mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
-Metroids will now feed when 'content' (But not as quickly), meaning they will evolve and reproduce properly
Fixes Issue 765 -It is now possible to weld secure lockers shut -Lockers now have a welded overlay (Expect in some cases, such as cabinets) Thanks to Pete for the sprite git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4459 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -65,7 +65,7 @@
|
||||
starving = 1
|
||||
else
|
||||
switch(nutrition)
|
||||
if(150 to 800) hungry = 1
|
||||
if(150 to 900) hungry = 1
|
||||
if(0 to 149) starving = 1
|
||||
AIproc = 1
|
||||
while(AIproc && stat != 2 && (attacked > 0 || starving || hungry || rabid || Victim))
|
||||
@@ -408,12 +408,16 @@
|
||||
var/starving = 0 // determines if the metroid is starving-hungry
|
||||
if(istype(src, /mob/living/carbon/metroid/adult)) // 1200 max nutrition
|
||||
switch(nutrition)
|
||||
if(601 to 900)
|
||||
if(prob(25)) hungry = 1//Ensures they continue eating, but aren't as aggressive at the same time
|
||||
if(301 to 600) hungry = 1
|
||||
if(0 to 300)
|
||||
starving = 1
|
||||
|
||||
else
|
||||
switch(nutrition) // 1000 max nutrition
|
||||
if(501 to 700)
|
||||
if(prob(25)) hungry = 1
|
||||
if(201 to 500) hungry = 1
|
||||
if(0 to 200) starving = 1
|
||||
|
||||
|
||||
Reference in New Issue
Block a user