From 632f44b6e9d068ae31c52c8e29d1e3ffe8d81ff0 Mon Sep 17 00:00:00 2001 From: "petethegoat@gmail.com" Date: Fri, 9 Sep 2011 00:28:18 +0000 Subject: [PATCH] Fix for silly mistake. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2161 316c924e-a436-60f5-8080-3fe189b3f50e --- code/defines/obj/clothing/jumpsuit.dm | 1068 ++++++++++++------------- 1 file changed, 534 insertions(+), 534 deletions(-) diff --git a/code/defines/obj/clothing/jumpsuit.dm b/code/defines/obj/clothing/jumpsuit.dm index ae6dff8c895..9b2908bf01e 100644 --- a/code/defines/obj/clothing/jumpsuit.dm +++ b/code/defines/obj/clothing/jumpsuit.dm @@ -1,535 +1,535 @@ -// UNDERS AND BY THAT, NATURALLY I MEAN UNIFORMS/JUMPSUITS - -/obj/item/clothing/under - icon = 'uniforms.dmi' - name = "under" - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS - protective_temperature = T0C + 50 - heat_transfer_coefficient = 0.30 - permeability_coefficient = 0.90 - flags = FPRINT | TABLEPASS | ONESIZEFITSALL - var/has_sensor = 1//For the crew computer 2 = unable to change mode - var/sensor_mode = 0 - /* - 1 = Report living/dead - 2 = Report detailed damages - 3 = Report location - */ - - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0) - -// Colors - -/obj/item/clothing/under/chameleon -//starts off as black - name = "Black Jumpsuit" - icon_state = "black" - item_state = "bl_suit" - color = "black" - desc = "Changes colors." - origin_tech = "syndicate=3" - var/list/clothing_choices = list() - -/obj/item/clothing/under/chameleon/all - -/obj/item/clothing/under/color/black - name = "Black Jumpsuit" - icon_state = "black" - item_state = "bl_suit" - color = "black" - -/obj/item/clothing/under/color/blackf - name = "Female Black Jumpsuit" - desc = "This one is a lady-size!" - icon_state = "black" - item_state = "bl_suit" - color = "blackf" - -/obj/item/clothing/under/color/blue - name = "Blue Jumpsuit" - icon_state = "blue" - item_state = "b_suit" - color = "blue" - -/obj/item/clothing/under/color/green - name = "Green Jumpsuit" - icon_state = "green" - item_state = "g_suit" - color = "green" - -/obj/item/clothing/under/color/grey - name = "Grey Jumpsuit" - icon_state = "grey" - item_state = "gy_suit" - color = "grey" - -/obj/item/clothing/under/color/orange - name = "Orange Jumpsuit" - desc = "Standard Nanotrasen prisoner wear. Its suit sensors are stuck in the \"Fully On\" position." - icon_state = "orange" - item_state = "o_suit" - color = "orange" - has_sensor = 2 - sensor_mode = 3 - -/obj/item/clothing/under/color/pink - name = "Pink Jumpsuit" - icon_state = "pink" - item_state = "p_suit" - color = "pink" - -/obj/item/clothing/under/color/red - name = "Red Jumpsuit" - icon_state = "red" - item_state = "r_suit" - color = "red" - -/obj/item/clothing/under/color/white - desc = "Made of a special fiber that gives special protection against biohazards." - name = "White Jumpsuit" - icon_state = "white" - item_state = "w_suit" - color = "white" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/color/yellow - name = "Yellow Jumpsuit" - icon_state = "yellow" - item_state = "y_suit" - color = "yellow" - -// RANKS -/obj/item/clothing/under/rank - - - -/obj/item/clothing/under/rank/atmospheric_technician - desc = "It has an Atmospherics rank stripe on it." - name = "Atmospherics Jumpsuit" - icon_state = "atmos" - item_state = "y_suit" - color = "atmos" - -/obj/item/clothing/under/rank/captain - desc = "It has a Captains rank stripe on it." - name = "Captain Jumpsuit" - icon_state = "captain" - item_state = "caparmor" - color = "captain" - -/obj/item/clothing/under/rank/chaplain - desc = "It has a Chaplain rank stripe on it." - name = "Chaplain Jumpsuit" - icon_state = "chaplain" - item_state = "bl_suit" - color = "chapblack" - -/obj/item/clothing/under/rank/engineer - desc = "It has an Engineering rank stripe on it." - name = "Engineering