mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 05:57:24 +01:00
Merge branch 'master' into PAIN
This commit is contained in:
@@ -51,7 +51,7 @@
|
||||
desc = "This is a one-use permit that allows the user to officially declare a built room as new addition to the station."
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||||
fluffnotice = "Nanotrasen Engineering requires all on-station construction projects to be approved by a head of staff, as detailed in Nanotrasen Company Regulation 512-C (Mid-Shift Modifications to Company Property). \
|
||||
By submitting this form, you accept any fines, fees, or personal injury/death that may occur during construction."
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/areaeditor/permit/attack_self(mob/user)
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||||
. = ..()
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||||
@@ -76,7 +76,7 @@
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||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "blueprints"
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||||
fluffnotice = "Property of Nanotrasen. For heads of staff only. Store in high-secure storage."
|
||||
w_class = 3
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||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/list/showing = list()
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||||
var/client/viewing
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||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
desc = "A folded bag designed for the storage and transportation of cadavers."
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||||
icon = 'icons/obj/bodybag.dmi'
|
||||
icon_state = "bodybag_folded"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
attack_self(mob/user)
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||||
var/obj/structure/closet/body_bag/R = new /obj/structure/closet/body_bag(user.loc)
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||||
@@ -136,4 +136,4 @@
|
||||
to_chat(user, "The controls are now [src.locked ? "locked." : "unlocked."]")
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||||
else
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
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||||
return
|
||||
return
|
||||
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||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle1"
|
||||
item_state = "candle1"
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||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
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||||
var/wax = 200
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||||
var/lit = 0
|
||||
var/infinite = 0
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||||
@@ -91,4 +91,4 @@
|
||||
|
||||
/obj/item/candle/eternal
|
||||
desc = "A candle. This one seems to have an odd quality about the wax."
|
||||
infinite = 1
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||||
infinite = 1
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||||
|
||||
@@ -8,7 +8,7 @@
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||||
icon = 'icons/obj/device.dmi'
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||||
name = "control wand"
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||||
desc = "Remotely controls airlocks."
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||||
w_class = 1
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||||
w_class = WEIGHT_CLASS_TINY
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||||
var/mode = WAND_OPEN
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||||
var/region_access = 1 //See access.dm
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||||
var/obj/item/weapon/card/id/ID
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
desc = "A colourful crayon. Looks tasty. Mmmm..."
|
||||
icon = 'icons/obj/crayons.dmi'
|
||||
icon_state = "crayonred"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = SLOT_BELT | SLOT_EARS
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||||
attack_verb = list("attacked", "coloured")
|
||||
toolspeed = 1
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||||
|
||||
@@ -3,11 +3,11 @@
|
||||
icon = 'icons/obj/aicards.dmi'
|
||||
icon_state = "aicard" // aicard-full
|
||||
item_state = "electronic"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = SLOT_BELT
|
||||
flags = NOBLUDGEON
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||||
var/flush = null
|
||||
origin_tech = "programming=4;materials=4"
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||||
origin_tech = "programming=3;materials=3"
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||||
|
||||
|
||||
/obj/item/device/aicard/afterattack(atom/target, mob/user, proximity)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = ""
|
||||
flags = CONDUCT
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=1;biotech=1"
|
||||
origin_tech = "magnets=1;biotech=1"
|
||||
var/list/datum/autopsy_data_scanner/wdata = list()
|
||||
var/list/chemtraces = list()
|
||||
var/target_name = null
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||||
|
||||
@@ -9,11 +9,11 @@
|
||||
desc = "For illicit snooping through the camera network."
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||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "camera_bug"
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||||
w_class = 1.0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
item_state = "camera_bug"
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
origin_tech = "syndicate=3;engineering=1"
|
||||
origin_tech = "syndicate=1;engineering=3"
|
||||
|
||||
var/obj/machinery/camera/current = null
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "syndicate=4;magnets=4"
|
||||
var/can_use = 1
|
||||
var/obj/effect/dummy/chameleon/active_dummy = null
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||||
@@ -150,4 +150,4 @@
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||||
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||||
/obj/effect/dummy/chameleon/Destroy()
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||||
master.disrupt(0)
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||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "flash"
|
||||
item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
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||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
flags = CONDUCT
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "flashlight"
|
||||
item_state = "flashlight"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=20)
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||||
@@ -88,7 +88,7 @@
|
||||
desc = "A pen-sized light, used by medical staff."
|
||||
icon_state = "penlight"
|
||||
item_state = ""
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = SLOT_BELT | SLOT_EARS
|
||||
flags = CONDUCT
|
||||
brightness_on = 2
|
||||
@@ -109,7 +109,7 @@
|
||||
item_state = ""
|
||||
flags = CONDUCT
|
||||
brightness_on = 2
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
// the desk lamps are a bit special
|
||||
/obj/item/device/flashlight/lamp
|
||||
@@ -118,7 +118,7 @@
|
||||
icon_state = "lamp"
|
||||
item_state = "lamp"
|
||||
brightness_on = 5
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags = CONDUCT
|
||||
materials = list()
|
||||
on = 1
|
||||
@@ -153,7 +153,7 @@ obj/item/device/flashlight/lamp/bananalamp
|
||||
/obj/item/device/flashlight/flare
|
||||
name = "flare"
|
||||
desc = "A red Nanotrasen issued flare. There are instructions on the side, it reads 'pull cord, make light'."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
brightness_on = 8 // Made it brighter (from 7 to 8).
|
||||
light_color = "#ff0000" // changed colour to a more brighter red.
|
||||
icon_state = "flare"
|
||||
@@ -214,7 +214,7 @@ obj/item/device/flashlight/lamp/bananalamp
|
||||
/obj/item/device/flashlight/flare/torch
|
||||
name = "torch"
|
||||
desc = "A torch fashioned from some leaves and a log."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
brightness_on = 7
|
||||
icon_state = "torch"
|
||||
item_state = "torch"
|
||||
@@ -227,7 +227,7 @@ obj/item/device/flashlight/lamp/bananalamp
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "floor1" //not a slime extract sprite but... something close enough!
|
||||
item_state = "slime"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
brightness_on = 6
|
||||
light_color = "#FFBF00"
|
||||
materials = list()
|
||||
@@ -243,7 +243,7 @@ obj/item/device/flashlight/lamp/bananalamp
|
||||
return //Bio-luminescence does not toggle.
|
||||
|
||||
/obj/item/device/flashlight/emp
|
||||
origin_tech = "magnets=4;syndicate=5"
|
||||
origin_tech = "magnets=3;syndicate=1"
|
||||
|
||||
var/emp_max_charges = 4
|
||||
var/emp_cur_charges = 4
|
||||
|
||||
@@ -3,37 +3,37 @@
|
||||
/obj/item/device/floor_painter
|
||||
name = "floor painter"
|
||||
icon_state = "floor_painter"
|
||||
|
||||
|
||||
var/floor_icon
|
||||
var/floor_state = "floor"
|
||||
var/floor_dir = SOUTH
|
||||
|
||||
w_class = 1
|
||||
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
item_state = "electronic"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
var/static/list/allowed_states = list("arrival", "arrivalcorner", "bar", "barber", "blackcorner", "blue", "bluecorner",
|
||||
|
||||
var/static/list/allowed_states = list("arrival", "arrivalcorner", "bar", "barber", "blackcorner", "blue", "bluecorner",
|
||||
"bluefull", "bluered", "blueyellow", "blueyellowfull", "bot", "brown", "browncorner", "browncornerold", "brownold",
|
||||
"cafeteria", "caution", "cautioncorner", "chapel", "cmo", "dark", "delivery", "escape", "escapecorner", "floor",
|
||||
"freezerfloor", "green", "greenblue", "greenbluefull", "greencorner", "greenfull", "greenyellow",
|
||||
"greenyellowfull", "grimy", "loadingarea", "neutral", "neutralcorner", "neutralfull", "orange", "orangecorner",
|
||||
"orangefull", "purple", "purplecorner", "purplefull", "rampbottom", "ramptop", "red", "redblue", "redbluefull",
|
||||
"redcorner", "redfull", "redgreen", "redgreenfull", "redyellow", "redyellowfull", "warning", "warningcorner", "warnwhite",
|
||||
"warnwhitecorner", "white", "whiteblue", "whitebluecorner", "whitebluefull", "whitebot", "whitecorner", "whitedelivery",
|
||||
"whitegreen", "whitegreencorner", "whitegreenfull", "whitehall", "whitepurple", "whitepurplecorner", "whitepurplefull",
|
||||
"whitered", "whiteredcorner", "whiteredfull", "whiteyellow", "whiteyellowcorner", "whiteyellowfull", "yellow",
|
||||
"redcorner", "redfull", "redgreen", "redgreenfull", "redyellow", "redyellowfull", "warning", "warningcorner", "warnwhite",
|
||||
"warnwhitecorner", "white", "whiteblue", "whitebluecorner", "whitebluefull", "whitebot", "whitecorner", "whitedelivery",
|
||||
"whitegreen", "whitegreencorner", "whitegreenfull", "whitehall", "whitepurple", "whitepurplecorner", "whitepurplefull",
|
||||
"whitered", "whiteredcorner", "whiteredfull", "whiteyellow", "whiteyellowcorner", "whiteyellowfull", "yellow",
|
||||
"yellowcorner", "yellowcornersiding", "yellowsiding")
|
||||
|
||||
/obj/item/device/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
|
||||
var/turf/simulated/floor/plasteel/F = A
|
||||
if(!istype(F))
|
||||
to_chat(user, "<span class='warning'>\The [src] can only be used on station flooring.</span>")
|
||||
return
|
||||
|
||||
|
||||
F.icon_state = floor_state
|
||||
F.icon_regular_floor = floor_state
|
||||
F.dir = floor_dir
|
||||
@@ -60,7 +60,7 @@
|
||||
<a href="?src=[UID()];choose_dir=1">Choose Direction</a>
|
||||
<div class='statusDisplay'>Direction: [dir2text(floor_dir)]</div>
|
||||
"}
|
||||
|
||||
|
||||
var/datum/browser/popup = new(user, "floor_painter", name, 225, 300)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
@@ -68,7 +68,7 @@
|
||||
/obj/item/device/floor_painter/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
|
||||
|
||||
if(href_list["choose_state"])
|
||||
var/state = input("Please select a style", "[src]") as null|anything in allowed_states
|
||||
if(state)
|
||||
@@ -92,7 +92,7 @@
|
||||
index = 1
|
||||
floor_state = allowed_states[index]
|
||||
floor_dir = SOUTH
|
||||
|
||||
|
||||
floor_icon = icon('icons/turf/floors.dmi', floor_state, floor_dir)
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
@@ -8,9 +8,8 @@
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=500)
|
||||
w_class = 2 //Increased to 2, because diodes are w_class 2. Conservation of matter.
