diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index d95ebd336e4..902a0beb36e 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -11,7 +11,7 @@ GLOBAL_LIST_EMPTY(safes) //SAFES /obj/structure/safe name = "\improper Safe" - desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms - 2 tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\"" + desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\"" icon = 'icons/obj/structures.dmi' icon_state = "safe" @@ -22,16 +22,14 @@ GLOBAL_LIST_EMPTY(safes) var/open = FALSE var/locked = TRUE - var/dial = 0 //the position the dial is pointing to + var/dial = 0 // The position the dial is pointing to. - var/tumbler_1_pos //the tumbler position, between 0 and 99 - var/tumbler_1_open //the tumbler position to open the safe, between 0 and 99 - var/tumbler_2_pos - var/tumbler_2_open - var/open_pos //the position to open the safe + var/number_of_tumblers = 3 // The amount of tumblers that will be generated. + var/list/tumblers = list() // The list of tumbler dial positions that need to be hit. + var/list/current_tumbler_index = 1 // The index in the tumblers list of the tumbler dial position that needs to be hit. - var/space = 0 //the combined w_class of everything in the safe - var/maxspace = 24 //the maximum combined w_class of stuff in the safe + var/space = 0 // The combined w_class of everything in the safe. + var/maxspace = 24 // The maximum combined w_class of stuff in the safe. var/obj/item/thermal_drill/drill = null var/drill_timer @@ -45,14 +43,12 @@ GLOBAL_LIST_EMPTY(safes) /obj/structure/safe/New() GLOB.safes += src - tumbler_1_pos = rand(0, 99) - tumbler_1_open = rand(0, 99) - - tumbler_2_pos = rand(0, 99) - tumbler_2_open = rand(0, 99) + for(var/i = 1 to number_of_tumblers) + tumblers.Add(rand(0, 99)) /obj/structure/safe/Initialize(mapload) . = ..() + for(var/obj/item/I in loc) if(space >= maxspace) return @@ -65,6 +61,21 @@ GLOBAL_LIST_EMPTY(safes) drill?.soundloop?.stop() return ..() +/obj/structure/safe/process() + if(drill_timer) + overlays -= bar + bar = image('icons/effects/progessbar.dmi', src, "prog_bar_[round((((world.time - drill_start_time) / time_to_drill) * 100), 5)]", HUD_LAYER) + overlays += bar + if(prob(15)) + drill.spark_system.start() + +/obj/structure/safe/examine(mob/user) + . = ..() + + to_chat(user, "This model appears to have [number_of_tumblers] tumblers.") + if(open) + to_chat(user, "The inside of the the door has numbers written on it: [get_combination()]") + /obj/structure/safe/blob_act() return @@ -75,29 +86,26 @@ GLOBAL_LIST_EMPTY(safes) return /obj/structure/safe/proc/check_unlocked() - if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open && dial == open_pos) + if(current_tumbler_index > number_of_tumblers) locked = FALSE + visible_message("[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!") return TRUE locked = TRUE return FALSE -/obj/structure/safe/proc/make_noise(turns, turns_total, tum1 = 0, tum2 = 0, mob/user, canhear) - if(user && canhear) - if(turns == 2) - to_chat(user, "The sounds from [src] are too fast and blend together.") - if(tum1 && (turns_total == 1 || prob(10))) // So multi turns dont super spam the chat - to_chat(user, "You hear a [pick("clack", "scrape", "clank")] from [src].") - if(tum2 && (turns_total == 1 || prob(10))) // So multi turns dont super spam the chat - to_chat(user, "You hear a [pick("click", "chink", "clink")] from [src].") - if(tumbler_1_pos == tumbler_1_open && turns_total == 1 && tum1) // You cant hear tumblers if you spin fast! - to_chat(user, "You hear a [pick("tonk", "krunk", "plunk")] from [src].") - if(tumbler_2_pos == tumbler_2_open && turns_total == 