Jumpsuit" - icon_state = "engine" - item_state = "y_suit" - color = "engine" - armor = list(melee = 0, bullet = 0, laser = 10, taser = 2, bomb = 0, bio = 0, rad = 10) - -/obj/item/clothing/under/rank/forensic_technician - desc = "It has a Forensics rank stripe on it." - name = "Forensics Jumpsuit" - icon_state = "darkred" - item_state = "r_suit" - color = "forensicsred" - -/obj/item/clothing/under/rank/warden - desc = "It has a Warden rank stripe on it." - name = "Warden Jumpsuit" - icon_state = "darkred" - item_state = "r_suit" - color = "darkred" - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/rank/security - name = "Security Jumpsuit" - desc = "Made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection." - icon_state = "red" - item_state = "r_suit" - color = "red" - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/rank/vice - name = "Vice officer Jumpsuit" - desc = "Your standard issue pretty-boy outfit, as seen on TV." - icon_state = "vice" - item_state = "gy_suit" - color = "vice" - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/rank/geneticist - desc = "Made of a special fiber that gives special protection against biohazards. Has a genetics rank stripe on it." - name = "Genetics Jumpsuit" - icon_state = "genetics" - item_state = "w_suit" - color = "geneticswhite" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/chemist - desc = "Made of a special fiber that gives special protection against biohazards. Has a chemist rank stripe on it." - name = "Chemist Jumpsuit" - icon_state = "genetics" - item_state = "w_suit" - color = "geneticswhite" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/head_of_personnel - desc = "It has a Head of Personnel rank stripe on it." - name = "Head of Personnel Jumpsuit" - icon_state = "hop" - item_state = "b_suit" - color = "hop" - -/obj/item/clothing/under/rank/centcom_officer - desc = "It has a CentCom officer rank stripe on it." - name = "CentCom Officer Jumpsuit" - icon_state = "officer" - item_state = "g_suit" - color = "officer" - -/obj/item/clothing/under/rank/centcom_commander - desc = "It has a CentCom commander rank stripe on it." - name = "CentCom Officer Jumpsuit" - icon_state = "centcom" - item_state = "dg_suit" - color = "centcom" - -/obj/item/clothing/under/rank/miner - desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty. It has a shaft miner rank stripe on it." - name = "Shaft Miner Jumpsuit" - icon_state = "miner" - item_state = "miner" - color = "miner" - -/obj/item/clothing/under/rank/roboticist - desc = "A slimming black with reinforced seams. Great for industrial work." - name = "Roboticist Jumpsuit" - icon_state = "robotics" - item_state = "robotics" - color = "robotics" - -/obj/item/clothing/under/rank/head_of_security - desc = "It has a Head of Security rank stripe on it." - name = "Head of Security Jumpsuit" - icon_state = "hos" - item_state = "r_suit" - color = "hosred" - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/rank/chief_engineer - desc = "It has a Chief Engineer rank stripe on it." - name = "Chief Engineer Jumpsuit" - icon_state = "chiefengineer" - item_state = "g_suit" - color = "chief" - armor = list(melee = 0, bullet = 0, laser = 10, taser = 2, bomb = 0, bio = 0, rad = 10) - -/obj/item/clothing/under/rank/research_director - desc = "It has a Research Director rank stripe on it." - name = "Research Director Jumpsuit" - icon_state = "director" - item_state = "g_suit" - color = "director" - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 10) - -/obj/item/clothing/under/rank/janitor - desc = "Official clothing of the station's poopscooper. It has a janitor rank stripe on it" - name = "Janitor's Jumpsuit" - icon_state = "janitor" - color = "janitor" - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/scientist - desc = "Made of a special fiber that gives special protection