Merge remote-tracking branch 'upstream/master' into third_times_the_charm_questionmark

Conflicts:
	code/modules/mob/living/carbon/human/human.dm
	 ^ This shit is haunted. It's conflicted on two branches for 0
	 reason, the automatic merge wouldn't work on the fucking end of
	 file.
This commit is contained in:
Tigercat2000
2015-10-19 16:13:51 -07:00
317 changed files with 2228 additions and 4868 deletions
+24 -29
View File
@@ -90,6 +90,11 @@ would spawn and follow the beaker, even if it is carried or thrown.
var/atom/holder
var/setup = 0
Destroy()
holder = null
location = null
return ..()
proc/set_up(n = 3, c = 0, turf/loc)
if(n > 10)
n = 10
@@ -449,6 +454,11 @@ steam.start() -- spawns the effect
var/direction
var/obj/chemholder
Destroy()
qdel(chemholder)
chemholder = null
return ..()
New()
..()
chemholder = new/obj()
@@ -543,35 +553,6 @@ steam.start() -- spawns the effect
if(smoke) smoke.delete()
src.total_smoke--
// Goon compat.
/datum/effect/effect/system/chem_smoke_spread/fart
set_up(var/mob/M, n = 5, c = 0, loca, direct)
if(n > 20)
n = 20
number = n
cardinals = c
chemholder.reagents.add_reagent("space_drugs", rand(1,10))
if(istype(loca, /turf/))
location = loca
else
location = get_turf(loca)
if(direct)
direction = direct
var/contained = "\[[chemholder.reagents.get_reagent_ids()]\]"
var/area/A = get_area(location)
var/where = "[A.name] | [location.x], [location.y]"
var/whereLink=formatJumpTo(location,where)
var/more = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[M]'>?</a>)"
message_admins("[M][more] produced a toxic fart in ([whereLink])[contained].", 0, 1)
log_game("[M][more] produced a toxic fart in ([where])[contained].")
/////////////////////////////////////////////
// Sleep smoke
/////////////////////////////////////////////
@@ -772,6 +753,10 @@ steam.start() -- spawns the effect
var/processing = 1
var/on = 1
/datum/effect/effect/system/ion_trail_follow/Destroy()
oldposition = null
return ..()
/datum/effect/effect/system/ion_trail_follow/set_up(atom/atom)
attach(atom)
@@ -805,6 +790,12 @@ steam.start() -- spawns the effect
/datum/effect/effect/system/ion_trail_follow/space_trail
var/turf/oldloc // secondary ion trail loc
var/turf/currloc
/datum/effect/effect/system/ion_trail_follow/space_trail/Destroy()
oldloc = null
currloc = null
return ..()
/datum/effect/effect/system/ion_trail_follow/space_trail/start()
if(!src.on)
src.on = 1
@@ -865,6 +856,10 @@ steam.start() -- spawns the effect
var/processing = 1
var/on = 1
Destroy()
oldposition = null
return ..()
set_up(atom/atom)
attach(atom)
oldposition = get_turf(atom)
+37 -49
View File
@@ -14,7 +14,7 @@
switch(name) //some of these are probably obsolete
if("shuttle")
shuttle_z = z
del(src)
qdel(src)
if("airtunnel_stop")
airtunnel_stop = x
@@ -27,35 +27,35 @@
if("monkey")
monkeystart += loc
del(src)
qdel(src)
if("start")
newplayer_start += loc
del(src)
qdel(src)
if("wizard")
wizardstart += loc
del(src)
qdel(src)
if("JoinLate")
latejoin += loc
del(src)
qdel(src)
if("JoinLateGateway")
latejoin_gateway += loc
del(src)
qdel(src)
if("JoinLateCryo")
latejoin_cryo += loc
del(src)
qdel(src)
if("JoinLateCyborg")
latejoin_cyborg += loc
del(src)
qdel(src)
//prisoners
if("prisonwarp")
prisonwarp += loc
del(src)
qdel(src)
// if("mazewarp")
// mazewarp += loc
if("Holding Facility")
@@ -74,19 +74,19 @@
//not prisoners
if("prisonsecuritywarp")
prisonsecuritywarp += loc
del(src)
qdel(src)
if("blobstart")
blobstart += loc
del(src)
qdel(src)
if("xeno_spawn")
xeno_spawn += loc
del(src)
qdel(src)
if("ninjastart")
ninjastart += loc
del(src)
qdel(src)
if("carpspawn")
carplist += loc
@@ -99,20 +99,8 @@
/obj/effect/landmark/Destroy()
landmarks_list -= src
return ..()
/obj/effect/landmark/nations
name = "nations"
icon = 'icons/mob/screen1.dmi'
icon_state = "x"
anchored = 1.0
/obj/effect/landmark/nations/New()
..()
tag = "nations*[name]"
invisibility = 101
return 1
return QDEL_HINT_HARDDEL_NOW
/obj/effect/landmark/start
name = "start"
@@ -134,51 +122,51 @@
var/list/options = typesof(/obj/effect/landmark/costume)
var/PICK= options[rand(1,options.len)]
new PICK(src.loc)
del(src)
qdel(src)
//SUBCLASSES. Spawn a bunch of items and disappear likewise
/obj/effect/landmark/costume/chicken/New()
new /obj/item/clothing/suit/chickensuit(src.loc)
new /obj/item/clothing/head/chicken(src.loc)
new /obj/item/weapon/reagent_containers/food/snacks/egg(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/gladiator/New()