|
||||
origin_tech = "combat=1"
|
||||
origin_tech = "magnets=2"
|
||||
w_class = WEIGHT_CLASS_SMALL //Increased to 2, because diodes are w_class 2. Conservation of matter.
|
||||
origin_tech = "combat=1;magnets=2"
|
||||
var/energy = 5
|
||||
var/max_energy = 5
|
||||
var/effectchance = 33
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "magnets=3;materials=2"
|
||||
origin_tech = "magnets=3;engineering=4"
|
||||
|
||||
var/max_uses = 20
|
||||
var/uses = 0
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
/obj/item/device/machineprototype
|
||||
name = "machine prototype"
|
||||
desc = "A complicated machine prototype. You have no idea how it works."
|
||||
icon = 'icons/obj/machineprototype.dmi'
|
||||
icon_state = "machineprototype"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
origin_tech = "engineering=6"
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A device used to project your voice. Loudly."
|
||||
icon_state = "megaphone"
|
||||
item_state = "radio"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
|
||||
var/spamcheck = 0
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
icon = 'icons/obj/aicards.dmi'
|
||||
icon_state = "pai"
|
||||
item_state = "electronic"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "programming=2"
|
||||
var/request_cooldown = 5 // five seconds
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
desc = "A nulling power sink which drains energy from electrical systems."
|
||||
icon_state = "powersink0"
|
||||
item_state = "electronic"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags = CONDUCT
|
||||
throwforce = 5
|
||||
throw_speed = 1
|
||||
throw_range = 2
|
||||
materials = list(MAT_METAL=750)
|
||||
origin_tech = "powerstorage=3;syndicate=5"
|
||||
origin_tech = "powerstorage=5;syndicate=5"
|
||||
var/drain_rate = 1600000 // amount of power to drain per tick
|
||||
var/apc_drain_rate = 50 // Max. amount drained from single APC. In Watts.
|
||||
var/dissipation_rate = 20000 // Passive dissipation of drained power. In Watts.
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
/obj/item/device/radio/beacon/syndicate
|
||||
name = "suspicious beacon"
|
||||
desc = "A label on it reads: <i>Activate to have a singularity beacon teleported to your location</i>."
|
||||
origin_tech = "bluespace=1;syndicate=7"
|
||||
origin_tech = "bluespace=6;syndicate=5"
|
||||
syndicate = 1
|
||||
|
||||
/obj/item/device/radio/beacon/syndicate/attack_self(mob/user as mob)
|
||||
@@ -67,7 +67,7 @@
|
||||
/obj/item/device/radio/beacon/syndicate/bomb
|
||||
name = "suspicious beacon"
|
||||
desc = "A label on it reads: <i>Warning: Activating this device will send a high-ordinance explosive to your location</i>."
|
||||
origin_tech = "bluespace=1;syndicate=7"
|
||||
origin_tech = "bluespace=5;syndicate=5"
|
||||
|
||||
/obj/item/device/radio/beacon/syndicate/bomb/attack_self(mob/user as mob)
|
||||
if(user)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
frequency = 1449
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BACK
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
materials = list(MAT_METAL=10000, MAT_GLASS=2500)
|
||||
var/code = 2
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
icon_state = "cypherkey"
|
||||
item_state = ""
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "engineering=2;bluespace=1"
|
||||
var/translate_binary = 0
|
||||
var/translate_hive = 0
|
||||
var/syndie = 0
|
||||
@@ -18,7 +20,7 @@
|
||||
/obj/item/device/encryptionkey/syndicate
|
||||
icon_state = "cypherkey"
|
||||
channels = list("Syndicate" = 1)
|
||||
origin_tech = "syndicate=3"
|
||||
origin_tech = "syndicate=1;engineering=3;bluespace=2"
|
||||
syndie = 1 //Signifies that it de-crypts Syndicate transmissions
|
||||
|
||||
/obj/item/device/encryptionkey/syndteam
|
||||
@@ -32,7 +34,7 @@
|
||||
desc = "An encryption key for a radio headset. To access the binary channel, use :b."
|
||||
icon_state = "cypherkey"
|
||||
translate_binary = 1
|
||||
origin_tech = "syndicate=3"
|
||||
origin_tech = "syndicate=3;engineering=4;bluespace=3"
|
||||
|
||||
/obj/item/device/encryptionkey/headset_sec
|
||||
name = "Security Radio Encryption Key"
|
||||
@@ -147,4 +149,4 @@
|
||||
name = "AI Integrated Encryption Key"
|
||||
desc = "Integrated encryption key"
|
||||
icon_state = "cap_cypherkey"
|
||||
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1)
|
||||
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Talk through this."
|
||||
icon_state = "intercom"
|
||||
anchored = 1
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
canhear_range = 2
|
||||
flags = CONDUCT
|
||||
var/number = 0
|
||||
@@ -231,8 +231,9 @@
|
||||
icon = 'icons/obj/doors/door_assembly.dmi'
|
||||
icon_state = "door_electronics"
|
||||
desc = "Looks like a circuit. Probably is."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=50)
|
||||
origin_tech = "engineering=2;programming=1"
|
||||
toolspeed = 1
|
||||
usesound = 'sound/items/Deconstruct.ogg'
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@ var/global/list/default_medbay_channels = list(
|
||||
slot_flags = SLOT_BELT
|
||||
throw_speed = 2
|
||||
throw_range = 9
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
materials = list(MAT_METAL=75)
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ REAGENT SCANNER
|
||||
icon_state = "t-ray0"
|
||||
var/on = 0
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
materials = list(MAT_METAL=150)
|
||||
origin_tech = "magnets=1;engineering=1"
|
||||
@@ -22,15 +22,12 @@ REAGENT SCANNER
|
||||
var/pulse_duration = 10
|
||||
|
||||
/obj/item/device/t_scanner/longer_pulse
|
||||
origin_tech = "magnets=2;engineering=2"
|
||||
pulse_duration = 50
|
||||
|
||||
/obj/item/device/t_scanner/extended_range
|
||||
origin_tech = "magnets=1;engineering=3"
|
||||
scan_range = 3
|
||||
|
||||
/obj/item/device/t_scanner/extended_range/longer_pulse
|
||||
origin_tech = "magnets=2;engineering=3"
|
||||
scan_range = 3
|
||||
pulse_duration = 50
|
||||
|
||||
@@ -117,7 +114,7 @@ REAGENT SCANNER
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 3
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 5
|
||||
throw_range = 10
|
||||
materials = list(MAT_METAL=200)
|
||||
@@ -240,7 +237,7 @@ REAGENT SCANNER
|
||||
if(H.species.exotic_blood)
|
||||
user.show_message("<span class='warning'>Subject possesses exotic blood.</span>")
|
||||
user.show_message("<span class='warning'>Exotic blood type: [blood_type].</span>")
|
||||
if(H.heart_attack && H.stat != DEAD)
|
||||
if(H.undergoing_cardiac_arrest() && H.stat != DEAD)
|
||||
user.show_message("<span class='userdanger'>Subject suffering from heart attack: Apply defibrillator immediately.</span>")
|
||||
user.show_message("<span class='notice'>Subject's pulse: <font color='[H.pulse == PULSE_THREADY || H.pulse == PULSE_NONE ? "red" : "blue"]'>[H.get_pulse(GETPULSE_TOOL)] bpm.</font></span>")
|
||||
var/implant_detect
|
||||
@@ -294,7 +291,7 @@ REAGENT SCANNER
|
||||
name = "Health Analyzer Upgrade"
|
||||
icon_state = "healthupgrade"
|
||||
desc = "An upgrade unit that can be installed on a health analyzer for expanded functionality."
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "magnets=2;biotech=2"
|
||||
usesound = 'sound/items/Deconstruct.ogg'
|
||||
|
||||
@@ -303,7 +300,7 @@ REAGENT SCANNER
|
||||
name = "analyzer"
|
||||
icon_state = "atmos"
|
||||
item_state = "analyzer"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
@@ -369,16 +366,15 @@ REAGENT SCANNER
|
||||
name = "mass-spectrometer"
|
||||
icon_state = "spectrometer"
|
||||
item_state = "analyzer"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT | OPENCONTAINER
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 5
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
materials = list(MAT_METAL=30, MAT_GLASS=20)
|
||||
origin_tech = "magnets=2;biotech=2"
|
||||
materials = list(MAT_METAL=150, MAT_GLASS=100)
|
||||
origin_tech = "magnets=2;biotech=1;plasmatech=2"
|
||||
var/details = 0
|
||||
var/recent_fail = 0
|
||||
var/datatoprint = ""
|
||||
var/scanning = 1
|
||||
actions_types = list(/datum/action/item_action/print_report)
|
||||
@@ -396,9 +392,6 @@ REAGENT SCANNER
|
||||
/obj/item/device/mass_spectrometer/attack_self(mob/user as mob)
|
||||
if(user.stat)
|
||||
return
|
||||
if(crit_fail)
|
||||
to_chat(user, "<span class='warning'>This device has critically failed and is no longer functional!</span>")
|
||||
return
|
||||
if(!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
@@ -414,34 +407,19 @@ REAGENT SCANNER
|
||||
break
|
||||
var/dat = ""
|
||||
for(var/R in blood_traces)
|
||||
if(prob(reliability))
|
||||
if(details)
|
||||
dat += "[R] ([blood_traces[R]] units) "
|
||||
else
|
||||
dat += "[R] <br>"
|
||||
recent_fail = 0
|
||||
if(details)
|
||||
dat += "[R] ([blood_traces[R]] units) "
|
||||
else
|
||||
if(recent_fail)
|
||||
crit_fail = 1
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
else
|
||||
recent_fail = 1
|
||||
if(dat)
|
||||
to_chat(user, "Trace chemicals detected in blood sample: [dat]")
|
||||
datatoprint = dat
|
||||
scanning = 0
|
||||
reagents.clear_reagents()
|
||||
else
|
||||
reagents.clear_reagents()
|
||||
to_chat(user, "<span class='notice'>No trace chemicals detected in blood sample.</span>")
|
||||
dat += "[R] "
|
||||
to_chat(user, "[dat]")
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
|
||||
/obj/item/device/mass_spectrometer/adv
|
||||
name = "advanced mass-spectrometer"
|
||||
icon_state = "adv_spectrometer"
|
||||
details = 1
|
||||
origin_tech = "magnets=4;biotech=2"
|
||||
origin_tech = "magnets=4;biotech=3;plasmatech=3"
|
||||
|
||||
/obj/item/device/mass_spectrometer/proc/print_report()
|
||||
if(!scanning)
|
||||
@@ -470,16 +448,15 @@ REAGENT SCANNER
|
||||
desc = "A hand-held reagent scanner which identifies chemical agents."