against biohazards. Has a toxins rank stripe on it." - name = "Scientist's Jumpsuit" - icon_state = "toxins" - item_state = "w_suit" - color = "toxinswhite" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 10, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/medical - desc = "Made of a special fiber that gives special protection against biohazards. It has a medical rank stripe on it." - name = "Medical Doctor's Jumpsuit" - icon_state = "medical" - item_state = "w_suit" - color = "medical" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/chief_medical_officer - desc = "Made of a special fiber that gives special protection against biohazards. Has a Chief Medical Officer rank stripe on it." - name = "Chief Medical Officer's Jumpsuit" - icon_state = "medical" - item_state = "w_suit" - color = "medical" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/hydroponics - desc = "Made of a special fiber that gives special protection against biohazards. Has a Hydroponics rank stripe on it." - name = "Hydroponics Jumpsuit" - icon_state = "hydroponics" - item_state = "g_suit" - color = "hydroponics" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/cargo - name = "Quartermaster's Jumpsuit" - desc = "What can brown do for you?" - icon_state = "lightbrown" - item_state = "lb_suit" - color = "cargo" - -/obj/item/clothing/under/rank/cargo - name = "Cargotech's Jumpsuit" - desc = "Shooooorts! They're comfy and easy to wear!" - icon_state = "cargotech" - item_state = "cargotech" - color = "cargotech" - -/obj/item/clothing/under/rank/mailman - name = "Mailman Jumpsuit" - desc = "Special delivery!" - icon_state = "mailman" - item_state = "b_suit" - color = "mailman" - -/obj/item/clothing/under/sexyclown - name = "Sexyclown suit" - desc = "What can I do for you?" - icon_state = "sexyclown" - item_state = "sexyclown" - color = "sexyclown" - -/obj/item/clothing/under/rank/bartender - desc = "It looks like it could use more flair." - name = "Bartender's Uniform" - icon_state = "ba_suit" - item_state = "ba_suit" - color = "ba_suit" - -/obj/item/clothing/under/rank/clown - name = "clown suit" - desc = "Wearing this, all the children love you, for all the wrong reasons." - icon_state = "clown" - color = "clown" - -/obj/item/clothing/under/rank/chef - desc = "Issued only to the most hardcore chefs in space." - name = "Chef's Uniform" - icon_state = "chef" - color = "chef" - -/obj/item/clothing/under/rank/geneticist_new - desc = "Made of a special fiber that gives special protection against biohazards." - name = "Genetics Jumpsuit" - icon_state = "genetics_new" - item_state = "w_suit" - color = "genetics_new" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/chemist_new - desc = "Made of a special fiber that gives special protection against biohazards." - name = "Chemist Jumpsuit" - icon_state = "chemist_new" - item_state = "w_suit" - color = "chemist_new" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/scientist_new - desc = "Made of a special fiber that gives special protection against biohazards and small explosions." - name = "Scientist Jumpsuit" - icon_state = "scientist_new" - item_state = "w_suit" - color = "scientist_new" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 10, bio = 10, rad = 0) - -/obj/item/clothing/under/rank/virologist_new - desc = "Made of a special fiber that gives increased protection against biohazards." - name = "Virologist Jumpsuit" - icon_state = "virologist_new" - item_state = "w_suit" - color = "virologist_new" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 15, rad = 0) - - -// OTHER NONRANKED STATION JOBS -/obj/item/clothing/under/det - name = "Hard worn suit" - desc = "Someone who wears this means business." - icon_state = "detective" - item_state = "det" - color = "detective" - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/lawyer - desc = "Slick