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Rework Lavaland tunnel themes. (#26599)
* Rework Lavaland tunnel themes. * Fix deeprock mob density; ensure 1 vetus/bubblegum * goddamnit * bring spawn odds closer in line to head, fix tendril collapse range * Move define to global dir * don't need initial here * define magic number properly * make type of var clear * CHECK_TICK during procgen * less tendril cities, no tendrils in oasis centers * revert no_lava helpers for now * add NO_LAVA_GEN flag check back to safe_replace * add blackbox feedback for themes
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@@ -88,7 +88,7 @@ GLOBAL_LIST_EMPTY(tendrils)
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shake_camera(M, 15, 1)
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playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, TRUE)
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visible_message("<span class='boldannounceic'>The tendril falls inward, the ground around it widening into a yawning chasm!</span>")
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for(var/turf/T in range(2,src))
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for(var/turf/T in range(LAVALAND_TENDRIL_COLLAPSE_RANGE, src))
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if(!T.density)
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T.TerraformTurf(/turf/simulated/floor/chasm/straight_down/lava_land_surface)
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qdel(src)
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