From 4db98fa31134ab4c3116c6fecd8b2892bebaaa99 Mon Sep 17 00:00:00 2001 From: Chinsky Date: Fri, 31 Aug 2012 17:16:31 +0400 Subject: [PATCH] Fix for appendictomy not being possible. For some reason organ, affected with scalpel (by organ.status |= BLEEDING) did not start to bleed. That caused hemostat step to fail, and not advance appendix operation stage. --- code/game/objects/items/weapons/surgery_tools.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm index 4db2a21512e..299701c43d2 100644 --- a/code/game/objects/items/weapons/surgery_tools.dm +++ b/code/game/objects/items/weapons/surgery_tools.dm @@ -524,9 +524,9 @@ Called when surgeon interupted operation, or was interrupted (was not there with if(S.implant) implant_surgery(H,user) return 1 - else + /*else user << "\red [H] is not bleeding in \his [S.display_name]!" - return 0 + return 0*/ H.visible_message( \ "\red [user] is beginning to clamp bleeders in the wound in [H]'s [S.display_name] with [src].", \