RnD autolathe removal + tech level overhaul

This commit is contained in:
tigercat2000
2017-06-01 11:34:29 -07:00
parent 2f39397888
commit 633c972f46
168 changed files with 908 additions and 1070 deletions
@@ -3,7 +3,7 @@
desc = "Use this to escape from those evil Red Shirts."
icon_state = "freedom"
item_color = "r"
origin_tech = "materials=2;magnets=3;biotech=3;syndicate=4"
origin_tech = "combat=5;magnets=3;biotech=4;syndicate=2"
uses = 4
@@ -48,4 +48,4 @@ No Implant Specifics"}
/obj/item/weapon/implantcase/freedom/New()
imp = new /obj/item/weapon/implant/freedom(src)
..()
..()
@@ -2,7 +2,7 @@
name = "firearms authentication implant"
desc = "Lets you shoot your guns"
icon_state = "auth"
origin_tech = "materials=2;magnets=2;programming=2;biotech=5;syndicate=5"
origin_tech = "magnets=2;programming=7;biotech=5;syndicate=5"
activated = 0
/obj/item/weapon/implant/weapons_auth/get_data()
@@ -53,7 +53,7 @@
name = "emp implant"
desc = "Triggers an EMP."
icon_state = "emp"
origin_tech = "materials=2;biotech=3;magnets=4;syndicate=4"
origin_tech = "biotech=3;magnets=4;syndicate=1"
uses = 2
/obj/item/weapon/implant/emp/activate()
@@ -65,4 +65,4 @@
/obj/item/weapon/implant/cortical
name = "cortical stack"
desc = "A fist-sized mass of biocircuits and chips."
icon_state = "implant_evil"
icon_state = "implant_evil"
@@ -12,7 +12,7 @@
name = "storage implant"
desc = "Stores up to two big items in a bluespace pocket."
icon_state = "storage"
origin_tech = "materials=2;magnets=4;bluespace=4;syndicate=4"
origin_tech = "materials=2;magnets=4;bluespace=5;syndicate=4"
item_color = "r"
var/obj/item/weapon/storage/hidden/implant/storage
@@ -7,7 +7,7 @@
throw_speed = 3
throw_range = 5
w_class = WEIGHT_CLASS_SMALL
origin_tech = "materials=1;biotech=3;programming=2"
origin_tech = "materials=2;biotech=3"
materials = list(MAT_METAL=600, MAT_GLASS=200)
toolspeed = 1
var/obj/item/weapon/implant/imp = null
@@ -3,7 +3,7 @@
desc = "Summon things."
icon = 'icons/obj/radio.dmi'
icon_state = "radio"
origin_tech = "materials=2;magnets=4;programming=4;biotech=4;syndicate=8;bluespace=5"
origin_tech = "materials=4;magnets=4;programming=4;biotech=4;syndicate=5;bluespace=5"
/obj/item/weapon/implant/uplink/New()
hidden_uplink = new(src)
@@ -32,4 +32,4 @@
/obj/item/weapon/implanter/uplink/New()
imp = new /obj/item/weapon/implant/uplink(src)
..()
..()