From 63470e0c713496dbc9188e8c8be15428c8e24121 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mieszko=20J=C4=99drzejczak?= Date: Thu, 14 Apr 2016 21:27:59 +0200 Subject: [PATCH] I'm bad at inventive descriptions --- .../reagents/reagent_containers/food/drinks/shotglass.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/reagents/reagent_containers/food/drinks/shotglass.dm b/code/modules/reagents/reagent_containers/food/drinks/shotglass.dm index c751bfa7977..46289547909 100644 --- a/code/modules/reagents/reagent_containers/food/drinks/shotglass.dm +++ b/code/modules/reagents/reagent_containers/food/drinks/shotglass.dm @@ -1,8 +1,8 @@ /obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass name = "shot glass" - desc = "It's not the size tha matters; it's how you use it." + desc = "No glasses were shot in the making of this glass." icon_state = "shotglass" - amount_per_transfer_from_this = 10 + amount_per_transfer_from_this = 15 volume = 15 materials = list(MAT_GLASS=100) @@ -18,6 +18,6 @@ filling.icon += mix_color_from_reagents(reagents.reagent_list) overlays += filling - name = "shot glass of " + reagents.get_master_reagent_name() + name = "shot glass of " + reagents.get_master_reagent_name() //No matter what, the glass will tell you the reagent's name. Might be too abusable in the future. else name = "shot glass"