|
||||
icon_state = "spectrometer"
|
||||
item_state = "analyzer"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 5
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
materials = list(MAT_METAL=30, MAT_GLASS=20)
|
||||
origin_tech = "magnets=2;biotech=2"
|
||||
origin_tech = "magnets=2;biotech=1;plasmatech=2"
|
||||
var/details = 0
|
||||
var/recent_fail = 0
|
||||
var/datatoprint = ""
|
||||
var/scanning = 1
|
||||
actions_types = list(/datum/action/item_action/print_report)
|
||||
@@ -492,23 +469,13 @@ REAGENT SCANNER
|
||||
return
|
||||
if(!istype(O))
|
||||
return
|
||||
if(crit_fail)
|
||||
to_chat(user, "<span class='warning'>This device has critically failed and is no longer functional!</span>")
|
||||
return
|
||||
|
||||
if(!isnull(O.reagents))
|
||||
var/dat = ""
|
||||
if(O.reagents.reagent_list.len > 0)
|
||||
var/one_percent = O.reagents.total_volume / 100
|
||||
for(var/datum/reagent/R in O.reagents.reagent_list)
|
||||
if(prob(reliability))
|
||||
dat += "<br>[TAB]<span class='notice'>[R][details ? ": [R.volume / one_percent]%" : ""]</span>"
|
||||
recent_fail = 0
|
||||
else if(recent_fail)
|
||||
crit_fail = 1
|
||||
dat = null
|
||||
break
|
||||
else
|
||||
recent_fail = 1
|
||||
dat += "<br>[TAB]<span class='notice'>[R][details ? ": [R.volume / one_percent]%" : ""]</span>"
|
||||
if(dat)
|
||||
to_chat(user, "<span class='notice'>Chemicals found: [dat]</span>")
|
||||
datatoprint = dat
|
||||
@@ -523,7 +490,7 @@ REAGENT SCANNER
|
||||
name = "advanced reagent scanner"
|
||||
icon_state = "adv_spectrometer"
|
||||
details = 1
|
||||
origin_tech = "magnets=4;biotech=2"
|
||||
origin_tech = "magnets=4;biotech=3;plasmatech=3"
|
||||
|
||||
/obj/item/device/reagent_scanner/proc/print_report()
|
||||
if(!scanning)
|
||||
@@ -551,8 +518,8 @@ REAGENT SCANNER
|
||||
name = "slime scanner"
|
||||
icon_state = "adv_spectrometer_s"
|
||||
item_state = "analyzer"
|
||||
origin_tech = "biotech=1"
|
||||
w_class = 2
|
||||
origin_tech = "biotech=2"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
@@ -588,4 +555,4 @@ REAGENT SCANNER
|
||||
user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting", 1)
|
||||
if(T.cores > 1)
|
||||
user.show_message("Anomalous slime core amount detected", 1)
|
||||
user.show_message("Growth progress: [T.amount_grown]/10", 1)
|
||||
user.show_message("Growth progress: [T.amount_grown]/10", 1)
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
desc = "A miniature machine that tracks suit sensors across the station."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "scanner"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "biotech=3;materials=3;magnets=3"
|
||||
origin_tech = "programming=3;materials=3;magnets=3"
|
||||
var/datum/nano_module/crew_monitor/crew_monitor
|
||||
|
||||
/obj/item/device/sensor_device/New()
|
||||
@@ -19,4 +19,4 @@
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/device/sensor_device/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
crew_monitor.ui_interact(user, ui_key, ui, force_open)
|
||||
crew_monitor.ui_interact(user, ui_key, ui, force_open)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A device that can record to cassette tapes, and play them. It automatically translates the content in playback."
|
||||
icon_state = "taperecorder_empty"
|
||||
item_state = "analyzer"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=60, MAT_GLASS=30)
|
||||
force = 2
|
||||
@@ -249,7 +249,7 @@
|
||||
desc = "A magnetic tape that can hold up to ten minutes of content."
|
||||
icon_state = "tape_white"
|
||||
item_state = "analyzer"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
materials = list(MAT_METAL=20, MAT_GLASS=5)
|
||||
force = 1
|
||||
throwforce = 0
|
||||
|
||||
@@ -19,7 +19,7 @@ effective or pretty fucking useless.
|
||||
desc = "A strange device with twin antennas."
|
||||
icon_state = "batterer"
|
||||
throwforce = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 4
|
||||
throw_range = 10
|
||||
flags = CONDUCT
|
||||
@@ -79,7 +79,7 @@ effective or pretty fucking useless.
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 3
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=400)
|
||||
|
||||
@@ -122,16 +122,16 @@
|
||||
tank_one.forceMove(get_turf(src))
|
||||
tank_one = null
|
||||
update_icon()
|
||||
if((!tank_two || tank_two.w_class < 4) && (w_class > 3))
|
||||
w_class = 3
|
||||
if((!tank_two || tank_two.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
else if(tank_two && href_list["tanktwo"])
|
||||
split_gases()
|
||||
valve_open = 0
|
||||
tank_two.forceMove(get_turf(src))
|
||||
tank_two = null
|
||||
update_icon()
|
||||
if((!tank_one || tank_one.w_class < 4) && (w_class > 3))
|
||||
w_class = 3
|
||||
if((!tank_one || tank_one.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
else if(href_list["open"])
|
||||
toggle_valve()
|
||||
else if(attached_device)
|
||||
@@ -217,4 +217,4 @@
|
||||
else if(valve_open && tank_one && tank_two)
|
||||
split_gases()
|
||||
valve_open = 0
|
||||
update_icon()
|
||||
update_icon()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Used by obese officers to save their breath for running."
|
||||
icon_state = "voice0"
|
||||
item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags = CONDUCT
|
||||
|
||||
var/spamcheck = 0
|
||||
@@ -28,4 +28,3 @@
|
||||
if(!emagged)
|
||||
to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
|
||||
emagged = 1
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "docs_generic"
|
||||
item_state = "paper"
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_range = 1
|
||||
throw_speed = 1
|
||||
layer = 4
|
||||
@@ -26,4 +26,4 @@
|
||||
/obj/item/documents/syndicate/blue
|
||||
name = "'Blue' secret documents"
|
||||
desc = "\"Top Secret\" documents printed on special copy-protected paper. It details sensitive Syndicate operational intelligence. These documents are marked \"Blue\"."
|
||||
icon_state = "docs_blue"
|
||||
icon_state = "docs_blue"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/flag
|
||||
icon = 'icons/obj/flag.dmi'
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
burntime = 20
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -156,16 +156,16 @@
|
||||
name = "Nar'Sie Cultist flag"
|
||||
desc = "A flag proudly boasting the logo of the cultists, sworn enemies of NT."
|
||||
icon_state = "cultflag"
|
||||
|
||||
|
||||
//Chameleon
|
||||
|
||||
/obj/item/flag/chameleon
|
||||
name = "Chameleon flag"
|
||||
desc = "A poor recreation of the official NT flag. It seems to shimmer a little."
|
||||
icon_state = "ntflag"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "syndicate=4;magnets=4"
|
||||
var/used = 0
|
||||
|
||||
|
||||
/obj/item/flag/chameleon/attack_self(mob/user)
|
||||
if(used)
|
||||
return
|
||||
@@ -190,7 +190,7 @@
|
||||
icon_state = chosen_flag.icon_state
|
||||
desc = chosen_flag.desc
|
||||
used = 1
|
||||
|
||||
|
||||
/obj/item/flag/chameleon/burn()
|
||||
explosion(loc,1,2,4,4, flame_range = 4)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
item_state = "lgloves"
|
||||
force = 0
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 1
|
||||
throw_range = 7
|
||||
var/state
|
||||
@@ -60,4 +60,4 @@
|
||||
blow(T, user)
|
||||
return
|
||||
if(is_sharp(W) || is_hot(W) || can_puncture(W))
|
||||
burst()
|
||||
burst()
|
||||
|
||||
@@ -16,9 +16,9 @@
|
||||
item_state = "beachball"
|
||||
density = 0
|
||||
anchored = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
force = 0.0
|
||||
throwforce = 0.0
|
||||
throw_speed = 1
|
||||
throw_range = 20
|
||||
flags = CONDUCT
|
||||
flags = CONDUCT
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/item/mounted/frame
|
||||
name = "mountable frame"
|
||||
desc = "Place it on a wall."
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
var/sheets_refunded = 2
|
||||
var/list/mount_reqs = list() //can contain simfloor, nospace. Used in try_build to see if conditions are needed, then met
|
||||
toolspeed = 1
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "tape roll"
|
||||
icon = 'icons/policetape.dmi'
|
||||
icon_state = "rollstart"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/turf/start
|
||||
var/turf/end
|
||||
var/tape_type = /obj/item/tape
|
||||
@@ -201,5 +201,3 @@ var/list/tape_roll_applications = list()
|
||||
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
desc = "Protected by FRM."
|
||||
icon = 'icons/obj/module.dmi'
|
||||
icon_state = "cyborg_upgrade"
|
||||
origin_tech = "programming=2"
|
||||
var/locked = 0
|
||||
var/installed = 0
|
||||
var/require_module = 0
|
||||
@@ -103,6 +104,7 @@
|
||||
desc = "Used to kick in a robot's VTEC systems, increasing their speed."
|
||||
icon_state = "cyborg_upgrade2"
|
||||
require_module = 1
|
||||
origin_tech = "engineering=4;materials=5;programming=4"
|
||||
|
||||
/obj/item/borg/upgrade/vtec/action(var/mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
@@ -120,6 +122,7 @@
|
||||
name = "cyborg rapid disabler cooling module"
|
||||
desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
origin_tech = "engineering=4;powerstorage=4;combat=4"
|
||||
require_module = 1
|
||||
module_type = /obj/item/weapon/robot_module/security
|
||||
|
||||
@@ -144,6 +147,7 @@
|
||||
name = "ion thruster upgrade"
|
||||
desc = "A energy-operated thruster system for cyborgs."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
origin_tech = "engineering=4;powerstorage=4"
|
||||
|
||||
/obj/item/borg/upgrade/thrusters/action(mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
@@ -160,6 +164,7 @@
|
||||
name = "mining cyborg diamond drill"
|
||||
desc = "A diamond drill replacement for the mining module's standard drill."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
origin_tech = "engineering=4;materials=5"
|
||||
require_module = 1
|
||||
module_type = /obj/item/weapon/robot_module/miner
|
||||
|
||||
@@ -181,6 +186,7 @@
|
||||
name = "mining cyborg satchel of holding"
|
||||
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
origin_tech = "engineering=4;materials=4;bluespace=4"
|
||||
require_module = 1
|
||||
module_type = /obj/item/weapon/robot_module/miner
|
||||
|
||||
@@ -200,6 +206,7 @@
|
||||
name = "illegal equipment module"
|
||||
desc = "Unlocks the hidden, deadlier functions of a cyborg"
|
||||
icon_state = "cyborg_upgrade3"
|
||||
origin_tech = "combat=4;syndicate=1"
|
||||
require_module = 1
|
||||
|
||||
/obj/item/borg/upgrade/syndicate/action(mob/living/silicon/robot/R)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
amount = 6
|
||||
max_amount = 6
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
var/heal_brute = 0
|
||||
@@ -75,7 +75,7 @@
|
||||
singular_name = "gauze length"
|
||||
desc = "Some sterile gauze to wrap around bloody stumps."
