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golems no longer cause hijacks to fail (#21392)
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@@ -304,7 +304,7 @@
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continue
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if(isanimal(player)) //Poly does not own the shuttle
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continue
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if(ishuman(player)) //hostages allowed on the shuttle, check for restraints
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if(ishuman(player)) //hostages allowed on the shuttle, check for restraints/them being golems
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var/mob/living/carbon/human/H = player
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if(!H.check_death_method() && H.health <= HEALTH_THRESHOLD_DEAD) //new crit users who are in hard crit are considered dead
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continue
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@@ -316,6 +316,8 @@
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var/obj/structure/closet/C = H.loc
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if(C.welded || C.locked)
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continue
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if(isgolem(H)) // golems are often used in hijacks, so they really shouldn't all be forced to space themselves before the shuttle docks
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continue
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var/special_role = player.mind.special_role
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if(special_role)
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// There's a long list of special roles, but almost all of them are antags anyway.
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