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Merge pull request #1410 from Fox-McCloud/ether
[Chemistry] Adds in Ether
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@@ -944,7 +944,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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adjustStaminaLoss(-10)
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adjustHalLoss(-3)
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if (mind)
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//Are they SSD? If so we'll keep them asleep but work off some of that sleep var in case of morphine or similar.
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//Are they SSD? If so we'll keep them asleep but work off some of that sleep var in case of ether or similar.
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if(player_logged)
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sleeping = max(sleeping-1, 2)
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else
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@@ -373,7 +373,7 @@
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src.modules += new /obj/item/device/flash/cyborg/alien(src)
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src.modules += new /obj/item/borg/sight/thermal/alien(src)
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var/obj/item/weapon/reagent_containers/spray/alien/stun/S = new /obj/item/weapon/reagent_containers/spray/alien/stun(src)
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S.reagents.add_reagent("morphine",250) //nerfed to sleeptoxin to make it less instant drop.
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S.reagents.add_reagent("ether",250) //nerfed to sleeptoxin to make it less instant drop.
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src.modules += S
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var/obj/item/weapon/reagent_containers/spray/alien/smoke/A = new /obj/item/weapon/reagent_containers/spray/alien/smoke(src)
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S.reagents.add_reagent("water",50) //Water is used as a dummy reagent for the smoke bombs. More of an ammo counter.
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@@ -65,7 +65,7 @@
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melee_damage_upper = 10
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poison_per_bite = 10
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var/atom/cocoon_target
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poison_type = "morphine"
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poison_type = "ether"
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var/fed = 0
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//hunters have the most poison and move the fastest, so they can find prey
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