marking_style.icon, "icon_state" = "[marking_style.icon_state]_s")
markings_s.Blend(rgb(H.r_markings, H.g_markings, H.b_markings), ICON_ADD)
face_s.Blend(markings_s, ICON_OVERLAY)
if((H.species.bodyflags & HAS_HEAD_MARKINGS) || (H.species.bodyflags & HAS_BODY_MARKINGS))
if(H.species.bodyflags & HAS_BODY_MARKINGS) //Body markings.
var/body_marking = H.m_styles["body"]
var/datum/sprite_accessory/body_marking_style = marking_styles_list[body_marking]
if(body_marking_style && body_marking_style.species_allowed)
var/icon/b_marking_s = new/icon("icon" = body_marking_style.icon, "icon_state" = "[body_marking_style.icon_state]_s")
b_marking_s.Blend(H.m_colours["body"], ICON_ADD)
face_s.Blend(b_marking_s, ICON_OVERLAY)
if(H.species.bodyflags & HAS_HEAD_MARKINGS) //Head markings.
var/head_marking = H.m_styles["head"]
var/datum/sprite_accessory/head_marking_style = marking_styles_list[head_marking]
if(head_marking_style && head_marking_style.species_allowed)
var/icon/h_marking_s = new/icon("icon" = head_marking_style.icon, "icon_state" = "[head_marking_style.icon_state]_s")
h_marking_s.Blend(H.m_colours["head"], ICON_ADD)
face_s.Blend(h_marking_s, ICON_OVERLAY)
preview_icon.Blend(face_s, ICON_OVERLAY)