Removes british spelling of armor from armor_penetration vars (#30104)

* spelling

* manually rename last armour pen

* Update code/game/objects/obj_defense.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update goldgrub.dm

---------

Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
This commit is contained in:
kyunkyunkyun
2025-09-01 09:27:52 +05:00
committed by GitHub
parent 3216ab1c00
commit 626eaaeb79
65 changed files with 152 additions and 152 deletions
+2 -2
View File
@@ -135,9 +135,9 @@ RESTRICT_TYPE(/mob/living/basic)
/// What can this mob break?
var/environment_smash = ENVIRONMENT_SMASH_NONE
/// Flat armour reduction, occurs after percentage armour penetration.
var/armour_penetration_flat = 0
var/armor_penetration_flat = 0
/// Percentage armour reduction, happens before flat armour reduction.
var/armour_penetration_percentage = 0
var/armor_penetration_percentage = 0
/// Damage type of a simple mob's melee attack, should it do damage.
var/melee_damage_type = BRUTE
/// Lower bound for melee attack cooldown