new /obj/item/clothing/under/gladiator(src.loc)
new /obj/item/clothing/head/helmet/gladiator(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/madscientist/New()
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
new /obj/item/clothing/head/flatcap(src.loc)
new /obj/item/clothing/suit/storage/labcoat/mad(src.loc)
new /obj/item/clothing/glasses/gglasses(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/elpresidente/New()
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
new /obj/item/clothing/head/flatcap(src.loc)
new /obj/item/clothing/mask/cigarette/cigar/havana(src.loc)
new /obj/item/clothing/shoes/jackboots(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/nyangirl/New()
new /obj/item/clothing/under/schoolgirl(src.loc)
new /obj/item/clothing/head/kitty(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/maid/New()
new /obj/item/clothing/under/blackskirt(src.loc)
var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears )
new CHOICE(src.loc)
new /obj/item/clothing/glasses/sunglasses/blindfold(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/butler/New()
new /obj/item/clothing/suit/wcoat(src.loc)
new /obj/item/clothing/under/suit_jacket(src.loc)
new /obj/item/clothing/head/that(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/scratch/New()
new /obj/item/clothing/gloves/color/white(src.loc)
@@ -186,12 +174,12 @@
new /obj/item/clothing/under/scratch(src.loc)
if (prob(30))
new /obj/item/clothing/head/cueball(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/highlander/New()
new /obj/item/clothing/under/kilt(src.loc)
new /obj/item/clothing/head/beret(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/prig/New()
new /obj/item/clothing/suit/wcoat(src.loc)
@@ -202,24 +190,24 @@
new /obj/item/weapon/cane(src.loc)
new /obj/item/clothing/under/sl_suit(src.loc)
new /obj/item/clothing/mask/fakemoustache(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/plaguedoctor/New()
new /obj/item/clothing/suit/bio_suit/plaguedoctorsuit(src.loc)
new /obj/item/clothing/head/plaguedoctorhat(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/nightowl/New()
new /obj/item/clothing/under/owl(src.loc)
new /obj/item/clothing/mask/gas/owl_mask(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/waiter/New()
new /obj/item/clothing/under/waiter(src.loc)
var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears)
new CHOICE(src.loc)
new /obj/item/clothing/suit/apron(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/pirate/New()
new /obj/item/clothing/under/pirate(src.loc)
@@ -227,46 +215,46 @@
var/CHOICE = pick( /obj/item/clothing/head/pirate , /obj/item/clothing/head/bandana )
new CHOICE(src.loc)
new /obj/item/clothing/glasses/eyepatch(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/commie/New()
new /obj/item/clothing/under/soviet(src.loc)
new /obj/item/clothing/head/ushanka(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/imperium_monk/New()
new /obj/item/clothing/suit/imperium_monk(src.loc)
if (prob(25))
new /obj/item/clothing/mask/gas/cyborg(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/holiday_priest/New()
new /obj/item/clothing/suit/holidaypriest(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/marisawizard/fake/New()
new /obj/item/clothing/head/wizard/marisa/fake(src.loc)
new/obj/item/clothing/suit/wizrobe/marisa/fake(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/cutewitch/New()
new /obj/item/clothing/under/sundress(src.loc)
new /obj/item/clothing/head/witchwig(src.loc)
new /obj/item/weapon/twohanded/staff/broom(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/fakewizard/New()
new /obj/item/clothing/suit/wizrobe/fake(src.loc)
new /obj/item/clothing/head/wizard/fake(src.loc)
new /obj/item/weapon/twohanded/staff/(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/sexyclown/New()
new /obj/item/clothing/mask/gas/sexyclown(src.loc)
new /obj/item/clothing/under/sexyclown(src.loc)
del(src)
qdel(src)
/obj/effect/landmark/costume/sexymime/New()
new /obj/item/clothing/mask/gas/sexymime(src.loc)
new /obj/item/clothing/under/sexymime(src.loc)
del(src)
qdel(src)
@@ -102,7 +102,7 @@
p4.air_contents.temperature = btemp + T0C
p2.secured = 1
del(src)
qdel(src)
*/
/obj/effect/spawner/newbomb
@@ -169,4 +169,4 @@
V.update_icon()
del(src)
qdel(src)
@@ -23,4 +23,4 @@
else
new /turf/simulated/floor/vault(locate(i,j,z),type)
del(src)
qdel(src)