|
||||
icon_state = "gauze"
|
||||
origin_tech = "biotech=1"
|
||||
origin_tech = "biotech=2"
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/attack(mob/living/M, mob/user)
|
||||
if(..())
|
||||
@@ -121,7 +121,7 @@
|
||||
gender = PLURAL
|
||||
singular_name = "ointment"
|
||||
icon_state = "ointment"
|
||||
origin_tech = "biotech=1"
|
||||
origin_tech = "biotech=2"
|
||||
|
||||
/obj/item/stack/medical/ointment/attack(mob/living/M, mob/user)
|
||||
if(..())
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
|
||||
icon = 'icons/obj/nanopaste.dmi'
|
||||
icon_state = "tube"
|
||||
origin_tech = "materials=3;engineering=2"
|
||||
origin_tech = "materials=2;engineering=3"
|
||||
amount = 10
|
||||
toolspeed = 1
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ var/global/list/datum/stack_recipe/rod_recipes = list ( \
|
||||
icon_state = "rods"
|
||||
item_state = "rods"
|
||||
flags = CONDUCT
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 9.0
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
|
||||
@@ -267,7 +267,7 @@
|
||||
singular_name = "glass sheet"
|
||||
icon_state = "sheet-plasmaglass"
|
||||
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT*2)
|
||||
origin_tech = "materials=3;plasmatech=2"
|
||||
origin_tech = "plasmatech=2;materials=2"
|
||||
var/created_window = /obj/structure/window/plasmabasic
|
||||
var/full_window = /obj/structure/window/full/plasmabasic
|
||||
|
||||
@@ -356,7 +356,7 @@
|
||||
singular_name = "reinforced plasma glass sheet"
|
||||
icon_state = "sheet-plasmarglass"
|
||||
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT*2)
|
||||
origin_tech = "materials=3;plasmatech=2"
|
||||
origin_tech = "plasmatech=2;materials=2"
|
||||
var/created_window = /obj/structure/window/plasmareinforced
|
||||
var/full_window = /obj/structure/window/full/plasmareinforced
|
||||
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
/obj/item/stack/sheet/animalhide
|
||||
name = "hide"
|
||||
desc = "Something went wrong."
|
||||
origin_tech = "biotech=3"
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human
|
||||
name = "human skin"
|
||||
desc = "The by-product of human farming."
|
||||
singular_name = "human skin piece"
|
||||
icon_state = "sheet-hide"
|
||||
origin_tech = ""
|
||||
|
||||
var/global/list/datum/stack_recipe/human_recipes = list( \
|
||||
new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/bloated_human, 5, on_floor = 1), \
|
||||
@@ -19,42 +23,36 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
|
||||
desc = "A piece of generic skin."
|
||||
singular_name = "generic skin piece"
|
||||
icon_state = "sheet-hide"
|
||||
origin_tech = null
|
||||
|
||||
/obj/item/stack/sheet/animalhide/corgi
|
||||
name = "corgi hide"
|
||||
desc = "The by-product of corgi farming."
|
||||
singular_name = "corgi hide piece"
|
||||
icon_state = "sheet-corgi"
|
||||
origin_tech = ""
|
||||
|
||||
/obj/item/stack/sheet/animalhide/cat
|
||||
name = "cat hide"
|
||||
desc = "The by-product of cat farming."
|
||||
singular_name = "cat hide piece"
|
||||
icon_state = "sheet-cat"
|
||||
origin_tech = ""
|
||||
|
||||
/obj/item/stack/sheet/animalhide/monkey
|
||||
name = "monkey hide"
|
||||
desc = "The by-product of monkey farming."
|
||||
singular_name = "monkey hide piece"
|
||||
icon_state = "sheet-monkey"
|
||||
origin_tech = ""
|
||||
|
||||
/obj/item/stack/sheet/animalhide/lizard
|
||||
name = "lizard skin"
|
||||
desc = "Sssssss..."
|
||||
singular_name = "lizard skin piece"
|
||||
icon_state = "sheet-lizard"
|
||||
origin_tech = ""
|
||||
|
||||
/obj/item/stack/sheet/animalhide/xeno
|
||||
name = "alien hide"
|
||||
desc = "The skin of a terrible creature."
|
||||
singular_name = "alien hide piece"
|
||||
icon_state = "sheet-xeno"
|
||||
origin_tech = ""
|
||||
|
||||
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
|
||||
/obj/item/stack/sheet/xenochitin
|
||||
@@ -108,8 +106,8 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
|
||||
desc = "Long stringy filaments which presumably came from a watcher's wings."
|
||||
singular_name = "watcher sinew"
|
||||
icon_state = "sinew"
|
||||
origin_tech = "biotech=4"
|
||||
|
||||
origin_tech = "biotech=4"
|
||||
|
||||
var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
new/datum/stack_recipe("sinew restraints", /obj/item/weapon/restraints/handcuffs/sinew, 1, on_floor = 1), \
|
||||
)
|
||||
@@ -117,7 +115,7 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
/obj/item/stack/sheet/sinew/New(var/loc, var/amount=null)
|
||||
recipes = sinew_recipes
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide
|
||||
name = "goliath hide plates"
|
||||
desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
|
||||
@@ -125,7 +123,7 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
icon_state = "goliath_hide"
|
||||
singular_name = "hide plate"
|
||||
flags = NOBLUDGEON
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
/obj/item/stack/sheet/animalhide/ashdrake
|
||||
@@ -135,9 +133,9 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
icon_state = "dragon_hide"
|
||||
singular_name = "drake plate"
|
||||
flags = NOBLUDGEON
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
|
||||
//Step one - dehairing.
|
||||
|
||||
/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
@@ -177,4 +175,4 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
var/obj/item/stack/sheet/leather/HS = new(src.loc)
|
||||
HS.amount = 1
|
||||
wetness = initial(wetness)
|
||||
src.use(1)
|
||||
src.use(1)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
desc = "A glass tile, which is wired, somehow."
|
||||
icon = 'icons/obj/tiles.dmi'
|
||||
icon_state = "glass_wire"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 3.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 5
|
||||
|
||||
@@ -104,9 +104,8 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
/obj/item/stack/sheet/mineral
|
||||
force = 5.0
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 3
|
||||
throw_range = 3
|
||||
|
||||
/obj/item/stack/sheet/mineral/New()
|
||||
..()
|
||||
@@ -118,7 +117,6 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
desc = "This appears to be a combination of both sand and stone."
|
||||
singular_name = "sandstone brick"
|
||||
icon_state = "sheet-sandstone"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
origin_tech = "materials=1"
|
||||
sheettype = "sandstone"
|
||||
@@ -194,7 +192,7 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
name = "silver"
|
||||
icon_state = "sheet-silver"
|
||||
singular_name = "silver bar"
|
||||
origin_tech = "materials=3"
|
||||
origin_tech = "materials=4"
|
||||
sheettype = "silver"
|
||||
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -240,12 +238,11 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
|
||||
singular_name = "alien alloy sheet"
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
origin_tech = "materials=6;abductor=1"
|
||||
sheettype = "abductor"
|
||||
|
||||
/obj/item/stack/sheet/mineral/abductor/New(loc, amount=null)
|
||||
recipes = abductor_recipes
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -298,7 +298,7 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \
|
||||
desc = "Someone's been drinking their milk."
|
||||
force = 7
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
origin_tech = "materials=2;biotech=2"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/stack/sheet
|
||||
name = "sheet"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 5
|
||||
throwforce = 5
|
||||
max_amount = 50
|
||||
@@ -24,4 +24,4 @@
|
||||
else
|
||||
for(var/obj/item/stack/sheet/stack in locate(src.x,src.y,src.z))
|
||||
S.add(stack,user)
|
||||
..()*/
|
||||
..()*/
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
singular_name = "telecrystal"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "telecrystal"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
max_amount = 50
|
||||
flags = NOBLUDGEON
|
||||
origin_tech = "materials=6;syndicate=1"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon = 'icons/obj/tiles.dmi'
|
||||
icon_state = "tile"
|
||||
item_state = "tile"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 1
|
||||
throwforce = 1
|
||||
throw_speed = 5
|
||||
@@ -160,4 +160,4 @@
|
||||
singular_name = "pod floor tile"
|
||||
desc = "A grooved floor tile."
|
||||
icon_state = "tile_pod"
|
||||
turf_type = /turf/simulated/floor/pod
|
||||
turf_type = /turf/simulated/floor/pod
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
item_state = "syndballoon"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/*
|
||||
* Fake telebeacon
|
||||
@@ -144,7 +144,7 @@
|
||||
icon_state = "sword0"
|
||||
item_state = "sword0"
|
||||
var/active = 0.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("attacked", "struck", "hit")
|
||||
|
||||
/obj/item/toy/sword/attack_self(mob/user as mob)
|
||||
@@ -154,13 +154,13 @@
|
||||
playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
|
||||
icon_state = "swordblue"
|
||||
item_state = "swordblue"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You push the plastic blade back down into the handle.</span>")
|
||||
playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
|
||||
icon_state = "sword0"
|
||||
item_state = "sword0"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = user
|
||||
@@ -218,7 +218,7 @@
|
||||
slot_flags = SLOT_BELT | SLOT_BACK
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
|
||||
@@ -239,7 +239,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 10
|
||||
throw_range = 30
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
|
||||
/obj/item/toy/snappop/virus/throw_impact(atom/hit_atom)
|
||||
@@ -260,7 +260,7 @@
|
||||
desc = "Wow!"