threads." - name = "Lawyer suit" - flags = FPRINT | TABLEPASS - -/obj/item/clothing/under/lawyer/black - icon_state = "lawyer_black" - item_state = "lawyer_black" - color = "lawyer_black" - -/obj/item/clothing/under/lawyer/red - icon_state = "lawyer_red" - item_state = "lawyer_red" - color = "lawyer_red" - -/obj/item/clothing/under/lawyer/blue - icon_state = "lawyer_blue" - item_state = "lawyer_blue" - color = "lawyer_blue" - -/obj/item/clothing/under/scratch - name = "White Suit" - desc = "A white suit, suitable for an excellent host" - flags = FPRINT | TABLEPASS - icon_state = "scratch" - item_state = "scratch" - color = "scratch" - - -/obj/item/clothing/under/sl_suit - desc = "A very amish looking suit." - name = "Amish Suit" - icon_state = "sl_suit" - color = "sl_suit" - -/obj/item/clothing/under/syndicate - name = "Tactical Turtleneck" - desc = "Non-descript, slightly suspicious civilian clothing." - icon_state = "syndicate" - item_state = "bl_suit" - color = "syndicate" - has_sensor = 0 - armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) - -/obj/item/clothing/under/syndicate/tacticool - name = "Tacticool Turtleneck" - desc = "Wearing this makes you feel like buying an SKS, going into the woods, and operating." - icon_state = "tactifool" - item_state = "bl_suit" - color = "tactifool" - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0) - -/obj/item/clothing/under/syndicate/combat - name = "Combat Turtleneck" - -/obj/item/clothing/under/librarian - name = "Sensible Suit" - desc = "It's very... sensible." - icon_state = "red_suit" - item_state = "red_suit" - color = "red_suit" - -/obj/item/clothing/under/mime - name = "Mime Outfit" - desc = "It's not very colourful." - icon_state = "mime" - item_state = "mime" - color = "mime" - -/obj/item/clothing/under/waiter - name = "Waiter Outfit" - desc = "There is a special pocket for tip." - icon_state = "waiter" - item_state = "waiter" - color = "waiter" - - -// Athletic shorts.. heh -/obj/item/clothing/under/shorts - name = "athletic shorts" - desc = "95% Polyester, 5% Spandex!" - flags = FPRINT | TABLEPASS - body_parts_covered = LOWER_TORSO - -/obj/item/clothing/under/shorts/red - icon_state = "redshorts" - color = "redshorts" - -/obj/item/clothing/under/shorts/green - icon_state = "greenshorts" - color = "greenshorts" - -/obj/item/clothing/under/shorts/blue - icon_state = "blueshorts" - color = "blueshorts" - -/obj/item/clothing/under/shorts/black - icon_state = "blackshorts" - color = "blackshorts" - -/obj/item/clothing/under/shorts/grey - icon_state = "greyshorts" - color = "greyshorts" - -/obj/item/clothing/under/space - name = "NASA Jumpsuit" - icon_state = "black" - item_state = "bl_suit" - color = "black" - desc = "Has a NASA logo on it, made of space proofed materials." - w_class = 4//bulky item - gas_transfer_coefficient = 0.01 - permeability_coefficient = 0.02 - heat_transfer_coefficient = 0.02 - radiation_protection = 0.25 - protective_temperature = 1000 - flags = FPRINT | TABLEPASS | SUITSPACE - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - -/obj/item/clothing/under/bluesuit - name = "Blue Suit" - icon_state = "bluesuit" - item_state = "bluesuit" - color = "bluesuit" - desc = "A classy suit and tie" - -/obj/item/clothing/under/spiderman - name = "Deadpool Suit" - desc = "A suit of Deadpool!" - icon_state = "spiderman" - item_state = "spiderman" - color = "spiderman" - -/obj/item/clothing/under/rank/nursesuit - desc = "Now THIS is hot." - name = "Nurse Suit" - icon_state = "nursesuit" - item_state = "nursesuit" - color = "nursesuit" - permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) - -/obj/item/clothing/under/acj - name = "Administrative Cybernetic Jumpsuit" - icon_state = "syndicate" - item_state = "bl_suit" - color = "syndicate" - desc = "A cybernetically enhanced jumpsuit used in administrative