diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 2fff8893c5b..d6293e5d463 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -622,7 +622,7 @@ structure_check() searches for nearby cultist structures required for the invoca if(mob_to_revive.ghost_can_reenter()) mob_to_revive.grab_ghost() - if(!mob_to_revive.get_ghost() || mob_to_revive.client && mob_to_revive.client.is_afk()) + if(!mob_to_revive.get_ghost() && (!mob_to_revive.client || mob_to_revive.client.is_afk())) set waitfor = FALSE to_chat(user, "[mob_to_revive] was revived, but their mind is lost! Seeking a lost soul to replace it.") var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Would you like to play as a revived Cultist?", ROLE_CULTIST, TRUE, poll_time = 20 SECONDS, source = /obj/item/melee/cultblade/dagger)