Resolved merge conflicts... I hope.

This commit is contained in:
Purpose
2018-10-06 16:01:34 +01:00
184 changed files with 18696 additions and 6969 deletions
+64
View File
@@ -563,6 +563,61 @@
else
to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
#define USED_MOD_HELM 1
#define USED_MOD_SUIT 2
/obj/item/fluff/pyro_wintersec_kit //DarkLordpyro: Valthorne Haliber
name = "winter sec conversion kit"
desc = "A securirty hardsuit conversion kit."
icon_state = "modkit"
w_class = WEIGHT_CLASS_SMALL
/obj/item/fluff/pyro_wintersec_kit/afterattack(atom/target, mob/user, proximity)
if(!proximity || !ishuman(user) || user.incapacitated())
return
var/mob/living/carbon/human/H = user
if(istype(target, /obj/item/clothing/head/helmet/space/hardsuit/security))
if(used & USED_MOD_HELM)
to_chat(H, "<span class='notice'>The kit's helmet modifier has already been used.</span>")
return
to_chat(H, "<span class='notice'>You modify the appearance of [target].</span>")
used |= USED_MOD_HELM
var/obj/item/clothing/head/helmet/space/hardsuit/security/P = target
P.name = "winterised security hardsuit helmet"
P.desc = "A rare winterised variant of the security hardsuit helmet, used on colder mining worlds for security patrols."
P.icon = 'icons/obj/custom_items.dmi'
P.icon_state = "hardsuit0-secf"
P.item_state = "hardsuit0-secf"
P.sprite_sheets = null
P.item_color = "secf"
user.update_icons()
if(P == H.head)
H.update_inv_head()
return
if(istype(target, /obj/item/clothing/suit/space/hardsuit/security))
if(used & USED_MOD_SUIT)
to_chat(user, "<span class='notice'>The kit's suit modifier has already been used.</span>")
return
to_chat(H, "<span class='notice'>You modify the appearance of [target].</span>")
used |= USED_MOD_SUIT
var/obj/item/clothing/suit/space/hardsuit/security/P = target
P.name = "winterised security hardsuit"
P.desc = "A rare winterised variant of the security hardsuit, used on colder mining worlds for securiry patrols, this one has 'Haliber' written on an ID patch located on the right side of the chest."
P.icon = 'icons/obj/custom_items.dmi'
P.icon_state = "hardsuit-secf"
P.item_state = "hardsuit-secf"
P.sprite_sheets = null
user.update_icons()
if(P == H.wear_suit)
H.update_inv_wear_suit()
return
to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
//////////////////////////////////
//////////// Clothing ////////////
//////////////////////////////////
@@ -1152,6 +1207,15 @@
flags = BLOCKHAIR
flags_inv = HIDEFACE
/obj/item/clothing/shoes/fluff/arachno_boots
name = "Arachno-Man boots"
desc = "These boots were made for crawlin'"
icon = 'icons/obj/custom_items.dmi'
icon_state = "superior_boots"
item_state = "superior_boots"
/obj/item/nullrod/fluff/chronx //chronx100: Hughe O'Splash
fluff_transformations = list(/obj/item/nullrod/fluff/chronx/scythe)