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "snappop"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/ash_type = /obj/effect/decal/cleanable/ash
|
||||
|
||||
/obj/item/toy/snappop/proc/pop_burst(var/n=3, var/c=1)
|
||||
@@ -403,7 +403,7 @@
|
||||
slot_flags = SLOT_BELT | SLOT_BACK
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced")
|
||||
|
||||
|
||||
@@ -438,7 +438,7 @@ obj/item/toy/cards/deck
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
deckstyle = "nanotrasen"
|
||||
icon_state = "deck_nanotrasen_full"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
var/list/cards = list()
|
||||
|
||||
@@ -568,7 +568,7 @@ obj/item/toy/cards/cardhand
|
||||
desc = "A number of cards not in a deck, customarily held in ones hand."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "nanotrasen_hand2"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/list/currenthand = list()
|
||||
var/choice = null
|
||||
|
||||
@@ -661,7 +661,7 @@ obj/item/toy/cards/singlecard
|
||||
desc = "a card"
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "singlecard_nanotrasen_down"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/cardname = null
|
||||
var/flipped = 0
|
||||
pixel_x = -5
|
||||
@@ -787,7 +787,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "A plastic model of a Nuclear Fission Explosive."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "nuketoyidle"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/nuke/attack_self(mob/user)
|
||||
@@ -810,7 +810,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "A toy for therapeutic and recreational purposes."
|
||||
icon_state = "therapyred"
|
||||
item_state = "egg4"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/therapy/New()
|
||||
@@ -863,7 +863,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
name = "toddler"
|
||||
desc = "This baby looks almost real. Wait, did it just burp?"
|
||||
force = 5
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
|
||||
|
||||
@@ -886,7 +886,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "Relive the excitement of a meteor shower! SweetMeat-eor. Co is not responsible for any injuries, headaches or hearing loss caused by Mini-Meteor."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "minimeteor"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
@@ -1095,7 +1095,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
icon_state = "foamblade"
|
||||
item_state = "arm_blade"
|
||||
attack_verb = list("pricked", "absorbed", "gored")
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
@@ -1107,7 +1107,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "flash"
|
||||
item_state = "flashtool"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/toy/flash/attack(mob/living/M, mob/user)
|
||||
playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1)
|
||||
@@ -1123,7 +1123,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "A big, plastic red button. Reads 'From HonkCo Pranks?' on the back."
|
||||
icon = 'icons/obj/assemblies.dmi'
|
||||
icon_state = "bigred"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/redbutton/attack_self(mob/user)
|
||||
@@ -1148,7 +1148,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "A little toy model AI core with real law announcing action!"
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "AI"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/AI/attack_self(mob/user)
|
||||
@@ -1167,7 +1167,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "An action figure modeled after 'The Owl', defender of justice."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "owlprize"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/owl/attack_self(mob/user)
|
||||
@@ -1186,7 +1186,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "An action figure modeled after 'The Griffin', criminal mastermind."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "griffinprize"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/griffin/attack_self(mob/user)
|
||||
@@ -1203,7 +1203,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
// DND Character minis. Use the naming convention (type)character for the icon states.
|
||||
/obj/item/toy/character
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
pixel_z = 5
|
||||
|
||||
/obj/item/toy/character/alien
|
||||
@@ -1256,7 +1256,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
desc = "The perfect pet!"
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "pet_rock"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 5
|
||||
throwforce = 5
|
||||
attack_verb = list("attacked", "bashed", "smashed", "stoned")
|
||||
@@ -1280,7 +1280,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "minigibber"
|
||||
attack_verb = list("grinded", "gibbed")
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
var/obj/stored_minature = null
|
||||
|
||||
@@ -1322,7 +1322,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
icon_state = "toy_xeno"
|
||||
name = "xenomorph action figure"
|
||||
desc = "MEGA presents the new Xenos Isolated action figure! Comes complete with realistic sounds! Pull back string to use."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/toy/toy_xeno/attack_self(mob/user)
|
||||
@@ -1352,7 +1352,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL=2000)
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throwforce = 5
|
||||
throw_speed = 4
|
||||
throw_range = 5
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
//Added by Jack Rost
|
||||
/obj/item/trash
|
||||
icon = 'icons/obj/trash.dmi'
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
desc = "This is rubbish."
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ AI MODULES
|
||||
desc = "An AI Module for transmitting encrypted instructions to the AI."
|
||||
flags = CONDUCT
|
||||
force = 5.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 5.0
|
||||
throw_speed = 3
|
||||
throw_range = 15
|
||||
@@ -95,7 +95,7 @@ AI MODULES
|
||||
name = "\improper 'Safeguard' AI module"
|
||||
var/targetName = ""
|
||||
desc = "A 'safeguard' AI module: 'Safeguard <name>. Individuals that threaten <name> are not crew and must be eliminated.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
origin_tech = "programming=3;materials=3"
|
||||
|
||||
/obj/item/weapon/aiModule/safeguard/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -121,7 +121,7 @@ AI MODULES
|
||||
name = "\improper 'oneCrewMember' AI module"
|
||||
var/targetName = ""
|
||||
desc = "A 'one human' AI module: 'Only <name> is crew.'"
|
||||
origin_tech = "programming=3;materials=6" //made with diamonds!
|
||||
origin_tech = "programming=4;materials=4"
|
||||
|
||||
/obj/item/weapon/aiModule/oneCrewMember/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -152,7 +152,7 @@ AI MODULES
|
||||
/obj/item/weapon/aiModule/protectStation
|
||||
name = "\improper 'ProtectStation' AI module"
|
||||
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
|
||||
origin_tech = "programming=3;materials=4" //made of gold
|
||||
origin_tech = "programming=4;materials=4" //made of gold
|
||||
|
||||
/obj/item/weapon/aiModule/protectStation/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -182,7 +182,7 @@ AI MODULES
|
||||
/obj/item/weapon/aiModule/oxygen
|
||||
name = "\improper 'OxygenIsToxicToHumans' AI module"
|
||||
desc = "A 'OxygenIsToxicToHumans' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
|
||||
origin_tech = "programming=3;biotech=2;materials=4"
|
||||
origin_tech = "programming=4;biotech=2;materials=4"
|
||||
|
||||
/obj/item/weapon/aiModule/oxygen/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -231,7 +231,7 @@ AI MODULES
|
||||
name = "\improper 'Reset' AI module"
|
||||
var/targetName = "name"
|
||||
desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
origin_tech = "programming=3;materials=2"
|
||||
|
||||
/obj/item/weapon/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
log_law_changes(target, sender)
|
||||
@@ -248,7 +248,7 @@ AI MODULES
|
||||
/obj/item/weapon/aiModule/purge // -- TLE
|
||||
name = "\improper 'Purge' AI module"
|
||||
desc = "A 'purge' AI Module: 'Purges all laws.'"
|
||||
origin_tech = "programming=3;materials=6"
|
||||
origin_tech = "programming=5;materials=4"
|
||||
|
||||
/obj/item/weapon/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
@@ -305,14 +305,14 @@ AI MODULES
|
||||
/obj/item/weapon/aiModule/paladin // -- NEO
|
||||
name = "\improper 'P.A.L.A.D.I.N.' core AI module"
|
||||
desc = "A P.A.L.A.D.I.N. Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=6"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
laws = new/datum/ai_laws/paladin
|
||||
|
||||
/****************** T.Y.R.A.N.T. *****************/
|
||||
/obj/item/weapon/aiModule/tyrant // -- Darem
|
||||
name = "\improper 'T.Y.R.A.N.T.' core AI module"
|
||||
desc = "A T.Y.R.A.N.T. Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=6;syndicate=2"
|
||||
origin_tech = "programming=3;materials=4;syndicate=1"
|
||||
laws = new/datum/ai_laws/tyrant()
|
||||
|
||||
/******************** Antimov ********************/
|
||||
@@ -327,7 +327,7 @@ AI MODULES
|
||||
name = "\improper 'Freeform' core AI module"
|
||||
var/newFreeFormLaw = ""
|
||||
desc = "A 'freeform' Core AI module: '<freeform>'"
|
||||
origin_tech = "programming=3;materials=6"
|
||||
origin_tech = "programming=5;materials=4"
|
||||
|
||||
/obj/item/weapon/aiModule/freeformcore/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -353,7 +353,7 @@ AI MODULES
|
||||
name = "hacked AI module"
|
||||
var/newFreeFormLaw = ""
|
||||
desc = "A hacked AI law module: '<freeform>'"
|
||||
origin_tech = "programming=3;materials=6;syndicate=7"
|
||||
origin_tech = "programming=5;materials=5;syndicate=5"
|
||||
|
||||
/obj/item/weapon/aiModule/syndicate/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
@@ -384,7 +384,7 @@ AI MODULES
|
||||
desc = "A little toy model AI core with real law uploading action!" //Note: subtle tell
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "AI"
|
||||
origin_tech = "programming=3;materials=6;syndicate=7"
|
||||
origin_tech = "programming=6;materials=5;syndicate=6"
|
||||
laws = list("")
|
||||
|
||||
/obj/item/weapon/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
@@ -397,4 +397,4 @@ AI MODULES
|
||||
laws[1] = generate_ion_law()
|
||||
to_chat(user, "<span class='notice'>You press the button on [src].</span>")
|
||||
playsound(user, 'sound/machines/click.ogg', 20, 1)
|
||||
src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
|
||||
src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
|
||||
|
||||
@@ -17,7 +17,7 @@ RCD
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL = 30000)
|
||||
origin_tech = "engineering=4;materials=2"
|
||||
toolspeed = 1
|
||||
@@ -394,7 +394,7 @@ RCD
|
||||
opacity = 0
|
||||
density = 0
|
||||
anchored = 0.0
|
||||
origin_tech = "materials=2"
|
||||
origin_tech = "materials=3"
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS=8000)
|
||||
var/ammoamt = 20
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
throw_speed = 1
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "engineering=4;materials=4"
|
||||
origin_tech = "engineering=4;materials=2"
|
||||
var/max_amount = 90
|
||||
var/active = 0
|
||||
var/obj/structure/cable/last = null
|
||||
|
||||
@@ -13,7 +13,7 @@ RSF
|
||||
anchored = 0.0
|
||||
var/matter = 0
|
||||
var/mode = 1
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/rsf/New()
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
@@ -231,4 +231,4 @@ RSF
|
||||
matter--
|
||||
to_chat(user, "The RSF now holds [matter]/30 fabrication-units.")
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
return
|
||||
return
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
throwforce_on = 5
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class_on = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
w_class_on = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("attacked", "slashed", "gored", "sliced", "torn", "ripped", "butchered", "cut")
|
||||
attack_verb_on = list()
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
force = 10
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
var/bees_left = 10
|
||||
var/list/blood_list = list()
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
name = "card"
|
||||
desc = "A card."
|
||||
icon = 'icons/obj/card.dmi'
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/associated_account_number = 0
|
||||
|
||||
var/list/files = list( )
|
||||
@@ -299,7 +299,7 @@
|
||||
/obj/item/weapon/card/id/syndicate
|
||||
name = "agent card"
|
||||
var/list/initial_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
|
||||
origin_tech = "syndicate=3"
|
||||
origin_tech = "syndicate=1"
|
||||
var/registered_user = null
|
||||
untrackable = 1
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
throwforce = 3.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
|
||||
proximity_sign
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon = 'icons/obj/chronos.dmi'
|
||||
icon_state = "chronobackpack"
|
||||
item_state = "backpack"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
slowdown = 1
|
||||
actions_types = list(/datum/action/item_action/equip_unequip_TED_Gun)
|
||||
@@ -46,7 +46,7 @@
|
||||
icon = 'icons/obj/chronos.dmi'
|
||||
icon_state = "chronogun"
|
||||
item_state = "chronogun"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
flags = NODROP
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/chrono_beam)
|
||||
can_charge = 0
|
||||
|
||||
@@ -20,7 +20,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
throw_speed = 0.5
|
||||
item_state = "cigoff"
|
||||
slot_flags = SLOT_EARS|SLOT_MASK
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
body_parts_covered = null
|
||||
attack_verb = list("burnt", "singed")
|
||||
var/lit = 0
|
||||
@@ -285,7 +285,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
desc = "A manky old cigarette butt."
