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Reintegrate mob fire
I took out the entire on_fire system to work on LINDA. This commit readds it.
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@@ -96,6 +96,10 @@
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if(iscarbon(M))
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flash_carbon(M, user, 5, 1)
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if(overcharged)
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M.adjust_fire_stacks(6)
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M.IgniteMob()
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burn_out()
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return 1
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else if(issilicon(M))
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