diff --git a/code/game/objects/items/weapons/mops_cleaners.dm b/code/game/objects/items/weapons/mops_cleaners.dm index 770ac81e6ec..2af673ae4f6 100644 --- a/code/game/objects/items/weapons/mops_cleaners.dm +++ b/code/game/objects/items/weapons/mops_cleaners.dm @@ -226,7 +226,7 @@ throw_range = 10 var/catch = 1 var/BottleSize = 1 - var/ReagentAmount = 30 + var/ReagentAmount = 45 /obj/item/weapon/pepperspray/small //And this is for personal defense. desc = "This appears to be a small, nonlethal, single use personal defense weapon. Hurts like a bitch, though." @@ -340,19 +340,6 @@ // Spreads the sprays a little bit var/turf/my_target = get_turf(A) //pick(the_targets) //the_targets -= my_target - if(i == 1) - my_target = T - else - my_target = pick(the_targets) - - the_targets -= my_target - - var/Dist = 0 - - if(BottleSize) - Dist = rand(6,8) - else - Dist = rand(2,3) var/list/affected = new() // BubbleWrap for(var/j=1, j<=rand(6,8), j++)