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
icon_state = "cigbutt"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 1
|
||||
|
||||
/obj/item/weapon/cigbutt/New()
|
||||
@@ -389,7 +389,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
desc = "A thin piece of paper used to make fine smokeables."
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "cig_paper"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/weapon/rollingpaper/afterattack(atom/target, mob/user, proximity)
|
||||
if(!proximity)
|
||||
@@ -410,4 +410,4 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to dry this first!</span>")
|
||||
else
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
item_state = "bike_horn"
|
||||
hitsound = null
|
||||
throwforce = 3
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 15
|
||||
attack_verb = list("HONKED")
|
||||
@@ -89,6 +89,7 @@
|
||||
icon_state = "air_horn"
|
||||
honk_sound = 'sound/items/AirHorn2.ogg'
|
||||
cooldowntime = 50
|
||||
origin_tech = "materials=4;engineering=4"
|
||||
|
||||
/obj/item/weapon/bikehorn/golden
|
||||
name = "golden bike horn"
|
||||
@@ -112,4 +113,4 @@
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
|
||||
continue
|
||||
M.emote("flip")
|
||||
M.emote("flip")
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A generic brand of lipstick."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "lipstick"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/colour = "red"
|
||||
var/open = 0
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "razor"
|
||||
flags = CONDUCT
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
usesound = 'sound/items/Welder2.ogg'
|
||||
toolspeed = 1
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_state = "gavelhammer"
|
||||
force = 5.0
|
||||
throwforce = 6.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("bashed", "battered", "judged", "whacked")
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
icon_state = "gavelblock"
|
||||
force = 2.0
|
||||
throwforce = 2.0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/obj/item/weapon/gavelblock/attackby(obj/item/I, mob/user, params)
|
||||
@@ -33,4 +33,4 @@
|
||||
playsound(loc, 'sound/items/gavel.ogg', 100, 1)
|
||||
user.visible_message("<span class='warning'>[user] strikes \the [src] with \the [I].</span>")
|
||||
else
|
||||
return
|
||||
return
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
slot_flags = SLOT_BACK
|
||||
force = 5
|
||||
throwforce = 6
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
origin_tech = "biotech=4"
|
||||
actions_types = list(/datum/action/item_action/toggle_paddles)
|
||||
species_fit = list("Vox")
|
||||
@@ -112,8 +112,6 @@
|
||||
/obj/item/weapon/defibrillator/emp_act(severity)
|
||||
if(bcell)
|
||||
deductcharge(1000 / severity)
|
||||
if(bcell.reliability != 100 && prob(50/severity))
|
||||
bcell.reliability -= 10 / severity
|
||||
if(safety)
|
||||
safety = 0
|
||||
src.visible_message("<span class='notice'>[src] beeps: Safety protocols disabled!</span>")
|
||||
@@ -206,9 +204,9 @@
|
||||
desc = "A belt-equipped defibrillator that can be rapidly deployed."
|
||||
icon_state = "defibcompact"
|
||||
item_state = "defibcompact"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "biotech=4"
|
||||
origin_tech = "biotech=5"
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/item_action_slot_check(slot, mob/user)
|
||||
if(slot == slot_belt)
|
||||
@@ -251,7 +249,7 @@
|
||||
item_state = "defibpaddles"
|
||||
force = 0
|
||||
throwforce = 6
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
toolspeed = 1
|
||||
|
||||
var/revivecost = 1000
|
||||
@@ -330,8 +328,8 @@
|
||||
H.updatehealth() //forces health update before next life tick
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
H.emote("gasp")
|
||||
if(!H.heart_attack && (prob(10) || defib.combat)) // Your heart explodes.
|
||||
H.heart_attack = 1
|
||||
if(!H.undergoing_cardiac_arrest() && (prob(10) || defib.combat)) // Your heart explodes.
|
||||
H.set_heartattack(TRUE)
|
||||
add_logs(user, M, "stunned", object="defibrillator")
|
||||
defib.deductcharge(revivecost)
|
||||
cooldown = 1
|
||||
@@ -367,7 +365,7 @@
|
||||
busy = 0
|
||||
update_icon()
|
||||
return
|
||||
if(H.heart_attack)
|
||||
if(H.undergoing_cardiac_arrest())
|
||||
if(!H.get_int_organ(/obj/item/organ/internal/heart) && !H.get_int_organ(/obj/item/organ/internal/brain/slime)) //prevents defibing someone still alive suffering from a heart attack attack if they lack a heart
|
||||
user.visible_message("<span class='boldnotice'>[defib] buzzes: Resuscitation failed - Failed to pick up any heart electrical activity.</span>")
|
||||
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
|
||||
@@ -375,7 +373,7 @@
|
||||
update_icon()
|
||||
return
|
||||
else
|
||||
H.heart_attack = 0
|
||||
H.set_heartattack(FALSE)
|
||||
user.visible_message("<span class='boldnotice'>[defib] pings: Cardiac arrhythmia corrected.</span>")
|
||||
M.visible_message("<span class='warning'>[M]'s body convulses a bit.")
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
@@ -435,7 +433,6 @@
|
||||
busy = 0
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/weapon/borg_defib
|
||||
name = "defibrillator paddles"
|
||||
desc = "A pair of mounted paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
@@ -443,7 +440,7 @@
|
||||
icon_state = "defibpaddles0"
|
||||
item_state = "defibpaddles0"
|
||||
force = 0
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/revivecost = 1000
|
||||
var/cooldown = 0
|
||||
var/busy = 0
|
||||
@@ -471,8 +468,8 @@
|
||||
H.adjustStaminaLoss(50)
|
||||
H.Weaken(5)
|
||||
H.updatehealth() //forces health update before next life tick
|
||||
if(!H.heart_attack && prob(10)) // Your heart explodes.
|
||||
H.heart_attack = 1
|
||||
if(!H.undergoing_cardiac_arrest() && prob(10)) // Your heart explodes.
|
||||
H.set_heartattack(TRUE)
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
H.emote("gasp")
|
||||
add_logs(user, M, "stunned", object="defibrillator")
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
desc = "A die with six sides. Basic and servicable."
|
||||
icon = 'icons/obj/dice.dmi'
|
||||
icon_state = "d6"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/sides = 6
|
||||
var/result = null
|
||||
var/list/special_faces = list() //entries should match up to sides var if used
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/weapon/disk
|
||||
icon = 'icons/obj/module.dmi'
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
item_state = "card-id"
|
||||
icon_state = "datadisk0"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
var/datum/dna2/record/buf = null
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "biotech=1"
|
||||
|
||||
var/damage_coeff = 1
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
flags = NOBLUDGEON
|
||||
det_time = 10
|
||||
display_timer = 0
|
||||
origin_tech = "syndicate=2"
|
||||
origin_tech = "syndicate=1"
|
||||
toolspeed = 1
|
||||
var/atom/target = null
|
||||
var/image_overlay = null
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
flags = CONDUCT
|
||||
throwforce = 10
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 2
|
||||
throw_range = 7
|
||||
force = 10
|
||||
@@ -29,7 +29,7 @@
|
||||
hitsound = null //it is much lighter, after all.
|
||||
flags = null //doesn't CONDUCT
|
||||
throwforce = 2
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 3.0
|
||||
materials = list()
|
||||
max_water = 30
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL=500)
|
||||
origin_tech = "combat=1;plasmatech=1"
|
||||
origin_tech = "combat=1;plasmatech=2;engineering=2"
|
||||
var/status = 0
|
||||
var/throw_amount = 100
|
||||
var/lit = 0 //on or off
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
name = "fiber wire"
|
||||
desc = "A length of razor-thin wire with an elegant wooden handle on either end.<br>You suspect you'd have to be behind the target to use this weapon effectively."
|
||||
icon_state = "garrot_wrap"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/mob/living/carbon/human/strangling
|
||||
var/improvised = 0
|
||||
var/garrote_time
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
/obj/item/weapon/grenade/gas
|
||||
name = "Plasma Fire Grenade"
|
||||
desc = "A compressed plasma grenade, used to start horrific plasma fires."
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "syndicate"
|
||||
item_state = "flashbang"
|
||||
|
||||
@@ -4,7 +4,7 @@ var/turf/T
|
||||
/obj/item/weapon/grenade/bananade
|
||||
name = "bananade"
|
||||
desc = "A yellow grenade."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "banana"
|
||||
item_state = "flashbang"
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
item_state = "flashbang"
|
||||
var/bomb_state = "chembomb"
|
||||
var/payload_name = null // used for spawned grenades
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 2
|
||||
var/prime_sound = 'sound/items/Screwdriver2.ogg'
|
||||
var/stage = EMPTY
|
||||
@@ -332,7 +332,7 @@
|
||||
bomb_state = "largebomb"
|
||||
allowed_containers = list(/obj/item/weapon/reagent_containers/glass,/obj/item/weapon/reagent_containers/food/condiment,
|
||||
/obj/item/weapon/reagent_containers/food/drinks)
|
||||
origin_tech = "combat=3;materials=3"
|
||||
origin_tech = "combat=3;engineering=3"
|
||||
affected_area = 4
|
||||
|
||||
|
||||
@@ -539,4 +539,4 @@
|
||||
|
||||
#undef EMPTY
|
||||
#undef WIRED
|
||||
#undef READY
|
||||
#undef READY
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "HONK! brand Bananas. In a special applicator for rapid slipping of wide areas."
|
||||
icon_state = "banana"
|
||||
item_state = "flashbang"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 2.0
|
||||
var/stage = 0
|
||||
var/state = 0
|
||||
@@ -74,4 +74,4 @@
|
||||
if(istype(hit_atom ,/mob/living))
|
||||
var/mob/living/M = hit_atom
|
||||
M.take_organ_damage(0, burned)
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "It is designed to wreak havoc on electronic systems."
|
||||
icon_state = "emp"
|
||||
item_state = "emp"
|
||||
origin_tech = "materials=2;magnets=3"
|
||||
origin_tech = "magnets=3;combat=2"
|
||||
|
||||
/obj/item/weapon/grenade/empgrenade/prime()
|
||||
update_mob()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "flashbang"
|
||||
icon_state = "flashbang"
|
||||
item_state = "flashbang"
|
||||
origin_tech = "materials=2;combat=1"
|
||||
origin_tech = "materials=2;combat=3"
|
||||
|
||||
/obj/item/weapon/grenade/flashbang/prime()
|
||||
update_mob()
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
/obj/item/weapon/grenade/iedcasing
|
||||
name = "improvised explosive assembly"
|
||||
desc = "An igniter stuffed into an aluminum shell."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "improvised_grenade"
|
||||
item_state = "flashbang"
|
||||
@@ -67,7 +67,7 @@
|
||||
/obj/item/weapon/grenade/iedcasing/filled
|
||||
name = "improvised firebomb"
|
||||
desc = "A weak, improvised incendiary device."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "improvised_grenade"
|
||||
item_state = "flashbang"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/weapon/grenade
|
||||
name = "grenade"
|
||||
desc = "A hand held grenade, with an adjustable timer."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "grenade"
|
||||
item_state = "flashbang"
|
||||
|
||||
@@ -35,20 +35,20 @@
|
||||
name = "manhack delivery grenade"
|
||||
spawner_type = /mob/living/simple_animal/hostile/viscerator
|
||||
deliveryamt = 5
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/spesscarp
|
||||
name = "carp delivery grenade"
|
||||
spawner_type = /mob/living/simple_animal/hostile/carp
|
||||
deliveryamt = 5
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/feral_cats
|
||||
name = "feral cat delivery grenade"
|
||||
desc = "This grenade contains 8 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight."