duties." - gas_transfer_coefficient = 0.01 - permeability_coefficient = 0.01 - heat_transfer_coefficient = 0.01 - radiation_protection = 1 - protective_temperature = 100000 - flags = FPRINT | TABLEPASS | SUITSPACE - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS +// UNDERS AND BY THAT, NATURALLY I MEAN UNIFORMS/JUMPSUITS + +/obj/item/clothing/under + icon = 'uniforms.dmi' + name = "under" + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + protective_temperature = T0C + 50 + heat_transfer_coefficient = 0.30 + permeability_coefficient = 0.90 + flags = FPRINT | TABLEPASS | ONESIZEFITSALL + var/has_sensor = 1//For the crew computer 2 = unable to change mode + var/sensor_mode = 0 + /* + 1 = Report living/dead + 2 = Report detailed damages + 3 = Report location + */ + + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0) + +// Colors + +/obj/item/clothing/under/chameleon +//starts off as black + name = "Black Jumpsuit" + icon_state = "black" + item_state = "bl_suit" + color = "black" + desc = "Changes colors." + origin_tech = "syndicate=3" + var/list/clothing_choices = list() + +/obj/item/clothing/under/chameleon/all + +/obj/item/clothing/under/color/black + name = "Black Jumpsuit" + icon_state = "black" + item_state = "bl_suit" + color = "black" + +/obj/item/clothing/under/color/blackf + name = "Female Black Jumpsuit" + desc = "This one is a lady-size!" + icon_state = "black" + item_state = "bl_suit" + color = "blackf" + +/obj/item/clothing/under/color/blue + name = "Blue Jumpsuit" + icon_state = "blue" + item_state = "b_suit" + color = "blue" + +/obj/item/clothing/under/color/green + name = "Green Jumpsuit" + icon_state = "green" + item_state = "g_suit" + color = "green" + +/obj/item/clothing/under/color/grey + name = "Grey Jumpsuit" + icon_state = "grey" + item_state = "gy_suit" + color = "grey" + +/obj/item/clothing/under/color/orange + name = "Orange Jumpsuit" + desc = "Standard Nanotrasen prisoner wear. Its suit sensors are stuck in the \"Fully On\" position." + icon_state = "orange" + item_state = "o_suit" + color = "orange" + has_sensor = 2 + sensor_mode = 3 + +/obj/item/clothing/under/color/pink + name = "Pink Jumpsuit" + icon_state = "pink" + item_state = "p_suit" + color = "pink" + +/obj/item/clothing/under/color/red + name = "Red Jumpsuit" + icon_state = "red" + item_state = "r_suit" + color = "red" + +/obj/item/clothing/under/color/white + desc = "Made of a special fiber that gives special protection against biohazards." + name = "White Jumpsuit" + icon_state = "white" + item_state = "w_suit" + color = "white" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/color/yellow + name = "Yellow Jumpsuit" + icon_state = "yellow" + item_state = "y_suit" + color = "yellow" + +// RANKS +/obj/item/clothing/under/rank + + + +/obj/item/clothing/under/rank/atmospheric_technician + desc = "It has an Atmospherics rank stripe on it." + name = "Atmospherics Jumpsuit" + icon_state = "atmos" + item_state = "y_suit" + color = "atmos" + +/obj/item/clothing/under/rank/captain + desc = "It has a Captains rank stripe on it." + name = "Captain Jumpsuit" + icon_state = "captain" + item_state = "caparmor" + color = "captain" + +/obj/item/clothing/under/rank/chaplain + desc = "It has a Chaplain rank stripe on it." + name = "Chaplain Jumpsuit" + icon_state = "chaplain" + item_state = "bl_suit" + color = "chapblack" + +/obj/item/clothing/under/rank/engineer + desc = "It has an Engineering rank stripe on it." + name = "Engineering Jumpsuit" + icon_state = "engine" + item_state = "y_suit" + color = "engine" + armor = list(melee = 0, bullet = 0, laser = 10, taser = 2, bomb = 0, bio = 0, rad = 10) + +/obj/item/clothing/under/rank/forensic_technician + desc = "It has a Forensics rank stripe on it." + name = "Forensics Jumpsuit" + icon_state = "darkred" + item_state = "r_suit" + color = "forensicsred" + +/obj/item/clothing/under/rank/warden + desc = "It has a Warden rank stripe on it." + name = "Warden Jumpsuit" + icon_state = "darkred" + item_state = "r_suit" + color = "darkred" + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/rank/security + name = "Security Jumpsuit" + desc = "Made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection." + icon_state = "red" + item_state = "r_suit" + color = "red" + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/rank/vice + name = "Vice officer Jumpsuit" + desc = "Your standard issue pretty-boy outfit, as seen on TV." + icon_state = "vice" + item_state = "gy_suit" + color = "vice" + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/rank/geneticist + desc = "Made of a special fiber that gives special protection against biohazards. Has a genetics rank stripe on it." + name = "Genetics Jumpsuit" + icon_state = "genetics" + item_state = "w_suit" + color = "geneticswhite" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/chemist + desc = "Made of a special fiber that gives special protection against biohazards. Has a chemist rank stripe on it." + name = "Chemist Jumpsuit" + icon_state = "genetics" + item_state = "w_suit" + color = "geneticswhite" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/head_of_personnel + desc = "It has a Head of Personnel rank stripe on it." + name = "Head of Personnel Jumpsuit" + icon_state = "hop" + item_state = "b_suit" + color = "hop" + +/obj/item/clothing/under/rank/centcom_officer + desc = "It has a CentCom officer rank stripe on it." + name = "CentCom Officer Jumpsuit" + icon_state = "officer" + item_state = "g_suit" + color = "officer" + +/obj/item/clothing/under/rank/centcom_commander + desc = "It has a CentCom commander rank stripe on it." + name = "CentCom Officer Jumpsuit" + icon_state = "centcom" + item_state = "dg_suit" + color = "centcom" + +/obj/item/clothing/under/rank/miner + desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty. It has a shaft miner rank stripe on it." + name = "Shaft Miner Jumpsuit" + icon_state = "miner" + item_state = "miner" + color = "miner" + +/obj/item/clothing/under/rank/roboticist + desc = "A slimming black with reinforced seams. Great for industrial work." + name = "Roboticist Jumpsuit" + icon_state = "robotics" + item_state = "robotics" + color = "robotics" + +/obj/item/clothing/under/rank/head_of_security + desc = "It has a Head of Security rank stripe on it." + name = "Head of Security Jumpsuit" + icon_state = "hos" + item_state = "r_suit" + color = "hosred" + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/rank/chief_engineer + desc = "It has a Chief Engineer rank stripe on it." + name = "Chief Engineer Jumpsuit" + icon_state = "chiefengineer" + item_state = "g_suit" + color = "chief" + armor = list(melee = 0, bullet = 0, laser = 10, taser = 2, bomb = 0, bio = 0, rad = 10) + +/obj/item/clothing/under/rank/research_director + desc = "It has a Research Director rank stripe on it." + name = "Research Director Jumpsuit" + icon_state = "director" + item_state = "g_suit" + color = "director" + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 10) + +/obj/item/clothing/under/rank/janitor + desc = "Official clothing of the station's poopscooper. It has a janitor rank stripe on it" + name = "Janitor's Jumpsuit" + icon_state = "janitor" + color = "janitor" + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/scientist + desc = "Made of a special fiber that gives special protection against biohazards. Has a toxins rank stripe on it." + name = "Scientist's Jumpsuit" + icon_state = "toxins" + item_state = "w_suit" + color = "toxinswhite" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 10, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/medical + desc = "Made of a special fiber that gives special protection against biohazards. It has a