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camera exploit (#18472)
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@@ -162,6 +162,7 @@
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var/pictures_max = 10
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var/pictures_left = 10
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var/on = TRUE
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var/on_cooldown = FALSE
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var/blueprints = 0
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var/icon_on = "camera"
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var/icon_off = "camera_off"
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@@ -198,14 +199,16 @@ GLOBAL_LIST_INIT(SpookyGhosts, list("ghost","shade","shade2","ghost-narsie","hor
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/obj/item/camera/attack(mob/living/carbon/human/M as mob, mob/user as mob)
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return
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/obj/item/camera/attack_self(mob/user as mob)
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/obj/item/camera/attack_self(mob/user)
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if(on_cooldown)
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to_chat(user, "<span class='notice'>[src] is still on cooldown!</span>")
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return
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on = !on
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if(on)
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src.icon_state = icon_on
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icon_state = icon_on
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else
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src.icon_state = icon_off
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icon_state = icon_off
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to_chat(user, "You switch the camera [on ? "on" : "off"].")
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return
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/obj/item/camera/attackby(obj/item/I as obj, mob/user as mob, params)
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if(istype(I, /obj/item/camera_film))
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@@ -340,13 +343,17 @@ GLOBAL_LIST_INIT(SpookyGhosts, list("ghost","shade","shade2","ghost-narsie","hor
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to_chat(user, "<span class='notice'>[pictures_left] photos left.</span>")
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icon_state = icon_off
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on = FALSE
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on_cooldown = TRUE
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if(istype(src,/obj/item/camera/spooky))
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if(user.mind && user.mind.assigned_role == "Chaplain" && see_ghosts)
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if(prob(24))
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handle_haunt(user)
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spawn(64)
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icon_state = icon_on
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on = TRUE
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addtimer(CALLBACK(src, .proc/reset_cooldown), 6.4 SECONDS) // fucking magic numbers
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/obj/item/camera/proc/reset_cooldown()
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icon_state = icon_on
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on = TRUE
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on_cooldown = FALSE
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/obj/item/camera/proc/can_capture_turf(turf/T, mob/user)
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var/viewer = user
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