|
||||
spawner_type = /mob/living/simple_animal/hostile/feral_cat
|
||||
deliveryamt = 5
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/feral_cats/prime() //Own proc for this because the regular one would flash people which was dumb.
|
||||
update_mob()
|
||||
@@ -65,4 +65,4 @@
|
||||
|
||||
|
||||
qdel(src)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "syndicate"
|
||||
item_state = "flashbang"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=4"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
/obj/item/weapon/grenade/syndieminibomb/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,1,2,4,flame_range = 2)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
materials = list(MAT_METAL=500)
|
||||
origin_tech = "materials=1"
|
||||
origin_tech = "engineering=3;combat=3"
|
||||
breakouttime = 600 //Deciseconds = 60s = 1 minutes
|
||||
var/cuffsound = 'sound/weapons/handcuffs.ogg'
|
||||
var/trashtype = null //For disposable cuffs
|
||||
@@ -75,6 +75,7 @@
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff_white"
|
||||
origin_tech = "engineering=2"
|
||||
materials = list(MAT_METAL=150, MAT_GLASS=75)
|
||||
breakouttime = 300 //Deciseconds = 30s
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
|
||||
@@ -5,11 +5,11 @@
|
||||
icon_state = "signmaker"
|
||||
item_state = "electronic"
|
||||
force = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
origin_tech = "programming=3"
|
||||
origin_tech = "magnets=1;programming=3"
|
||||
var/list/signs = list()
|
||||
var/max_signs = 20
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/reskinned = FALSE
|
||||
var/reskin_selectable = TRUE //set to FALSE if a subtype is meant to not normally be available as a reskin option (fluff ones will get re-added through their list)
|
||||
var/list/fluff_transformations = list() //does it have any special transformations only accessible to it? Should only be subtypes of /obj/item/weapon/nullrod
|
||||
@@ -71,7 +71,7 @@
|
||||
item_state = "disintegrate"
|
||||
desc = "This hand of yours glows with an awesome power!"
|
||||
flags = ABSTRACT | NODROP
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
hitsound = 'sound/weapons/sear.ogg'
|
||||
damtype = BURN
|
||||
attack_verb = list("punched", "cross countered", "pummeled")
|
||||
@@ -81,7 +81,7 @@
|
||||
icon_state = "godstaff-red"
|
||||
item_state = "godstaff-red"
|
||||
desc = "It has a mysterious, protective aura."
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 5
|
||||
slot_flags = SLOT_BACK
|
||||
block_chance = 50
|
||||
@@ -96,7 +96,7 @@
|
||||
icon_state = "claymore"
|
||||
item_state = "claymore"
|
||||
desc = "A weapon fit for a crusade!"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK|SLOT_BELT
|
||||
block_chance = 30
|
||||
sharp = 1
|
||||
@@ -183,7 +183,7 @@
|
||||
icon_state = "scythe0"
|
||||
item_state = "scythe0"
|
||||
desc = "Ask not for whom the bell tolls..."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
armour_penetration = 35
|
||||
slot_flags = SLOT_BACK
|
||||
sharp = 1
|
||||
@@ -255,7 +255,7 @@
|
||||
item_state = "hammeron"
|
||||
desc = "This war hammer cost the chaplain fourty thousand space dollars."
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
||||
|
||||
/obj/item/weapon/nullrod/chainsaw
|
||||
@@ -263,7 +263,7 @@
|
||||
desc = "Good? Bad? You're the guy with the chainsaw hand."
|
||||
icon_state = "chainsaw1"
|
||||
item_state = "mounted_chainsaw"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
flags = NODROP | ABSTRACT
|
||||
sharp = 1
|
||||
edge = 1
|
||||
@@ -322,7 +322,7 @@
|
||||
icon_state = "arm_blade"
|
||||
item_state = "arm_blade"
|
||||
flags = ABSTRACT | NODROP
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
sharp = 1
|
||||
edge = 1
|
||||
|
||||
@@ -349,7 +349,7 @@
|
||||
/obj/item/weapon/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
|
||||
name = "monk's staff"
|
||||
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 13
|
||||
block_chance = 40
|
||||
slot_flags = SLOT_BACK
|
||||
@@ -365,7 +365,7 @@
|
||||
name = "arrhythmic knife"
|
||||
icon_state = "crysknife"
|
||||
item_state = "crysknife"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
|
||||
sharp = 1
|
||||
edge = 1
|
||||
@@ -389,7 +389,7 @@
|
||||
name = "unholy pitchfork"
|
||||
icon_state = "pitchfork0"
|
||||
item_state = "pitchfork0"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
desc = "Holding this makes you look absolutely devilish."
|
||||
attack_verb = list("poked", "impaled", "pierced", "jabbed")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
@@ -518,7 +518,7 @@
|
||||
reskin_selectable = FALSE
|
||||
icon_state = "godstaff-red"
|
||||
item_state = "godstaff-red"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 5
|
||||
slot_flags = SLOT_BACK
|
||||
block_chance = 50
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Use this to escape from those evil Red Shirts."
|
||||
icon_state = "freedom"
|
||||
item_color = "r"
|
||||
origin_tech = "materials=2;magnets=3;biotech=3;syndicate=4"
|
||||
origin_tech = "combat=5;magnets=3;biotech=4;syndicate=2"
|
||||
uses = 4
|
||||
|
||||
|
||||
@@ -48,4 +48,4 @@ No Implant Specifics"}
|
||||
|
||||
/obj/item/weapon/implantcase/freedom/New()
|
||||
imp = new /obj/item/weapon/implant/freedom(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "firearms authentication implant"
|
||||
desc = "Lets you shoot your guns"
|
||||
icon_state = "auth"
|
||||
origin_tech = "materials=2;magnets=2;programming=2;biotech=5;syndicate=5"
|
||||
origin_tech = "magnets=2;programming=7;biotech=5;syndicate=5"
|
||||
activated = 0
|
||||
|
||||
/obj/item/weapon/implant/weapons_auth/get_data()
|
||||
@@ -53,7 +53,7 @@
|
||||
name = "emp implant"
|
||||
desc = "Triggers an EMP."
|
||||
icon_state = "emp"
|
||||
origin_tech = "materials=2;biotech=3;magnets=4;syndicate=4"
|
||||
origin_tech = "biotech=3;magnets=4;syndicate=1"
|
||||
uses = 2
|
||||
|
||||
/obj/item/weapon/implant/emp/activate()
|
||||
@@ -65,4 +65,4 @@
|
||||
/obj/item/weapon/implant/cortical
|
||||
name = "cortical stack"
|
||||
desc = "A fist-sized mass of biocircuits and chips."
|
||||
icon_state = "implant_evil"
|
||||
icon_state = "implant_evil"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/obj/item/weapon/storage/hidden/implant
|
||||
name = "bluespace pocket"
|
||||
storage_slots = 2
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 6
|
||||
w_class = 4
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = WEIGHT_CLASS_GIGANTIC
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
cant_hold = list(/obj/item/weapon/disk/nuclear)
|
||||
silent = 1
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
name = "storage implant"
|
||||
desc = "Stores up to two big items in a bluespace pocket."
|
||||
icon_state = "storage"
|
||||
origin_tech = "materials=2;magnets=4;bluespace=4;syndicate=4"
|
||||
origin_tech = "materials=2;magnets=4;bluespace=5;syndicate=4"
|
||||
item_color = "r"
|
||||
var/obj/item/weapon/storage/hidden/implant/storage
|
||||
|
||||
@@ -58,4 +58,4 @@
|
||||
|
||||
/obj/item/weapon/implanter/storage/New()
|
||||
imp = new /obj/item/weapon/implant/storage(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
item_state = "implantcase"
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=1;biotech=2"
|
||||
materials = list(MAT_GLASS=500)
|
||||
var/obj/item/weapon/implant/imp = null
|
||||
@@ -98,4 +98,4 @@
|
||||
|
||||
/obj/item/weapon/implantcase/death_alarm/New()
|
||||
imp = new /obj/item/weapon/implant/death_alarm(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
item_state = "syringe_0"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
origin_tech = "materials=1;biotech=3;programming=2"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "materials=2;biotech=3"
|
||||
materials = list(MAT_METAL=600, MAT_GLASS=200)
|
||||
toolspeed = 1
|
||||
var/obj/item/weapon/implant/imp = null
|
||||
@@ -86,4 +86,4 @@
|
||||
|
||||
/obj/item/weapon/implanter/death_alarm/New()
|
||||
imp = new /obj/item/weapon/implant/death_alarm(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
item_state = "electronic"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/obj/item/weapon/implantcase/case = null
|
||||
|
||||
/obj/item/weapon/implantpad/Destroy()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Summon things."
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
icon_state = "radio"
|
||||
origin_tech = "materials=2;magnets=4;programming=4;biotech=4;syndicate=8;bluespace=5"
|
||||
origin_tech = "materials=4;magnets=4;programming=4;biotech=4;syndicate=5;bluespace=5"
|
||||
|
||||
/obj/item/weapon/implant/uplink/New()
|
||||
hidden_uplink = new(src)
|
||||
@@ -32,4 +32,4 @@
|
||||
|
||||
/obj/item/weapon/implanter/uplink/New()
|
||||
imp = new /obj/item/weapon/implant/uplink(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -12,18 +12,18 @@
|
||||
|
||||
/obj/item/weapon/kitchen
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
origin_tech = "materials=1"
|
||||
|
||||
/*
|
||||
* Utensils
|
||||
*/
|
||||
/obj/item/weapon/kitchen/utensil
|
||||
force = 5.0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
flags = CONDUCT
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("attacked", "stabbed", "poked")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
sharp = 0
|
||||
@@ -91,13 +91,12 @@
|
||||
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
|
||||
flags = CONDUCT
|
||||
force = 10
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 10
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
throw_speed = 3
|
||||
throw_range = 6
|
||||
materials = list(MAT_METAL=12000)
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
no_embed = 1
|
||||
sharp = 1
|
||||
@@ -122,7 +121,7 @@
|
||||
desc = "The unearthly energies that once powered this blade are now dormant."