1 && tum2) // You cant hear tumblers if you spin fast! - to_chat(user, "You hear a [pick("tink", "krink", "plink")] from [src].") +/obj/structure/safe/proc/get_combination() + var/combination = "" + var/looped = 0 - if(!locked) - if(user) - visible_message("[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!") + for(var/tumbler in tumblers) + looped++ + combination += "[tumbler]" + + if (looped < LAZYLEN(tumblers)) + combination += ", " + + return combination /obj/structure/safe/update_icon() if(open) @@ -120,6 +128,9 @@ GLOBAL_LIST_EMPTY(safes) else overlays += image(icon = 'icons/effects/drill.dmi', icon_state = "[initial(icon_state)]_[drill_icon]-drill-off", pixel_x = drill_x_offset, pixel_y = drill_y_offset) +/obj/structure/safe/attack_ghost(mob/user) + ui_interact(user) + /obj/structure/safe/attack_hand(mob/user) if(..()) return TRUE @@ -175,6 +186,13 @@ GLOBAL_LIST_EMPTY(safes) return data +/obj/structure/safe/proc/notify_user(user, sounds, total_ticks, current_tick) + if (current_tick == 2) + to_chat(user, "The sounds from [src] are too fast and blend together.") + + if (total_ticks == 1 || prob(10)) + to_chat(user, "You hear a [pick(sounds)] from [src].") + /obj/structure/safe/Topic(href, href_list) if(..()) return TRUE @@ -197,9 +215,10 @@ GLOBAL_LIST_EMPTY(safes) update_icon() else to_chat(user, "You can't open [src], as its lock is engaged!") + . = TRUE - if(href_list["decrement"]) + if(href_list["turnright"]) if(open) return @@ -207,23 +226,27 @@ GLOBAL_LIST_EMPTY(safes) to_chat(user, "The dial will not turn, as the mechanism is destroyed.") return - var/ticks = text2num(href_list["decrement"]) + var/ticks = text2num(href_list["turnright"]) for(var/i = 1 to ticks) - if(!check_unlocked()) - dial = Wrap(dial - 1, 0, 100) - if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 99) - tumbler_1_pos = Wrap(tumbler_1_pos - 1, 0, 100) - make_noise(i, ticks, 1, 0, user, canhear) - if(tumbler_1_pos == tumbler_2_pos + 51 || tumbler_1_pos == tumbler_2_pos - 49) - tumbler_2_pos = Wrap(tumbler_2_pos - 1, 0, 100) - make_noise(0, ticks, 0, 1, user, canhear) + dial = Wrap(dial - 1, 0, 100) + + var/invalid_turn = current_tumbler_index % 2 == 0 || current_tumbler_index > number_of_tumblers + if(invalid_turn) // The moment you turn the wrong way or go too far, the tumblers reset + current_tumbler_index = 1 + + if(!invalid_turn && dial == tumblers[current_tumbler_index]) + notify_user(user, list("tink", "krink", "plink"), ticks, i) + current_tumbler_index++ + else + notify_user(user, list("clack", "scrape", "clank"), ticks, i) + sleep(1) - check_unlocked() + check_unlocked(user, canhear) SSnanoui.update_uis(src) - make_noise(0, 0, 0, 0, user, canhear) + . = TRUE - if(href_list["increment"]) + if(href_list["turnleft"]) if(open) return @@ -231,19 +254,24 @@ GLOBAL_LIST_EMPTY(safes) to_chat(user, "The dial will not turn, as the mechanism is destroyed.") return - var/ticks = text2num(href_list["increment"]) + var/ticks = text2num(href_list["turnleft"]) for(var/i = 1 to ticks) - check_unlocked() dial = Wrap(dial + 1, 0, 100) - if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 99) - tumbler_1_pos = Wrap(tumbler_1_pos + 1, 0, 100) - make_noise(i, ticks, 1, 0, user, canhear) - if(tumbler_1_pos == tumbler_2_pos - 51 || tumbler_1_pos == tumbler_2_pos + 49) - tumbler_2_pos = Wrap(tumbler_2_pos + 1, 0, 100) - make_noise(0, ticks, 0, 1, user, canhear) + + var/invalid_turn = current_tumbler_index % 2 != 0 || current_tumbler_index > number_of_tumblers + if(invalid_turn) // The moment you turn the wrong way or go too far, the tumblers reset + current_tumbler_index = 1 + + if(!invalid_turn && dial == tumblers[current_tumbler_index]) + notify_user(user, list("tonk", "krunk", "plunk"), ticks, i) + current_tumbler_index++ + else + notify_user(user, list("click", "chink", "clink"), ticks, i) + sleep(1) + check_unlocked(user, canhear) SSnanoui.update_uis(src) - make_noise(0, 0, 0, 0, user, canhear) + . = TRUE if(href_list["retrieve"]) @@ -256,6 +284,13 @@ GLOBAL_LIST_EMPTY(safes) space -= P.w_class . = TRUE +/obj/structure/safe/proc/drill_open() + broken = TRUE + drill_timer = null + drill.soundloop.stop() + update_icon() + processing_objects.Remove(src) + /obj/structure/safe/attackby(obj/item/I, mob/user, params) if(open) if(broken && istype(I, /obj/item/safe_internals) && do_after(user, 2 SECONDS, target = src)) @@ -291,26 +326,6 @@ GLOBAL_LIST_EMPTY(safes) to_chat(user, "You can't put [I] into the safe while it is closed!") return -/obj/structure/safe/proc/drill_open() - broken = TRUE - drill_timer = null - drill.soundloop.stop() - update_icon() - processing_objects.Remove(src) - -/obj/structure/safe/process() - if(drill_timer) - overlays -= bar - bar = image('icons/effects/progessbar.dmi', src, "prog_bar_[round((((world.time - drill_start_time) / time_to_drill) * 100), 5)]", HUD_LAYER) - overlays += bar - if(prob(15)) - drill.spark_system.start() - -/obj/structure/safe/examine(mob/user) - ..() - if(open) - to_chat(user, "On the inside of the the door is [tumbler_1_open] - [tumbler_2_open]") - //FLOOR SAFES /obj/structure/safe/floor name = "floor safe" @@ -344,6 +359,6 @@ GLOBAL_LIST_EMPTY(safes) for(var/safe in GLOB.safes) var/obj/structure/safe/S = safe if(owner in S.known_by) - info += "
The combination for the safe located in the [get_area(S).name] is: [S.tumbler_1_open] - [S.tumbler_2_open]]
" + info += "
The combination for the safe located in the [get_area(S).name] is: [S.get_combination()]
" info_links = info update_icon() diff --git a/nano/templates/safe.tmpl b/nano/templates/safe.tmpl index 507534eebe7..15e8eddff86 100644 --- a/nano/templates/safe.tmpl +++ b/nano/templates/safe.tmpl @@ -29,14 +29,14 @@
-
{{:helper.link('Left 50', 'arrow-left', {'increment': 50})}}
-
{{:helper.link('Left 10', 'arrow-left', {'increment': 10})}}
-
{{:helper.link('Left 1', 'arrow-left', {'increment': 1})}}
+
{{:helper.link('Left 50', 'arrow-left', {'turnleft': 50})}}
+
{{:helper.link('Left 10', 'arrow-left', {'turnleft': 10})}}
+
{{:helper.link('Left 1', 'arrow-left', {'turnleft': 1})}}
{{if data.locked}} -
{{:helper.link('Right 1', 'arrow-right', {'decrement': 1})}}
-
{{:helper.link('Right 10', 'arrow-right', {'decrement': 10})}}
-
{{:helper.link('Right 50', 'arrow-right', {'decrement': 50})}}
+
{{:helper.link('Right 1', 'arrow-right', {'turnright': 1})}}
+
{{:helper.link('Right 10', 'arrow-right', {'turnright': 10})}}
+
{{:helper.link('Right 50', 'arrow-right', {'turnright': 50})}}
{{else}}
{{:helper.link('Right 1', 'arrow-right', null, 'disabled')}}
{{:helper.link('Right 10', 'arrow-right', null, 'disabled')}}
@@ -51,15 +51,13 @@
-
How to open your Scarborough Arms - 2 tumbler safe.
+
How to open your Scarborough Arms tumbler safe.
-
1. Turn the dial right two full turns.
-
2. Keep turning right and stop on first number.
-
3. Turn the dial left one full turn.
-
4. Turn left to second number. Do not go past it.
-
5. Turn the dial right until it stops.
-
6. Open the safe.
+
1. Turn the dial right to the first number.
+
2. Turn the dial left to the second number.
+
3. Continue repeating this process for each number, switching between right and left each time.
+
4. Open the safe.
-
To lock fully, turn the dial to the left for three rotations.
+
To lock fully, turn the dial to the left after closing the safe.
{{/if}}