Removes british spelling of armor from armor_penetration vars (#30104)

* spelling

* manually rename last armour pen

* Update code/game/objects/obj_defense.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update goldgrub.dm

---------

Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
This commit is contained in:
kyunkyunkyun
2025-09-01 04:27:52 +00:00
committed by GitHub
co-authored by PollardTheDragon
parent 3216ab1c00
commit 626eaaeb79
65 changed files with 152 additions and 152 deletions
+2 -2
View File
@@ -92,9 +92,9 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
/// How much clothing is slowing you down. Negative values speeds you up.
var/slowdown = 0
/// Flat armour reduction, occurs after percentage armour penetration.
var/armour_penetration_flat = 0
var/armor_penetration_flat = 0
/// Percentage armour reduction, happens before flat armour reduction.
var/armour_penetration_percentage = 0
var/armor_penetration_percentage = 0
/// For what suits can store. IE. secuirty vest holding stunbatons, disablers, cuffs.
var/list/allowed = list()
/// All items can have an uplink hidden inside, just remember to add the triggers.