RnD autolathe removal + tech level overhaul

This commit is contained in:
tigercat2000
2017-06-01 11:34:29 -07:00
parent 2f39397888
commit 633c972f46
168 changed files with 908 additions and 1070 deletions
@@ -267,7 +267,7 @@
singular_name = "glass sheet"
icon_state = "sheet-plasmaglass"
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT*2)
origin_tech = "materials=3;plasmatech=2"
origin_tech = "plasmatech=2;materials=2"
var/created_window = /obj/structure/window/plasmabasic
var/full_window = /obj/structure/window/full/plasmabasic
@@ -356,7 +356,7 @@
singular_name = "reinforced plasma glass sheet"
icon_state = "sheet-plasmarglass"
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT*2)
origin_tech = "materials=3;plasmatech=2"
origin_tech = "plasmatech=2;materials=2"
var/created_window = /obj/structure/window/plasmareinforced
var/full_window = /obj/structure/window/full/plasmareinforced
@@ -1,9 +1,13 @@
/obj/item/stack/sheet/animalhide
name = "hide"
desc = "Something went wrong."
origin_tech = "biotech=3"
/obj/item/stack/sheet/animalhide/human
name = "human skin"
desc = "The by-product of human farming."
singular_name = "human skin piece"
icon_state = "sheet-hide"
origin_tech = ""
var/global/list/datum/stack_recipe/human_recipes = list( \
new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/bloated_human, 5, on_floor = 1), \
@@ -19,42 +23,36 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
desc = "A piece of generic skin."
singular_name = "generic skin piece"
icon_state = "sheet-hide"
origin_tech = null
/obj/item/stack/sheet/animalhide/corgi
name = "corgi hide"
desc = "The by-product of corgi farming."
singular_name = "corgi hide piece"
icon_state = "sheet-corgi"
origin_tech = ""
/obj/item/stack/sheet/animalhide/cat
name = "cat hide"
desc = "The by-product of cat farming."
singular_name = "cat hide piece"
icon_state = "sheet-cat"
origin_tech = ""
/obj/item/stack/sheet/animalhide/monkey
name = "monkey hide"
desc = "The by-product of monkey farming."
singular_name = "monkey hide piece"
icon_state = "sheet-monkey"
origin_tech = ""
/obj/item/stack/sheet/animalhide/lizard
name = "lizard skin"
desc = "Sssssss..."
singular_name = "lizard skin piece"
icon_state = "sheet-lizard"
origin_tech = ""
/obj/item/stack/sheet/animalhide/xeno
name = "alien hide"
desc = "The skin of a terrible creature."
singular_name = "alien hide piece"
icon_state = "sheet-xeno"
origin_tech = ""
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
/obj/item/stack/sheet/xenochitin
@@ -106,7 +106,6 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
throwforce = 5
w_class = WEIGHT_CLASS_NORMAL
throw_speed = 3
throw_range = 3
/obj/item/stack/sheet/mineral/New()
..()
@@ -118,7 +117,6 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
desc = "This appears to be a combination of both sand and stone."
singular_name = "sandstone brick"
icon_state = "sheet-sandstone"
throw_speed = 3
throw_range = 5
origin_tech = "materials=1"
sheettype = "sandstone"
@@ -194,7 +192,7 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
name = "silver"
icon_state = "sheet-silver"
singular_name = "silver bar"
origin_tech = "materials=3"
origin_tech = "materials=4"
sheettype = "silver"
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
@@ -242,7 +240,6 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \
throwforce = 5
w_class = WEIGHT_CLASS_NORMAL
throw_speed = 1
throw_range = 3
origin_tech = "materials=6;abductor=1"
sheettype = "abductor"