Reintegrate mob fire

I took out the entire on_fire system to work on LINDA. This commit readds
it.
This commit is contained in:
Tigercat2000
2015-04-28 13:57:58 -07:00
parent 9b7b4ae656
commit 62657448d4
36 changed files with 407 additions and 106 deletions
@@ -90,14 +90,13 @@
/obj/item/projectile/bullet/incendiary
/*
/obj/item/projectile/bullet/incendiary/on_hit(var/atom/target, var/blocked = 0)
..()
if(istype(target, /mob/living/carbon))
var/mob/living/carbon/M = target
// M.adjust_fire_stacks(1)
// M.IgniteMob() // need to find out linda shit later for this
*/
M.adjust_fire_stacks(1)
M.IgniteMob()
/obj/item/projectile/bullet/incendiary/shell
name = "incendiary slug"
damage = 20