medical rank stripe on it." + name = "Medical Doctor's Jumpsuit" + icon_state = "medical" + item_state = "w_suit" + color = "medical" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/chief_medical_officer + desc = "Made of a special fiber that gives special protection against biohazards. Has a Chief Medical Officer rank stripe on it." + name = "Chief Medical Officer's Jumpsuit" + icon_state = "medical" + item_state = "w_suit" + color = "medical" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/hydroponics + desc = "Made of a special fiber that gives special protection against biohazards. Has a Hydroponics rank stripe on it." + name = "Hydroponics Jumpsuit" + icon_state = "hydroponics" + item_state = "g_suit" + color = "hydroponics" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/cargo + name = "Quartermaster's Jumpsuit" + desc = "What can brown do for you?" + icon_state = "lightbrown" + item_state = "lb_suit" + color = "cargo" + +/obj/item/clothing/under/rank/cargotech + name = "Cargotech's Jumpsuit" + desc = "Shooooorts! They're comfy and easy to wear!" + icon_state = "cargotech" + item_state = "cargotech" + color = "cargotech" + +/obj/item/clothing/under/rank/mailman + name = "Mailman Jumpsuit" + desc = "Special delivery!" + icon_state = "mailman" + item_state = "b_suit" + color = "mailman" + +/obj/item/clothing/under/sexyclown + name = "Sexyclown suit" + desc = "What can I do for you?" + icon_state = "sexyclown" + item_state = "sexyclown" + color = "sexyclown" + +/obj/item/clothing/under/rank/bartender + desc = "It looks like it could use more flair." + name = "Bartender's Uniform" + icon_state = "ba_suit" + item_state = "ba_suit" + color = "ba_suit" + +/obj/item/clothing/under/rank/clown + name = "clown suit" + desc = "Wearing this, all the children love you, for all the wrong reasons." + icon_state = "clown" + color = "clown" + +/obj/item/clothing/under/rank/chef + desc = "Issued only to the most hardcore chefs in space." + name = "Chef's Uniform" + icon_state = "chef" + color = "chef" + +/obj/item/clothing/under/rank/geneticist_new + desc = "Made of a special fiber that gives special protection against biohazards." + name = "Genetics Jumpsuit" + icon_state = "genetics_new" + item_state = "w_suit" + color = "genetics_new" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/chemist_new + desc = "Made of a special fiber that gives special protection against biohazards." + name = "Chemist Jumpsuit" + icon_state = "chemist_new" + item_state = "w_suit" + color = "chemist_new" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/scientist_new + desc = "Made of a special fiber that gives special protection against biohazards and small explosions." + name = "Scientist Jumpsuit" + icon_state = "scientist_new" + item_state = "w_suit" + color = "scientist_new" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 10, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/virologist_new + desc = "Made of a special fiber that gives increased protection against biohazards." + name = "Virologist Jumpsuit" + icon_state = "virologist_new" + item_state = "w_suit" + color = "virologist_new" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 15, rad = 0) + + +// OTHER NONRANKED STATION JOBS +/obj/item/clothing/under/det + name = "Hard worn suit" + desc = "Someone who wears this means business." + icon_state = "detective" + item_state = "det" + color = "detective" + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/lawyer + desc = "Slick threads." + name = "Lawyer suit" + flags = FPRINT | TABLEPASS + +/obj/item/clothing/under/lawyer/black + icon_state = "lawyer_black" + item_state = "lawyer_black" + color = "lawyer_black" + +/obj/item/clothing/under/lawyer/red + icon_state = "lawyer_red" + item_state = "lawyer_red" + color = "lawyer_red" + +/obj/item/clothing/under/lawyer/blue + icon_state = "lawyer_blue" + item_state = "lawyer_blue" + color = "lawyer_blue" + +/obj/item/clothing/under/scratch + name = "White Suit" + desc = "A white suit, suitable for an excellent host" + flags = FPRINT | TABLEPASS + icon_state = "scratch" + item_state = "scratch" + color = "scratch" + + +/obj/item/clothing/under/sl_suit + desc = "A very amish looking suit." + name = "Amish Suit" + icon_state = "sl_suit" + color = "sl_suit" + +/obj/item/clothing/under/syndicate + name = "Tactical Turtleneck" + desc = "Non-descript, slightly suspicious civilian clothing." + icon_state = "syndicate" + item_state = "bl_suit" + color = "syndicate" + has_sensor = 0 + armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0) + +/obj/item/clothing/under/syndicate/tacticool + name = "Tacticool Turtleneck" + desc = "Wearing this makes you feel like buying an SKS, going into the woods, and operating." + icon_state = "tactifool" + item_state = "bl_suit" + color = "tactifool" + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0) + +/obj/item/clothing/under/syndicate/combat + name = "Combat Turtleneck" + +/obj/item/clothing/under/librarian + name = "Sensible Suit" + desc = "It's very... sensible." + icon_state = "red_suit" + item_state = "red_suit" + color = "red_suit" + +/obj/item/clothing/under/mime + name = "Mime Outfit" + desc = "It's not very colourful." + icon_state = "mime" + item_state = "mime" + color = "mime" + +/obj/item/clothing/under/waiter + name = "Waiter Outfit" + desc = "There is a special pocket for tip." + icon_state = "waiter" + item_state = "waiter" + color = "waiter" + + +// Athletic shorts.. heh +/obj/item/clothing/under/shorts + name = "athletic shorts" + desc = "95% Polyester, 5% Spandex!" + flags = FPRINT | TABLEPASS + body_parts_covered = LOWER_TORSO + +/obj/item/clothing/under/shorts/red + icon_state = "redshorts" + color = "redshorts" + +/obj/item/clothing/under/shorts/green + icon_state = "greenshorts" + color = "greenshorts" + +/obj/item/clothing/under/shorts/blue + icon_state = "blueshorts" + color = "blueshorts" + +/obj/item/clothing/under/shorts/black + icon_state = "blackshorts" + color = "blackshorts" + +/obj/item/clothing/under/shorts/grey + icon_state = "greyshorts" + color = "greyshorts" + +/obj/item/clothing/under/space + name = "NASA Jumpsuit" + icon_state = "black" + item_state = "bl_suit" + color = "black" + desc = "Has a NASA logo on it, made of space proofed materials." + w_class = 4//bulky item + gas_transfer_coefficient = 0.01 + permeability_coefficient = 0.02 + heat_transfer_coefficient = 0.02 + radiation_protection = 0.25 + protective_temperature = 1000 + flags = FPRINT | TABLEPASS | SUITSPACE + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + +/obj/item/clothing/under/bluesuit + name = "Blue Suit" + icon_state = "bluesuit" + item_state = "bluesuit" + color = "bluesuit" + desc = "A classy suit and tie" + +/obj/item/clothing/under/spiderman + name = "Deadpool Suit" + desc = "A suit of Deadpool!" + icon_state = "spiderman" + item_state = "spiderman" + color = "spiderman" + +/obj/item/clothing/under/rank/nursesuit + desc = "Now THIS is hot." + name = "Nurse Suit" + icon_state = "nursesuit" + item_state = "nursesuit" + color = "nursesuit" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/acj + name = "Administrative Cybernetic Jumpsuit" + icon_state = "syndicate" + item_state = "bl_suit" + color = "syndicate" + desc = "A cybernetically enhanced jumpsuit used in administrative duties." + gas_transfer_coefficient = 0.01 + permeability_coefficient = 0.01 + heat_transfer_coefficient = 0.01 + radiation_protection = 1 + protective_temperature = 100000 + flags = FPRINT | TABLEPASS | SUITSPACE + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS armor = list(melee = 100, bullet = 100, laser = 100, taser = 100, bomb = 100, bio = 100, rad = 100) \ No newline at end of file