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fix: AI Eye movement runtimes (#26792)
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@@ -42,6 +42,10 @@
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/mob/camera/aiEye/Move()
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return 0
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/mob/camera/aiEye/Process_Spacemove(movement_dir)
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// Nothing in space can stop us from moving.
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return 1
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/mob/camera/aiEye/proc/GetViewerClient()
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if(ai)
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return ai.client
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