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "render"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/kitchen/knife/butcher
|
||||
name = "butcher's cleaver"
|
||||
@@ -132,7 +131,7 @@
|
||||
force = 15
|
||||
throwforce = 8
|
||||
attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/kitchen/knife/butcher/meatcleaver
|
||||
name = "Meat Cleaver"
|
||||
@@ -149,7 +148,7 @@
|
||||
desc = "A military combat utility survival knife."
|
||||
force = 20
|
||||
throwforce = 20
|
||||
origin_tech = "materials=2;combat=4"
|
||||
origin_tech = "materials=3;combat=4"
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "cut")
|
||||
|
||||
/obj/item/weapon/kitchen/knife/carrotshiv
|
||||
@@ -175,7 +174,7 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
/* Trays moved to /obj/item/weapon/storage/bag */
|
||||
@@ -192,7 +191,7 @@
|
||||
throwforce = 5
|
||||
throw_speed = 3
|
||||
throw_range = 3
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
|
||||
/obj/item/weapon/kitchen/mould/bear
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
icon_state = "handcuff"
|
||||
flags = CONDUCT
|
||||
throwforce = 0
|
||||
w_class = 3
|
||||
origin_tech = "materials=1"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "engineering=3;combat=3"
|
||||
slowdown = 7
|
||||
breakouttime = 300 //Deciseconds = 30s = 0.5 minute
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
throw_range = 1
|
||||
icon_state = "beartrap"
|
||||
desc = "A trap used to catch bears and other legged creatures."
|
||||
origin_tech = "engineering=4"
|
||||
var/armed = 0
|
||||
var/trap_damage = 20
|
||||
var/obj/item/weapon/grenade/iedcasing/IED = null
|
||||
@@ -196,7 +197,7 @@
|
||||
desc = "A specialized hard-light bola designed to ensnare fleeing criminals and aid in arrests."
|
||||
icon_state = "ebola"
|
||||
hitsound = 'sound/weapons/tase.ogg'
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
breakouttime = 60
|
||||
|
||||
/obj/item/weapon/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom)
|
||||
@@ -204,4 +205,4 @@
|
||||
var/obj/item/weapon/restraints/legcuffs/beartrap/B = new /obj/item/weapon/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
|
||||
B.Crossed(hit_atom)
|
||||
qdel(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
item_state = "lighter-g"
|
||||
var/icon_on = "lighter-g-on"
|
||||
var/icon_off = "lighter-g"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 4
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
@@ -35,7 +35,7 @@
|
||||
if(user.r_hand == src || user.l_hand == src || isrobot(user))
|
||||
if(!lit)
|
||||
lit = 1
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon_state = icon_on
|
||||
item_state = icon_on
|
||||
if(istype(src, /obj/item/weapon/lighter/zippo) )
|
||||
@@ -59,7 +59,7 @@
|
||||
processing_objects.Add(src)
|
||||
else
|
||||
lit = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
icon_state = icon_off
|
||||
item_state = icon_off
|
||||
if(istype(src, /obj/item/weapon/lighter/zippo) )
|
||||
@@ -147,7 +147,7 @@
|
||||
icon_state = "match_unlit"
|
||||
var/lit = 0
|
||||
var/smoketime = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("burnt", "singed")
|
||||
|
||||
|
||||
@@ -580,11 +580,8 @@
|
||||
<h2>Protolathe</h2>
|
||||
This machine is an advanced form of the Autolathe that produce non-circuit designs. Unlike the Autolathe, it can use processed metal, glass, solid plasma, silver, gold, and diamonds along with a variety of chemicals to produce devices. The downside is that, again, not all devices you make are 100% reliable when you first discover them.
|
||||
|
||||
<h1>Reliability and You</h1>
|
||||
As it has been stated, many devices when they're first discovered do not have a 100% reliablity when you first discover them. Instead, the reliablity of the device is dependent upon a base reliability value, whatever improvements to the design you've discovered through the Destructive Analyzer, and any advancements you've made with the device's source technologies. To be able to improve the reliability of a device, you have to use the device until it breaks beyond repair. Once that happens, you can analyze it in a Destructive Analyzer. Once the device reachs a certain minimum reliability, you'll gain tech advancements from it.
|
||||
|
||||
<h1>Building a Better Machine</h1>
|
||||
Many machines produces from circuit boards and inserted into a machine frame require a variety of parts to construct. These are parts like capacitors, batteries, matter bins, and so forth. As your knowledge of science improves, more advanced versions are unlocked. If you use these parts when constructing something, its attributes may be improved. For example, if you use an advanced matter bin when constructing an autolathe (rather then a regular one), it'll hold more materials. Experiment around with stock parts of various qualities to see how they affect the end results! Be warned, however: Tier 3 and higher stock parts don't have 100% reliability and their low reliability may affect the reliability of the end machine.
|
||||
Many machines produces from circuit boards and inserted into a machine frame require a variety of parts to construct. These are parts like capacitors, batteries, matter bins, and so forth. As your knowledge of science improves, more advanced versions are unlocked. If you use these parts when constructing something, its attributes may be improved. For example, if you use an advanced matter bin when constructing an autolathe (rather then a regular one), it'll hold more materials. Experiment around with stock parts of various qualities to see how they affect the end results!
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
var/active = 0
|
||||
var/force_on = 30 //force when active
|
||||
var/throwforce_on = 20
|
||||
w_class = 2
|
||||
var/w_class_on = 4
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/w_class_on = WEIGHT_CLASS_BULKY
|
||||
var/icon_state_on = "axe1"
|
||||
var/list/attack_verb_on = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
no_embed = 1 // Physically impossible for energy weapons to embed themselves into people, this should fix that. -- Dave
|
||||
@@ -61,12 +61,12 @@
|
||||
throwforce_on = 30
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
w_class_on = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
w_class_on = WEIGHT_CLASS_HUGE
|
||||
hitsound = "swing_hit"
|
||||
flags = CONDUCT
|
||||
armour_penetration = 100
|
||||
origin_tech = "combat=3"
|
||||
origin_tech = "combat=4;magnets=3"
|
||||
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
|
||||
attack_verb_on = list()
|
||||
sharp = 1
|
||||
@@ -86,7 +86,7 @@
|
||||
throw_range = 5
|
||||
hitsound = "swing_hit"
|
||||
armour_penetration = 35
|
||||
origin_tech = "magnets=3;syndicate=4"
|
||||
origin_tech = "combat=3;magnets=4;syndicate=4"
|
||||
block_chance = 50
|
||||
sharp = 1
|
||||
edge = 1
|
||||
@@ -123,13 +123,12 @@
|
||||
sharp = 1
|
||||
edge = 1
|
||||
hitsound = 'sound/weapons/circsawhit.ogg'
|
||||
origin_tech = "materials=3;biotech=3;syndicate=3"
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
icon_state = "esaw_0"
|
||||
icon_state_on = "esaw_1"
|
||||
hitcost = 75 //Costs more than a standard cyborg esword
|
||||
item_color = null
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/melee/energy/sword/cyborg/saw/New()
|
||||
..()
|
||||
@@ -207,7 +206,7 @@
|
||||
throwforce = 1//Throwing or dropping the item deletes it.
|
||||
throw_speed = 3
|
||||
throw_range = 1
|
||||
w_class = 4//So you can't hide it in your pocket or some such.
|
||||
w_class = WEIGHT_CLASS_BULKY //So you can't hide it in your pocket or some such.
|
||||
armour_penetration = 50
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
var/datum/effect/system/spark_spread/spark_system
|
||||
@@ -223,4 +222,4 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/melee/energy/blade/attack_self(mob/user)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = 3
|
||||
origin_tech = "combat=4"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=5"
|
||||
attack_verb = list("flogged", "whipped", "lashed", "disciplined")
|
||||
hitsound = 'sound/weapons/slash.ogg' //pls replace
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
flags = CONDUCT
|
||||
force = 15
|
||||
throwforce = 10
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
block_chance = 50
|
||||
armour_penetration = 75
|
||||
sharp = 1
|
||||
@@ -50,7 +50,7 @@
|
||||
item_state = "icepick"
|
||||
force = 15
|
||||
throwforce = 10
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("stabbed", "jabbed", "iced,")
|
||||
|
||||
/obj/item/weapon/melee/candy_sword
|
||||
@@ -60,5 +60,5 @@
|
||||
item_state = "candy_sword"
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "caned")
|
||||
@@ -30,7 +30,7 @@
|
||||
flags = CONDUCT
|
||||
force = 5.0
|
||||
throwforce = 7.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=50)
|
||||
attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed", "Vaudevilled")
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "c_tube"
|
||||
throwforce = 1
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 4
|
||||
throw_range = 5
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
var/data = ""
|
||||
var/base_url = "http://svn.slurm.us/public/spacestation13/misc/game_kit"
|
||||
item_state = "sheet-metal"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
*/
|
||||
|
||||
/obj/item/weapon/gift
|
||||
@@ -76,7 +76,7 @@
|
||||
var/size = 3.0
|
||||
var/obj/item/gift = null
|
||||
item_state = "gift"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/weapon/kidanglobe
|
||||
name = "Kidan homeworld globe"
|
||||
@@ -134,7 +134,7 @@
|
||||
throwforce = 2
|
||||
throw_speed = 1
|
||||
throw_range = 4
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("called", "rang")
|
||||
hitsound = 'sound/weapons/ring.ogg'
|
||||
var/cooldown = 0
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
|
||||
burn_state = FLAMMABLE
|
||||
var/mopping = 0
|
||||
@@ -78,6 +78,7 @@
|
||||
mopcap = 15
|
||||
icon_state = "advmop"
|
||||
item_state = "mop" //meh will do for now until TG makes one
|
||||
origin_tech = "materials=3;engineering=3"
|
||||
force = 6
|
||||
throwforce = 8
|
||||
throw_range = 4
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_state = "paint_neutral"
|
||||
item_state = "paintcan"
|
||||
materials = list(MAT_METAL=200)
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 5
|
||||
amount_per_transfer_from_this = 5
|
||||
@@ -63,4 +63,4 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/paint/remover
|
||||
name = "paint remover bucket"
|
||||
list_reagents = list("paint_remover" = 70)
|
||||
list_reagents = list("paint_remover" = 70)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/weapon/pneumatic_cannon
|
||||
name = "pneumatic cannon"
|
||||
desc = "A gas-powered cannon that can fire any object loaded into it."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 8 //Very heavy
|
||||
attack_verb = list("bludgeoned", "smashed", "beaten")
|
||||
icon = 'icons/obj/pneumaticCannon.dmi'
|
||||
@@ -132,7 +132,7 @@
|
||||
name = "improvised pneumatic cannon"
|
||||
desc = "A gas-powered, object-firing cannon made out of common parts."
|
||||
force = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
maxWeightClass = 7
|
||||
gasPerThrow = 5
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user